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Project: Legend - Silverfish Ladder Climb (Expert Users)
Dre
#325 Posted : Wednesday, October 21, 2015 5:52:39 PM(UTC)

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Dre;31427 wrote:
And i started project Rogue :) will do testing till the end of the season writing own mulligans etc. will post results when i found something doing above 50%

BlackOak;31430 wrote:
I would be interested in your results I am yet to find a really reliable rogue build :/



After a whole day of testing 2 pirate 2 mech and 5 oil decks, writing and customizing mulligan and testing settings over and over again. i finaly found something that has a 66% win in 10 game (on primetime) at rank 15 though.

Big testrun will be tonight, so hopefully good results tomorrow, what kind of deck it is, is still a secret ;)

Damn Rogue is rly a hard one.
1 user thanked Dre for this useful post.
stegula on 10/21/2015(UTC)
estupratom
#319 Posted : Thursday, October 22, 2015 3:03:59 AM(UTC)
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I will test this deck today at dawn. Tomorrow I bring the result. 'll just change the Tyrion by Ragnaros , I have no Tyriom . Yambem will exchange a Coghammer by a Truesilver Champion .

[quote=Per4mer;31383]Hi guys..

I have been playing with the SecretPally decks. And this is the best for me so far.

Hovering between 3-5. Best 3+2 stars.
erty1221
#338 Posted : Thursday, October 22, 2015 3:53:50 AM(UTC)
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Deck, specific: secredin

External AI used y/n: y

Settings and datasets used (settings.txt, _combo.txt and _mulligan.txt):

Silverfish a generic set of rules (_mulligan.txt & _combo.txt)

Number of games played: 472

What levels was being botted at : r10 -> r4 -> r8 ->r7

Time of day played: 2.12 days = 50.77 hours = 3046 minutes

Timezone, +/- CET: Asia
Measured winrate, percentage: 56.8%

Potential screenshots (put in spoilers, cover anything identifiable):
Hide Spoiler

Deck, Task Statistics


enfacehp = 20; // hp of enemy when your hero is allowed to attack the enemy face with his weapon
maxwide = 5000; // numer of boards which are taken to the next deep-lvl
twotsamount = 1500; // number of boards where the next turn is simulated
simEnemySecondTurn = true; // if he simulates the next players-turn, he also simulates the enemys respons
playarround = true; //play around some enemys aoe-spells?
playaroundprob = 50; //probability where the enemy plays the aoe-spell, but your minions will not die through it
playaroundprob2 = 80; // probability where the enemy plays the aoe-spell, and your minions can die!
enemyTurnMaxWide = 24; // bords calculated in enemys-first-turn in first AI step (lower than enemySecondTurnMaxWide)
enemyTurnMaxWideSecondTime = 160; // bords calculated in enemys-first-turn BUT in the second AI step (higher than enemyTurnMaxWide)
enemySecondTurnMaxWide = 16; // number of enemy-board calculated in enemys second TURN
nextTurnDeep = 6; //maximum combo-deep in your second turn (dont change this!)
nextTurnMaxWide = 16; //maximum boards calculated in one second-turn-"combo-step"
nextTurnTotalBoards = 160;//maximum boards calculated in second turn simulation
useSecretsPlayArround = true; // playing arround enemys secrets
alpha = 50; // weight of the second turn in calculation (0<= alpha <= 100)
simulatePlacement = false; // set this true, and ai will simulate all placements, whether you have a alpha/flametongue/argus
useExternalProcess = true; // use silver.exe for calculations a lot faster than turning it off (true = recomended)
passiveWaiting = false; // process will wait passive for silver.exe to finish
behave = control; // select the behavoir of the ai: control, rush, face (new) or mana (very experimental, dont use that :D)
concedeOnBadBoard = false; // set this to true and ai will concede if enemy is to good
speed = true; //set this to true, to support sending multiple actions to bot



Other input/comments:

End of the Season, got the [Sea Giant's Treasure] .
Dre
#339 Posted : Thursday, October 22, 2015 4:24:04 AM(UTC)

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@Blackoak

Results for the deck and settings I send yesterday, this is at rank 16-15-14 and it didnt climb further.

On the + side its quick, you either win on turn 6-7 or you lose



Athough i think its the best rogue deck we have so far iam gonna do some changing and more testing.
Vick Nan
#343 Posted : Thursday, October 22, 2015 8:33:03 AM(UTC)

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So, I've gone spally->cw->a little spally again with that successful deck posted->yesterday I picked up from reddit someone predicting dragon priest winning in the current meta, so, I made that dragon priest deck. Meticuously updating to the very latest datasets.

It's all the same to me, every single morning after a full night of botting I'm somewhere between rank 11-10- no more than 9. Always the same.

I'm beginning to think blizz has boxed me into some bot hell, my HR efforts only serve as guinea pigs in their ai labs. lol.


Edit: tried several iterations per deck archetype too
BlackOak
#340 Posted : Thursday, October 22, 2015 8:56:41 AM(UTC)
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Dre;31471 wrote:
@Blackoak

Results for the deck and settings I send yesterday, this is at rank 16-15-14 and it didnt climb further.

On the + side its quick, you either win on turn 6-7 or you lose



Athough i think its the best rogue deck we have so far iam gonna do some changing and more testing.
Thanks for sending me a preview of that deck, even if I didn't get a chance to try it out. But I was testing another rogue deck it looks promising at the moment climbed from 18 to 11 so far although stalling a little at rank 11-12 just finished the mulligan for it, still working on any combos needed if any as the bot seems to play it well.
Dre
#341 Posted : Thursday, October 22, 2015 9:01:41 AM(UTC)

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BlackOak;31480 wrote:
Thanks for sending me a preview of that deck, even if I didn't get a chance to try it out. But I was testing another rogue deck it looks promising at the moment climbed from 18 to 11 so far although stalling a little at rank 11-12 just finished the mulligan for it, still working on any combos needed if any as the bot seems to play it well.


