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Sepefeets Silverfish update (OG, Kara, MSG)
Athanatos
#1220 Posted : Friday, October 28, 2016 7:55:35 AM(UTC)

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Missplay
Standard midrange hunter with latest sepefeets silverfish and dre's settings

Playing first
On round 1 I had kindly grandmother, king's elekk and quickshot
On round 2 I drew fiery bat and silverfish played fiery bat wasting 1 mana while i could have played any of the two 2 drops I had
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sepefeets on 10/28/2016(UTC)
sepefeets
#1221 Posted : Friday, October 28, 2016 8:11:15 AM(UTC)

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Athanatos;42682 wrote:
Missplay
Standard midrange hunter with latest sepefeets silverfish and dre's settings

Playing first
On round 1 I had kindly grandmother, king's elekk and quickshot
On round 2 I drew fiery bat and silverfish played fiery bat wasting 1 mana while i could have played any of the two 2 drops I had

Can't do anything without a log.
Athanatos
#1222 Posted : Friday, October 28, 2016 12:27:05 PM(UTC)

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sepefeets;42683 wrote:
Can't do anything without a log.


I thought so but I was away from my pc when I reported the misplay and I'm not really sure which log is the right one cause I left soon after and I left the bot running.

I'll be more vigilant in the future.
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sepefeets on 10/28/2016(UTC)
sepefeets
#1223 Posted : Friday, October 28, 2016 5:07:02 PM(UTC)

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V124.0SE released.

[1161.2][1177][1203][many older logs] updated minion placement (adapted from HB)
[1094][1155.1][1155.2][1198][1145.1] fix spirit claws sim to know that spellpower gains/losses will change its AP (adapted from OtisRight/HB)
force enable buffered logging and write to disk sooner
updates from HB (more priority keep minions, murloc nerfs, maelstrom portal aoe playaround, code cleanup)
updated carddb
[1206,1207] use shaman heropower before AOE
try to log roping (search silverlogs for "You may have roped last turn!")
[1135] fix barnes crash with 6 minions on board
4 users thanked sepefeets for this useful post.
dlr5668 on 10/28/2016(UTC), mrgodai03 on 10/28/2016(UTC), mary7 on 10/29/2016(UTC), Dre on 10/29/2016(UTC)
mrgodai
#1224 Posted : Friday, October 28, 2016 10:47:15 PM(UTC)

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I just tried 124.0SE and went straight on a 10 loss streak on rank 12 with Dre's shaman with kobold .. might be a fluke, i'll keep monitoring.

is there a link to previous version just in case?
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sepefeets on 10/29/2016(UTC)
sepefeets
#1226 Posted : Saturday, October 29, 2016 3:14:30 AM(UTC)

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mrgodai;42699 wrote:
I just tried 124.0SE and went straight on a 10 loss streak on rank 12 with Dre's shaman with kobold .. might be a fluke, i'll keep monitoring.

is there a link to previous version just in case?

Read the OP.
Dre
#1225 Posted : Saturday, October 29, 2016 3:56:52 AM(UTC)

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mrgodai;42699 wrote:
I just tried 124.0SE and went straight on a 10 loss streak on rank 12 with Dre's shaman with kobold .. might be a fluke, i'll keep monitoring.

is there a link to previous version just in case?


124.0 worked good for me. So also make sure you recheck your settings / setup
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sepefeets on 10/29/2016(UTC)
zhouyu888
#1227 Posted : Saturday, October 29, 2016 5:25:39 AM(UTC)
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SF crashed when playing paladin:
http://pastebin.com/cCJuzCMJ


Crashed log:
System.NullReferenceException: Object reference not set to an instance of an object.
at HREngine.Bots.Sim_LOE_026.onCardPlay(Playfield p, Boolean ownplay, Minion target, Int32 choice)
at HREngine.Bots.Playfield.playACard(Handcard hc, Minion target, Int32 position, Int32 choice, Int32 penality)
at HREngine.Bots.Playfield.doAction(Action aa)
at HREngine.Bots.MiniSimulatorNextTurn.doallmoves(Playfield playf, Boolean isLethalCheck, Boolean print)
at HREngine.Bots.EnemyTurnSimulator.simulateEnemysTurn(Playfield rootfield, Boolean simulateTwoTurns, Boolean playaround, Boolean print, Int32 pprob, Int32 pprob2)
at HREngine.Bots.MiniSimulator.dirtyWorkthread(Object to)
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)
System.NullReferenceException: Object reference not set to an instance of an object.
at HREngine.Bots.Sim_LOE_026.onCardPlay(Playfield p, Boolean ownplay, Minion target, Int32 choice)
at HREngine.Bots.Playfield.playACard(Handcard hc, Minion target, Int32 position, Int32 choice, Int32 penality)
at HREngine.Bots.Playfield.doAction(Action aa)
at HREngine.Bots.MiniSimulatorNextTurn.doallmoves(Playfield playf, Boolean isLethalCheck, Boolean print)
at HREngine.Bots.EnemyTurnSimulator.simulateEnemysTurn(Playfield rootfield, Boolean simulateTwoTurns, Boolean playaround, Boolean print, Int32 pprob, Int32 pprob2)
at HREngine.Bots.MiniSimulator.dirtyWorkthread(Object to)
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)
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sepefeets on 10/29/2016(UTC)
sepefeets
#1228 Posted : Saturday, October 29, 2016 5:38:48 AM(UTC)

