Eliboyi;54512 wrote:I just wondered why you chose to use Patches, Creeper and Bonemare even after the nerfs. I can get Bonemare but the other two are just really weak right now. So just wondered if a decklist like this one
http://www.hearthstoneto...ck-list-guide-standard/ would be better cause its updated. I get if the bot just plays better with these cards just wanted to ask.
Despite the nerfs, those cards aren't unplayable. The only unplayable thing is Raza, while Patches is almost unnaffected (Charge was nice, but it didn't define the card). Because Patches is still played, Corridor Creeper is still a thing. Bonemare is ehhh, but some decks can utilize it because there aren't better cards for the slot, and the meta is slow enough not to punish you for having an 8 drop in a tempo deck.
All the post nerf decks ARE updated. You will see that the best Zoolock decks still run Corridor Creeper, and most run two. They stopped running Patches but that is only because Warlock already has insane 1-drops.
Interesting. After I do the first round of fixes I'll see what I can do with the deck. I hope HR handles Demonfire logic well because it would be hellish to custom write it. I don't think it would do well (because the current Zoolock list I have is still more brainless than this and brainless = good, just remember the good old Face Hunter days), but it's worth trying as Zoolock definitely is the best HR archetype.
Christopho;54526 wrote:Just wanted to confirm, is the current Druid deck in the OP updated?
Yes, although all decks have to get past the first bugfix cycle to be worth considering for ranked. As I changed the cards in the decks, so did the possible misplays increase. Especially for an entirely new deck like Tempo Druid.
WinXP;54504 wrote:Would coining out a fire elemental from firefly instead of waiting for southsea captain t2 count as a misplay?
Technically no, because the bot sees that as a stronger play (in aggro decks, the current turn is important, not the future). You could likely circumvent the issue by creating a Combo file, but that creates a variety of other issues which are, well, more significant than not coining out Captain. I tried many fixes with the coin, the GAME_005 file had like 10-15 settings, but they all created problems. In the end, Joy fixed the critical issues such as Coin -> end turn, so they're not very important as of right now.