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170 Pages«<133134135136137>»
Project Rank 5
ustica
#2719 Posted : Friday, February 24, 2017 8:21:28 AM(UTC)

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Just letting the bot run for daily 100 gold, it made it for the THIRD TIME to rank 5 this month!
It reached rank 5, then it fell past rank 10, then it made it again to rank 4, then I tried to reach legend with no success and I let it go back to rank 13 I think. this morning, to my surprise, the bot was again at Rank 5.
scott's wild pirate warrior is doing wonders!
1 user thanked ustica for this useful post.
scottbreak on 2/25/2017(UTC)
botwhat
#2716 Posted : Friday, February 24, 2017 5:34:19 PM(UTC)
botwhat


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Silversurfer3456;46098 wrote:
Dragon Priest Test Results
Dragon Priest Test
Settings:
Hearthranger queue; set at %50 after 10 games, shutdown after 30 games won (as shown above).
Deck: Dragon Priest Deck - BotWhat

Deck settings: Dragon Priest – BotWhat. see Post #2622
Silverfish: V125.3SE
Server: EU
System: i5 4690, H97 Gaming3, SSD




Thanks for testing Silver! One note I removed Brann from my list and added a second defender of argus or possibly a second dragonfire potion. I've been running it for the past 2 or 3 days at about a 65% win rate. I still need to do some works on the mulligans file for some of the other classes. I'll work on that today and repost files. this should help with some of the drakonid operative picks. I'm running it in standard right now grinding out golden priest avatar. I let the bot drop me to rank 20 and then decided to just let it run. Currently at rank 11 with 63% win %

stay tuned.

Edit: It's currently doing better than my alt account that's running standard pirate warrior and stuck at rank 11.

Here's my current deck

 dragon priest
2 users thanked botwhat for this useful post.
mrgodai on 2/24/2017(UTC), Silversurfer3456 on 2/24/2017(UTC)
mrgodai
#2720 Posted : Saturday, February 25, 2017 11:12:58 AM(UTC)

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After falling to rank 9 from 6 with pirate warrior in NA wild several times. Got to Rank 5 with Dres aggro shaman. It's more consistent in wild than pirate warrior
1 user thanked mrgodai for this useful post.
sepefeets on 2/26/2017(UTC)
fullhalfcake
#2721 Posted : Saturday, February 25, 2017 12:04:36 PM(UTC)
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Went from Rank 10 to Rank 5 (EU) with Dre's aggro shaman deck.

https://gyazo.com/8b9460869cf22b30e974e53fbf492a21
1 user thanked fullhalfcake for this useful post.
sepefeets on 2/26/2017(UTC)
ilovezim
#2722 Posted : Sunday, February 26, 2017 10:34:37 AM(UTC)
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Well, I was sceptical at first but its actually happened. Wild pirate warrior reached rank 5 yesterday, not only that but it also reached rank 4 today and got 12 wins in 2 hours which is honestly impressive in my opinion. I want to thank the team thats working on "Project 5" for doing great job and saving me from burden called "playing hearthstone" I hope "project legend" will be even more succesfull.
1 user thanked ilovezim for this useful post.
scottbreak on 2/28/2017(UTC)
spyscouter
#2723 Posted : Sunday, February 26, 2017 1:32:08 PM(UTC)

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I let my wild pirate warrior run for 4 hours last night starting at rank 6. Half the decks it played were pirate warrior, and it only went 5-10 against them (keeping me from hitting 5). Any tips or adjustments to the deck that has been going around?
protoman2
#2724 Posted : Sunday, February 26, 2017 1:46:43 PM(UTC)
protoman2

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Man
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Can anyone confirm me that Dre's mid-range shamen still works, I've been runign it for a while say 20 hours and it only reached rank 7 on Slandered before dropping back to rank 10, should I change anything in the files or it will eventually reach rank 5 but it requires luck...? thanks
CraftSteamG
#2725 Posted : Sunday, February 26, 2017 2:04:52 PM(UTC)

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protoman2;46139 wrote:
Can anyone confirm me that Dre's mid-range shamen still works, I've been runign it for a while say 20 hours and it only reached rank 7 on Slandered before dropping back to rank 10, should I change anything in the files or it will eventually reach rank 5 but it requires luck...? thanks


