Guys, Scottbreak, I need your help.
I finetune some stuff for Pirate Warrior and I have log where it plays Coin+Raider instead of 1st Mate:
Code:
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start calculations, current time: 15:39:17:9932 V125.3SE face 7000 face 30 twoturnsim 1400 ntss 6 40 280 ets 40 ets2 280 ents 40 plcmnt
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mana 1/1
emana 1
own secretsCount: 0
enemy secretsCount: 0 ;
player:
0 0 0 1 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0
ownhero:
warrior 30 30 0 False False 64 True 0 False 0 0
weapon: 0 0 unknown
ability: True CS2_102 0
osecrets:
cthunbonus: 0 0 0
jadegolems: 0 0
enemyhero:
thief 30 30 0 False False 66
weapon: 0 0 unknown
ability: True CS2_083b 0
fatigue: 25 0 26 0
OwnMinions:
EnemyMinions:
Own Handcards:
pos 1 bloodsailraider 2 entity 21 NEW1_018 0 0
pos 2 upgrade 1 entity 30 EX1_409 0 0
pos 3 innerrage 0 entity 25 EX1_607 0 0
pos 4 nzothsfirstmate 1 entity 17 OG_312 0 0
pos 5 thecoin 0 entity 68 GAME_005 0 0
pos 6 upgrade 1 entity 11 EX1_409 0 0
Enemy cards: 4
ownDiedMinions:
enemyDiedMinions:
og:
eg:
My first thought was to rise Cardvalue of Coin to prevent it and @ +7 it starts to use 1st mate sololy.
Then I created log to see how my change affect situation where Axe is in hand also, so I change one Upgrade! into Axe and lower Coin cardvalue back to zero:
Code:
#######################################################################
start calculations, current time: 15:39:17:9932 V125.3SE face 7000 face 30 twoturnsim 1400 ntss 6 40 280 ets 40 ets2 280 ents 40 plcmnt
#######################################################################
mana 1/1
emana 1
own secretsCount: 0
enemy secretsCount: 0 ;
player:
0 0 0 1 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0
ownhero:
warrior 30 30 0 False False 64 True 0 False 0 0
weapon: 0 0 unknown
ability: True CS2_102 0
osecrets:
cthunbonus: 0 0 0
jadegolems: 0 0
enemyhero:
thief 30 30 0 False False 66
weapon: 0 0 unknown
ability: True CS2_083b 0
fatigue: 25 0 26 0
OwnMinions:
EnemyMinions:
Own Handcards:
pos 1 bloodsailraider 2 entity 21 NEW1_018 0 0
pos 2 upgrade 1 entity 30 EX1_409 0 0
pos 3 innerrage 0 entity 25 EX1_607 0 0
pos 4 nzothsfirstmate 1 entity 17 OG_312 0 0
pos 5 thecoin 0 entity 68 GAME_005 0 0
pos 6 upgrade 1 entity 11 EX1_409 0 0
Enemy cards: 4
ownDiedMinions:
enemyDiedMinions:
og:
eg:
Now interesting part: with changed log it started to play 1st mate + Upgrade! ... exactly what I wanted before changing 1x Upgrade! to Axe... coz if we have Axe in hand it's better to try to use the only one copy of Upgrade we have on it...
Coin Value is a "nada" after all so lets go back to our oryginal board...
I finished teaching bot with next combo without bonus, but it's so strange that irrevelant or revelant in negative way card change changes bot plays idk what to think about it.
// [Nudge] The Coin (GAME_005) + N'Zoth's First Mate (OG_312) + Upgrade! (EX1_409)
GAME_005,0;OG_312,0;EX1_409,0;mana:1;hero:warrior