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@zhouyu888 - Okay, the updated anyfin sim is the problem. Avoid that card with 124.0SE.
otkpotato
#1229 Posted : Saturday, October 29, 2016 6:06:41 AM(UTC)

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is there a way to modify the silverfish in a simplistic method similar to the muligan and combo text?
for example shaman vs rez priest match up, if you hex the injured blademaster its basically game over at turn 3.
being able to make such tiny modifications against the current meta would be highly beneficial if possible.
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sepefeets on 10/29/2016(UTC)
sepefeets
#1230 Posted : Saturday, October 29, 2016 7:03:13 AM(UTC)

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otkpotato;42710 wrote:
is there a way to modify the silverfish in a simplistic method similar to the muligan and combo text?
for example shaman vs rez priest match up, if you hex the injured blademaster its basically game over at turn 3.
being able to make such tiny modifications against the current meta would be highly beneficial if possible.

To that I only have one thing to say, how many people actually do any work to customize configs? I can count them on one hand and lately one finger.
zhouyu888
#1231 Posted : Saturday, October 29, 2016 7:19:39 AM(UTC)
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Hero didn't play hero power with 3 mana left, end the turn:
http://pastebin.com/ZzdhBd8L
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sepefeets on 10/29/2016(UTC)
TheRandomOne
#1232 Posted : Saturday, October 29, 2016 9:08:01 AM(UTC)

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Hey @dre i was using your midrange shaman deck and i noticed a few misplays, In this one instance
the bot could of used maelstrom to clear the 2/2 and gain a 1 mana creature then play spirit claws to clear the 3/3 leaving everything at full health and gaining damage and tempo as the trogg and golem can go face.

i'm pretty sure it made some other errors during the game but i cant remember the circumstances of those ones.

full log : http://pastebin.com/wTw7ubeM
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sepefeets on 10/30/2016(UTC)
dlr5668
#1233 Posted : Saturday, October 29, 2016 9:13:44 AM(UTC)
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TheRandomOne;42720 wrote:
Hey @dre i was using your midrange shaman deck and i noticed a few misplays

update to last version
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sepefeets on 10/30/2016(UTC)
TheRandomOne
#1234 Posted : Saturday, October 29, 2016 12:53:13 PM(UTC)

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dlr5668;42721 wrote:
update to last version


i'm on the latest version as far as i know i updated hearthranger then replaced silverfish with the sepefeets version.
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sepefeets on 10/30/2016(UTC)
dlr5668
#1235 Posted : Saturday, October 29, 2016 1:48:49 PM(UTC)
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TheRandomOne;42728 wrote:
i'm on the latest version as far as i know i updated hearthranger then replaced silverfish with the sepefeets version.

V123.7SE in log, 124se is last
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sepefeets on 10/30/2016(UTC)
zhouyu888
#1236 Posted : Sunday, October 30, 2016 4:02:25 AM(UTC)
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http://pastebin.com/Evf90zGV

3 enemy minions : manawyrm, waterelemental, mirrorimage

Bot wasted by playing:
lightningbolt on manawyrm
lightningstorm

also still have bloodmage in hand
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sepefeets on 10/30/2016(UTC)
zhouyu888
#1237 Posted : Sunday, October 30, 2016 5:32:33 AM(UTC)
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Noticed silverfish missplay several times on Flametonguetotem, minion on board attack first then play Flametonguetotem beside it.

Here is one sample:
http://pastebin.com/RpQL5KfX
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sepefeets on 10/30/2016(UTC)
zhouyu888
#1238 Posted : Sunday, October 30, 2016 6:07:30 AM(UTC)
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not sure why my shaman hero keeps not playing hero power and end the turn with mana left.
I'm using latest 124.0SE with Dre's mid-range shaman.

This one is 2 consecutive turns:
http://pastebin.com/8tpGr2Zm
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sepefeets on 10/30/2016(UTC)
Rider
#1239 Posted : Sunday, October 30, 2016 6:22:34 AM(UTC)
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Hi friends,

Hey you
I wanted to ask you something....
How do I know the "HearthRange" the combo.txt "Mulligan.txt" "_Settings.txt" _combo.txt "the setting takes over?

P.S.Sorry for my bad english .If a German is here this was not bad for me to write better:)
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sepefeets on 10/30/2016(UTC)
84 Pages«<5960616263>»
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