All I can say is to boost up settings
1 user thanked CraftSteamG for this useful post.
protoman2 on 3/1/2017(UTC)
ustica
#2726 Posted : Monday, February 27, 2017 4:16:51 AM(UTC)

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Wild Pirate Warrior kept climbing and now I got to rank 3!
1 user thanked ustica for this useful post.
scottbreak on 2/28/2017(UTC)
Owen Martin
#2727 Posted : Monday, February 27, 2017 4:31:49 AM(UTC)
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ooooo,it's funny.
Ailma
#2728 Posted : Monday, February 27, 2017 12:14:00 PM(UTC)

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Pirate Aggro Warrior - scottbreak (wild list)

Rank 5 on EU WILD
1 user thanked Ailma for this useful post.
scottbreak on 2/28/2017(UTC)
duke44
#2729 Posted : Monday, February 27, 2017 5:07:37 PM(UTC)

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Ailma;46154 wrote:
Pirate Aggro Warrior - scottbreak (wild list)

Rank 5 on EU WILD

Pirate Warrior is decent in Wild, it struggles on HR in standard.
duke44
#2730 Posted : Tuesday, February 28, 2017 5:27:24 PM(UTC)

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The new shamen deck looks something like this

Decklist
Spirit Claws x2
Tunnel Trogg x2
Jade Lightning x2
Bloodmage Thalnos 1x
Flametongue Totem x2
Maelstrom Portal x2
Totem Golem x2
Jade Claws x2
Hex x2
Lightning Storm x1
Flamewreathed Faceless x1
Mana Tide Totem x1
Jinyu waterspeaker x2
Azure Drake x2
Jade Spirit x2
Thing from Below x2
Ava Blackpaw x1
Jade Chieftain x2

mulligan.txt

// - A L L --------------------------------------
// 1-DROP
// Tunnel Trogg
hold;shaman;all;LOE_018

// 2-DROP
// Spirit Claws
hold;shaman;all;KAR_063:1
// 1x Bloodmage Thalnos + Spirit Claws
hold;shaman;all;EX1_012:1:KAR_063
// 1x Kobold Geomancer + Spirit Claws
hold;shaman;all;CS2_142:1:KAR_063

// 1x Totem Golem
hold;shaman;all;AT_052:1
// 2x Totem Golem + 1-Drop + coin
hold;shaman;all;AT_052:2:LOE_018;coin
// 1x Flametongue Totem + 2x Tunnel Trogg + coin
hold;shaman;all;EX1_565:1:LOE_018,2,2;coin

// - D R U I D ----------------------------------
// 2-DROP
// Jade Claws
hold;shaman;druid;CFM_717:1

// 3-DROP
// Mana Tide Totem
hold;shaman;druid;EX1_575:

// - H U N T E R --------------------------------
// 2-DROP
// Jade Claws
hold;shaman;druid;CFM_717:1
// Discard Jade claws when you have Spirit Claws
discard;shaman;druid;CFM_717:2:KAR_063
// - M A G E ------------------------------------
// 2-DROP
// Jade Claws
hold;shaman;mage;CFM_717:1

// 3-DROP
// Mana Tide Totem
hold;shaman;mage;EX1_575:1

// - P A L A D I N ------------------------------
// 3-DROP
// Mana Tide Totem
hold;shaman;pala;EX1_575:1

// 4-DROP
// Jade Spirit
hold;shaman;pala;CFM_715:1

// - P R I E S T --------------------------------
// Jade Claws
hold;shaman;priest;CFM_717:1
// Discard Jade claws when you have Spirit Claws
discard;shaman;priest;CFM_717:2:KAR_063

// - R O G U E ----------------------------------

// 2-DROP
// Jade Claws
hold;shaman;thief;CFM_717:1

// 3-DROP
// Lightning Storm
hold;shaman;thief;EX1_259:1
// Hex
hold;shaman;thief;EX1_246:1

// - S H A M A N --------------------------------
// 1-DROP
// 1x Lightning Bolt + Tunnel Trogg
hold;shaman;shaman;EX1_238:1:LOE_018

// 2-DROP
// 1x Bloodmage Thalnos + Spirit Claws
hold;shaman;shaman;EX1_012:1:KAR_063
// Jade Claws
hold;shaman;shaman;CFM_717:1
// Discard Jade claws when you have Spirit Claws
discard;shaman;shaman;CFM_717:2:KAR_063