Thats allot better then my deck did! iam curious :)
leo.paintball
#344 Posted : Thursday, October 22, 2015 1:26:59 PM(UTC)
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BlackOak;29885 wrote:
PROJECT LEGEND - Silverfish Ladder Climb

21-Oct-15 13:45 [add] Wrangler Hunter in Data\Hunter\Control_Hunter needs testers!!!



[img]http://imgur.com/b5TJJ0N[/img]

Deck is good against everything but hunter and paladin.
BlackOak
#346 Posted : Thursday, October 22, 2015 1:40:42 PM(UTC)
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leo.paintball;31488 wrote:
[img]http://imgur.com/b5TJJ0N[/img]

Deck is good against everything but hunter and paladin.
Thank-you for your data it's a shame only 40% win-rate =/
leo.paintball
#347 Posted : Thursday, October 22, 2015 1:58:47 PM(UTC)
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BlackOak;31489 wrote:
Thank-you for your data it's a shame only 40% win-rate =/


I had better results with midrange TGT
Vick Nan
#345 Posted : Thursday, October 22, 2015 2:51:53 PM(UTC)

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leo.paintball;31488 wrote:
hunter and paladin.


a deck should pretty much be the exact opposite huh
BlackOak
#348 Posted : Thursday, October 22, 2015 2:55:17 PM(UTC)
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Added TokenZoo (Warlock Aggro) thanks Neoray

Also I have started to include a .csv file for each deck to copy into your Deck Library (..\HearthRanger\DeckLibrary)
ersatz13
#349 Posted : Friday, October 23, 2015 12:10:50 AM(UTC)
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Hey guys, I installed the auto class switch tool and configured the directories, and installed all the proper data sets. But my win loss ratio has taken a dive. I think I might have something set up incorrectly. Was going for the dragon priest ruleset. But I don't think the logic is working as intended.

Here is a copy of a log.

What are common stumbling blocks when things don't seem to be working right?
I'd assume you'd have to create a deck that is card for card the exact same as the logic you'd be using in the data set.
But It's a little difficult to tell if silverfish is actually using that data set.
Vick Nan
#350 Posted : Friday, October 23, 2015 7:01:36 AM(UTC)

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ersatz13;31510 wrote:
Hey guys, I installed the auto class switch tool and configured the directories, and installed all the proper data sets. But my win loss ratio has taken a dive. I think I might have something set up incorrectly. Was going for the dragon priest ruleset. But I don't think the logic is working as intended.

Here is a copy of a log.

What are common stumbling blocks when things don't seem to be working right?
I'd assume you'd have to create a deck that is card for card the exact same as the logic you'd be using in the data set.
But It's a little difficult to tell if silverfish is actually using that data set.



State of the meta, time of day, bad luck with opponents even. You sound like you have it set up pretty properly however you're like me trying a less used and known deck and thus are on your own figuring out what's going on, as there simply is so few of us, and we have something resembling reliable data with the most used decks only. I'm referring to people dropping in here in there in the forum reporting that "spally is still doing pretty good".

When you are positive the fault is not between the pc table and the chair, usually by double checking what you've done, it is going to have to be some other more subjective aforementioned thing which is at fault. The here at HR reported winrate for the driest can be a bit outdated for the quickly changing landscape maybe, thus distorting your expectations.

Take a look at the big picture and apply common sense, plus come to terms with the fact that at times you are pioneeering at what you're doing, not at all applying a cookie cutter recipe for botted legendary status. However every post, every log, every deck discussion, every silverfish and HR update brings us further into one hell of bot for HS, so keep it up. We're getting golden toons and the daily gold for free anyway


In the silverfish folder you can cross-check that the _combo.txt, _mulligan.txt contents are the ones from the ASWC tools data folder that you want. You can check that the silverfish exe and dll are the latest ones from the silverfish update zip. Stuff like that. To answer your direct question.
BlackOak
#342 Posted : Friday, October 23, 2015 7:20:19 AM(UTC)
BlackOak


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Dre;31482 wrote:
Thats allot better then my deck did! iam curious :)
Thanks for testing the Pirate Rogue deck with me, I'm happy with a 50%+ win-rate on ladder and have added to the upload.

@everyone With the new silverfish update botmaker has added the support for hero power in combo.txt so I have put those back in for testing your feedback would be great :) also I have added a FaceHunter by luffyDmonkey 50% win-rate on ladder nice work :)
Dre
#351 Posted : Friday, October 23, 2015 7:20:42 AM(UTC)

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Just saw StrifeCro playing this "new" secretadin deck, its more hybrid, has the equality + cons combo. Anyone fancies to try it out?

https://www.youtube.com/watch?v=-Mm_aaPryhM
tolgaist
#353 Posted : Friday, October 23, 2015 7:32:56 AM(UTC)
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it says combo reader cant read combo txt (I already unblocked it )
Atgz
#354 Posted : Friday, October 23, 2015 8:59:46 AM(UTC)
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Hey haven't been around for some time , what is the best deck to bot with around rank 10 currently ?
Vick Nan
#355 Posted : Friday, October 23, 2015 9:41:13 AM(UTC)

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Atgz;31535 wrote:
Hey haven't been around for some time , what is the best deck to bot with around rank 10 currently ?


Secret pally pretty much
iJuno
#356 Posted : Friday, October 23, 2015 10:14:31 AM(UTC)
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Rarely ever plays Knife Juggler at all in secret pally now (early game). Even with Muster combo. Using all the settings in this thread and the normal deck list w/haunted creeper.
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