fireplace;30572 wrote:I'm feeling like a noob - I have put all the files into the correct drive and have "use extern A.I. module" selected. Running 4.1.1.0 of hearthranger. Where would I see the "read mulligan, read settings, read combo".
Adjust the settings.txt with this:
enfacehp = 20; // hp of enemy when your hero is allowed to attack the enemy face with his weapon
maxwide = 5000; // numer of boards which are taken to the next deep-lvl
twotsamount = 1500; // number of boards where the next turn is simulated
simEnemySecondTurn = true; // if he simulates the next players-turn, he also simulates the enemys respons
playarround = false; //play around some enemys aoe-spells?
playaroundprob = 50; //probability where the enemy plays the aoe-spell, but your minions will not die through it
playaroundprob2 = 80; // probability where the enemy plays the aoe-spell, and your minions can die!
enemyTurnMaxWide = 40; // bords calculated in enemys-first-turn in first AI step (lower than enemySecondTurnMaxWide)
enemyTurnMaxWideSecondTime = 200; // bords calculated in enemys-first-turn BUT in the second AI step (higher than enemyTurnMaxWide)
enemySecondTurnMaxWide = 40; // number of enemy-board calculated in enemys second TURN
nextTurnDeep = 6; //maximum combo-deep in your second turn (dont change this!)
nextTurnMaxWide = 20; //maximum boards calculated in one second-turn-"combo-step"
nextTurnTotalBoards = 200;//maximum boards calculated in second turn simulation
useSecretsPlayArround = false; // playing arround enemys secrets
alpha = 50; // weight of the second turn in calculation (0<= alpha <= 100)
simulatePlacement = true; // set this true, and ai will simulate all placements, whether you have a alpha/flametongue/argus
_mulligan.txt; // use silver.exe for calculations a lot faster than turning it off (true = recomended)
_combo.txt;
useExternalProcess = true;
passiveWaiting = false; // process will wait passive for silver.exe to finish
behave = control; // select the behavoir of the ai: control, rush, face (new) or mana (very experimental, dont use that :D)
concedeOnBadBoard = false; // set this to true and ai will concede if enemy is to good
Next use the silver.exe, this will say: "read mulligan, read settings, read combo".
Don't forget to use the thank you button on my first post in the
dutchpowner's Meta Decks for Vision AI topic :))