// 3-DROP
// 1x Lightning Storm + 1-drop + coin
hold;shaman;shaman;EX1_259:1:LOE_018;coin
// 1x Lightning Storm + Tunnel Trogg + Totem Golem
hold;shaman;shaman;EX1_259:1:LOE_018+AT_052

// - W A R L O C K ------------------------------
// 3-DROP
// Hex
hold;shaman;warlock;EX1_246:1
// Mana Tide Totem
hold;shaman;warlock;EX1_575:1

// 3-DROP
// 1x Lightning Storm + 1-drop + coin
hold;shaman;warlock;EX1_259:1:LOE_018;coin
// 1x Lightning Storm + Tunnel Trogg + Totem Golem
hold;shaman;warlock;EX1_259:1:LOE_018+AT_052

// - W A R R I O R ------------------------------
// 2-DROP
// 1x Maelstrom Portal
hold;shaman;warrior;KAR_073:1

// 3-DROP
// 1x Lightning Storm + 1-drop + coin
hold;shaman;warrior;EX1_259:1:LOE_018;coin
// 1x Lightning Storm + Tunnel Trogg + Totem Golem
hold;shaman;warrior;EX1_259:1:LOE_018+AT_052

settings.txt


enfacehp = 29; //hp of enemy when your hero is allowed to attack the enemy face with his weapon
maxwide = 6700; //number of boards which are taken to the next deep-lvl where another move may be added to them
twotsamount = 1300; //number of boards where the next turn is simulated
simEnemySecondTurn = true; //simulate a 2nd enemy turn (might have been removed?)
playarround = false; //play around some enemy aoe spells?
playaroundprob = 50; //probability where the enemy plays the aoe spell but your minions are forced to survive
playaroundprob2 = 80; //probability where the enemy plays the aoe spell and your minions can die!
enemyTurnMaxWide = 40; //boards calculated in enemy first turn in first AI step (lower than enemySecondTurnMaxWide)
enemyTurnMaxWideSecondTime = 260; //boards calculated in enemys-first-turn BUT in the second AI step (higher than enemyTurnMaxWide)
enemySecondTurnMaxWide = 26; //number of enemy boards calculated in enemys second TURN (might have been removed?)
nextTurnDeep = 6; //maximum deep-lvls (total moves) in your second turn (recommended = dont touch this)
nextTurnMaxWide = 26; //maximum boards calculated in one second turn deep-lvl
nextTurnTotalBoards = 260; //maximum boards calculated in second turn simulation
useSecretsPlayArround = true; //try to play around enemy secrets
alpha = 50; //weight in % of your 2nd turn vs your 1st (0<= alpha <= 100) eg. 30 = 30% 2nd turn result + 70% first turn result
simulatePlacement = true; //simulate all placements for direwolfalpha/flametongue/defenderofargus
behave = control; //select the behavior of the ai: control, rush, face (new) or mana (very experimental, dont use that :D)


// everything below is recommended to only be in your base settings.txt because they are personal choices
// some may purposefully not reload with auto-config-switching
// deck builders please start omitting these from your deck specific settings

useExternalProcess = true; //use silver.exe for calculations, a lot faster than turning it off (recommended = true)
concedeOnBadBoard = false; //concede if the enemy board is too good (recommended = false)
//concedeOnBoardValue = -900 //concedeOnBadBoard will trigger if our best board is lower value than this (recommended = dont touch this)
speed = false; //set this true to support sending multiple actions to bot (currently buggy so forced false)
useNetwork = false; //use networking to communicate with silver.exe instead of a file (experimental, likely to fail after some time)
netAddress = 127.0.0.1; //network address where silver.exe is running (127.0.0.1 = this computer)
tcpPort = 14804; //tcp port to connect on
1 user thanked duke44 for this useful post.
wolverine037 on 3/3/2017(UTC)
duke44
#2731 Posted : Tuesday, February 28, 2017 5:29:32 PM(UTC)

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duke44;46185 wrote:
The new shamen deck looks something like this

