Hi, guys.
1st, thank you for your work, sepefeets, scottbreak, Dre and all the community.
2nd, sepefeets, rly great work on that twotsamount. Hope you had or will soon have time to simulate my logs (you know where) so mid shaman will shine even more.
3rd,
scottbreak;44884 wrote:I made some changes to the Wild Pirate Warrior files....
scottbreak, rly good job with this deck, but I found some mistakes in mulligan and play priority:
- Finley is a discard, well you might wanna keep him if you have Cannon + Pirate + Weapon just to make sure you will finish game by turn 5 otherwise is a discard.
- Upgrade! is a hold if we have pirate to play. All our cards benefit from having a weapon equipped.
- Finley is not to be played before turn 5 if we have anything to play instead: Buccaneer, First mate, Deckhand, Raider, every single card in deck is better then Finley.
Example: 1st turn, no coin, hand Finley, Buccaneer, Firts mate. Bot plays Finley.
Example: Mulligan, Finley, Upgrade, Buccaneer, Cultist, Coin. I'd say is a perfect set to hold. And to play then 1: Buccaneer, 2: Upgrade!, Finley, 3: Coin, Cultist.
Bot discards Upgrade! and Cultist to grab some useless cards and to play 1: Coin, Buccaneer, Finley.