Decklist
Spirit Claws x2
Tunnel Trogg x2
Jade Lightning x2
Bloodmage Thalnos 1x
Flametongue Totem x2
Maelstrom Portal x2
Totem Golem x2
Jade Claws x2
Hex x2
Lightning Storm x1
Flamewreathed Faceless x1
Mana Tide Totem x1
Jinyu waterspeaker x2
Azure Drake x2
Jade Spirit x2
Thing from Below x2
Ava Blackpaw x1
Jade Chieftain x2



ill start playtesting further tommorow, but this is my recommended build ive been testing since the update this morning so far 64% win percentage, not too bad , especially since its playing legend at moment :)
ustica
#2736 Posted : Tuesday, February 28, 2017 8:11:10 PM(UTC)

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so sad they nerfed Small Time Bucaneer. wild pirate warrior earned me rank 5, 4 and 3 in the last 3 seasons. I hope someone can find an equally effective deck!
Clockwerk66
#2732 Posted : Tuesday, February 28, 2017 8:17:25 PM(UTC)
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duke44;46186 wrote:
ill start playtesting further tommorow, but this is my recommended build ive been testing since the update this morning so far 64% win percentage, not too bad , especially since its playing legend at moment :)


Is this meant to be an update to Midrange Shaman? or aggro Shaman?
Jadax
#2737 Posted : Wednesday, March 1, 2017 3:45:15 AM(UTC)

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31 card decks are the best

:P
duke44
#2738 Posted : Wednesday, March 1, 2017 8:01:46 AM(UTC)

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Jadax;46213 wrote:
31 card decks are the best

:P

Sorry playtesting it on 3 boxes with different configs and decks
the main one is -1 faceless.
Jadax
#2739 Posted : Wednesday, March 1, 2017 8:20:43 AM(UTC)

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duke44;46226 wrote:
Sorry playtesting it on 3 boxes with different configs and decks
the main one is -1 faceless.

I was just messing with you :)
tobii05
#2733 Posted : Wednesday, March 1, 2017 11:42:47 AM(UTC)
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duke44;46185 wrote:
The new shamen deck looks something like this

Decklist
Spirit Claws x2
Tunnel Trogg x2
Jade Lightning x2
Bloodmage Thalnos 1x
Flametongue Totem x2
Maelstrom Portal x2
Totem Golem x2
Jade Claws x2
Hex x2
Lightning Storm x1
Flamewreathed Faceless x1
Mana Tide Totem x1
Jinyu waterspeaker x2
Azure Drake x2
Jade Spirit x2
Thing from Below x2
Ava Blackpaw x1
Jade Chieftain x2

mulligan.txt


// - A L L --------------------------------------
// 1-DROP
// Tunnel Trogg
hold;shaman;all;LOE_018

// 2-DROP
// Spirit Claws
hold;shaman;all;KAR_063:1
// 1x Bloodmage Thalnos + Spirit Claws
hold;shaman;all;EX1_012:1:KAR_063
// 1x Kobold Geomancer + Spirit Claws
hold;shaman;all;CS2_142:1:KAR_063

// 1x Totem Golem
hold;shaman;all;AT_052:1
// 2x Totem Golem + 1-Drop + coin
hold;shaman;all;AT_052:2:LOE_018;coin
// 1x Flametongue Totem + 2x Tunnel Trogg + coin
hold;shaman;all;EX1_565:1:LOE_018,2,2;coin

// - D R U I D ----------------------------------
// 2-DROP
// Jade Claws
hold;shaman;druid;CFM_717:1

// 3-DROP
// Mana Tide Totem
hold;shaman;druid;EX1_575:

// - H U N T E R --------------------------------
// 2-DROP
// Jade Claws
hold;shaman;druid;CFM_717:1
// Discard Jade claws when you have Spirit Claws
discard;shaman;druid;CFM_717:2:KAR_063
// - M A G E ------------------------------------
// 2-DROP
// Jade Claws
hold;shaman;mage;CFM_717:1

// 3-DROP
// Mana Tide Totem
hold;shaman;mage;EX1_575:1

// - P A L A D I N ------------------------------
// 3-DROP
// Mana Tide Totem
hold;shaman;pala;EX1_575:1

// 4-DROP
// Jade Spirit
hold;shaman;pala;CFM_715:1

// - P R I E S T --------------------------------
// Jade Claws
hold;shaman;priest;CFM_717:1
// Discard Jade claws when you have Spirit Claws
discard;shaman;priest;CFM_717:2:KAR_063

// - R O G U E ----------------------------------

// 2-DROP
// Jade Claws
hold;shaman;thief;CFM_717:1

// 3-DROP
// Lightning Storm
hold;shaman;thief;EX1_259:1
// Hex
hold;shaman;thief;EX1_246:1

// - S H A M A N --------------------------------
// 1-DROP
// 1x Lightning Bolt + Tunnel Trogg
hold;shaman;shaman;EX1_238:1:LOE_018

// 2-DROP
// 1x Bloodmage Thalnos + Spirit Claws
hold;shaman;shaman;EX1_012:1:KAR_063
// Jade Claws
hold;shaman;shaman;CFM_717:1
// Discard Jade claws when you have Spirit Claws
discard;shaman;shaman;CFM_717:2:KAR_063

// 3-DROP
// 1x Lightning Storm + 1-drop + coin
hold;shaman;shaman;EX1_259:1:LOE_018;coin
// 1x Lightning Storm + Tunnel Trogg + Totem Golem
hold;shaman;shaman;EX1_259:1:LOE_018+AT_052

// - W A R L O C K ------------------------------
// 3-DROP
// Hex
hold;shaman;warlock;EX1_246:1
// Mana Tide Totem
hold;shaman;warlock;EX1_575:1

// 3-DROP
// 1x Lightning Storm + 1-drop + coin
hold;shaman;warlock;EX1_259:1:LOE_018;coin
// 1x Lightning Storm + Tunnel Trogg + Totem Golem
hold;shaman;warlock;EX1_259:1:LOE_018+AT_052

// - W A R R I O R ------------------------------
// 2-DROP
// 1x Maelstrom Portal
hold;shaman;warrior;KAR_073:1

// 3-DROP
// 1x Lightning Storm + 1-drop + coin
hold;shaman;warrior;EX1_259:1:LOE_018;coin
// 1x Lightning Storm + Tunnel Trogg + Totem Golem
hold;shaman;warrior;EX1_259:1:LOE_018+AT_052

settings.txt


enfacehp = 29; //hp of enemy when your hero is allowed to attack the enemy face with his weapon
maxwide = 6700; //number of boards which are taken to the next deep-lvl where another move may be added to them
twotsamount = 1300; //number of boards where the next turn is simulated
simEnemySecondTurn = true; //simulate a 2nd enemy turn (might have been removed?)
playarround = false; //play around some enemy aoe spells?
playaroundprob = 50; //probability where the enemy plays the aoe spell but your minions are forced to survive
playaroundprob2 = 80; //probability where the enemy plays the aoe spell and your minions can die!
enemyTurnMaxWide = 40; //boards calculated in enemy first turn in first AI step (lower than enemySecondTurnMaxWide)
enemyTurnMaxWideSecondTime = 260; //boards calculated in enemys-first-turn BUT in the second AI step (higher than enemyTurnMaxWide)
enemySecondTurnMaxWide = 26; //number of enemy boards calculated in enemys second TURN (might have been removed?)
nextTurnDeep = 6; //maximum deep-lvls (total moves) in your second turn (recommended = dont touch this)
nextTurnMaxWide = 26; //maximum boards calculated in one second turn deep-lvl
nextTurnTotalBoards = 260; //maximum boards calculated in second turn simulation
useSecretsPlayArround = true; //try to play around enemy secrets
alpha = 50; //weight in % of your 2nd turn vs your 1st (0<= alpha <= 100) eg. 30 = 30% 2nd turn result + 70% first turn result
simulatePlacement = true; //simulate all placements for direwolfalpha/flametongue/defenderofargus
behave = control; //select the behavior of the ai: control, rush, face (new) or mana (very experimental, dont use that :D)


// everything below is recommended to only be in your base settings.txt because they are personal choices
// some may purposefully not reload with auto-config-switching
// deck builders please start omitting these from your deck specific settings

useExternalProcess = true; //use silver.exe for calculations, a lot faster than turning it off (recommended = true)
concedeOnBadBoard = false; //concede if the enemy board is too good (recommended = false)
//concedeOnBoardValue = -900 //concedeOnBadBoard will trigger if our best board is lower value than this (recommended = dont touch this)
speed = false; //set this true to support sending multiple actions to bot (currently buggy so forced false)
useNetwork = false; //use networking to communicate with silver.exe instead of a file (experimental, likely to fail after some time)
netAddress = 127.0.0.1; //network address where silver.exe is running (127.0.0.1 = this computer)
tcpPort = 14804; //tcp port to connect on



oke i'll be play testing you're deck as well :)
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