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[v.10.9.4.2] [🐛] 𝐍𝐎 𝐒𝐇𝐔𝐓𝐃𝐎𝐖𝐍 𝐀𝐅𝐓𝐄𝐑 𝐉𝐎𝐁𝐒 𝐃𝐎𝐍𝐄 😭I configured Hearthranger to shutdown my computer if all tasks are completed. Sometimes he does shutdown my computer and sometimes he doesn't. Example: I check in the morning to see if my computer is shutdown, its not. When it's not l always see the Hearthstone message: "CLOSED. It's been a while since your last Hearthstone action and your connection was shut down. Relaunch the game when you're ready! Weird thing is... Hearthranger was nowhere to be found so somehow i'd Quite itself. I have the logfile when it DOES shutdown and one when it DOESN'TWhen it doesCode:
10:58:55:INFO::----NODE PATH---- 8
10:58:55:INFO::-- ROOT NODE -- (value= -528,77*0 + -10611,77*1 = -10611,77)
10:58:55:INFO::(value= -545,46*0 + -10635,46*1 = -10635,46) Lightfused Stegodon [3|4|4] ->Place to board right side.
10:58:55:INFO::....(value= -545,46*0 + -10635,46*1 = -10635,46) Lightfused Stegodon [3|4|4]
10:58:55:INFO::........(value= -541,56*0 + -10630,56*1 = -10630,56) The Silver Hand [0|0|2]
10:58:55:INFO::............(value= -10837,56*0 + -10842,56*1 = -10842,56) Divine Favor [0|0|3]
10:58:55:INFO::
10:58:55:INFO::
10:58:55:INFO::----NODE PATH---- 9
10:58:55:INFO::-- ROOT NODE -- (value= -528,77*0 + -10611,77*1 = -10611,77)
10:58:55:INFO::(value= -545,46*0 + -10635,46*1 = -10635,46) Lightfused Stegodon [3|4|4] ->Place to board right side.
10:58:55:INFO::....(value= -545,46*0 + -10635,46*1 = -10635,46) Lightfused Stegodon [3|4|4]
10:58:55:INFO::........(value= -10841,46*0 + -10847,46*1 = -10847,46) Divine Favor [0|0|3]
10:58:55:INFO::
10:58:55:INFO::
10:58:55:INFO::VICPU_CLUSTER_END
10:58:55:INFO::TransitStateMachineFromIdle
10:58:55:INFO::transiting...
10:58:56:INFO::TransitStateMachineFromIdle
10:58:56:INFO::transiting...
10:58:56:INFO::TransitStateMachineFromIdle
10:58:57:INFO::TransitStateMachineFromClickToContinue
10:58:58:DEBUG::end game - 1
10:58:58:DEBUG::end game - 2
10:58:58:DEBUG::end game - 3
10:58:58:DEBUG::end game - 4
10:58:58:DEBUG::end game - 5
10:58:58:DEBUG::end game - 6
10:58:58:DEBUG::end game - 7
10:58:59:INFO::ClickOnText - Click to continue ret=True
10:58:59:INFO::auto stop after no more gold rewards and available daily quests.
10:58:59:INFO::No job available,stop bot.
10:59:00:INFO::Bot stopped.
10:59:00:INFO::Bot stopped.
And when it doesn'tCode:
10:46:15:INFO::----NODE PATH---- 99
10:46:15:INFO::-- ROOT NODE -- (value= 18,78*0 + -31,42*1 = -31,42)
10:46:15:INFO::(value= 27,82001*0 + 1,560007*1 = 1,560007) Savannah Highmane [7|-1|6] -> Tar Creeper [7|2|3]
10:46:15:INFO::....(value= 33,69*0 + 17,43*1 = 17,43) Snapjaw Shellfighter [3|8|5] ->Place to index:1
10:46:15:INFO::........(value= 49,16998*0 + 43,16998*1 = 43,16998) Shellshifter [3|2|4] -> Tar Creeper [7|-1|3]
10:46:15:INFO::............(value= 50,30998*0 + 45,30998*1 = 45,30998) Shapeshift [0|0|2]
10:46:15:INFO::
10:46:15:INFO::
10:46:15:INFO::VICPU_CLUSTER_END
10:46:16:INFO::TransitStateMachineFromPlayInGame
10:46:16:DEBUG::MoveCursorToCard - by entity id=32 ret=True
10:46:17:INFO::ClickOnCard - Mark of the Wild ret=True
10:46:18:DEBUG::MoveCursorToCard - by entity id=85 ret=True
10:46:18:INFO::ClickOnCard - Savannah Highmane ret=True
10:46:19:DEBUG::in game to idle 7-6-1
10:46:19:INFO::TransitStateMachineFromIdle
10:46:20:INFO::TransitStateMachineFromPlayInGame
10:46:21:INFO::ClickOnCard - Savannah Highmane ret=True
10:46:22:INFO::ClickOnCard - Tar Creeper ret=True
10:46:22:DEBUG::in game to idle 7-6-1
10:46:22:INFO::TransitStateMachineFromIdle
10:46:23:INFO::TransitStateMachineFromPlayInGame
10:46:23:DEBUG::turn time out - turns - 16
10:46:23:INFO::Cast card - Snapjaw Shellfighter
10:46:24:DEBUG::MoveCursorToCard - by entity id=5 ret=True
10:46:24:INFO::ClickOnCard - Snapjaw Shellfighter ret=True
10:46:25:DEBUG::PlaceCardToDesk - card_id=TRL_535 minion_id =85
10:46:25:DEBUG::in game to idle 7-6-1
10:46:26:INFO::TransitStateMachineFromIdle
10:46:26:INFO::TransitStateMachineFromPlayInGame
10:46:26:DEBUG::turn time out - turns - 16
10:46:26:DEBUG::Send hsplay timeout !
10:46:26:DEBUG::calc CPUs force stopping.
10:46:27:INFO::ClickOnCard - Shellshifter ret=True
10:46:28:INFO::ClickOnCard - Bog Slosher ret=True
10:46:32:DEBUG::re-calculating...7-6-1
10:46:33:DEBUG::in game to idle 7-6-1
10:46:33:INFO::TransitStateMachineFromIdle
10:46:35:DEBUG::in game to idle 2
10:46:35:INFO::TransitStateMachineFromIdle
10:46:37:DEBUG::in game to idle 2
10:46:37:INFO::TransitStateMachineFromIdle
10:46:39:DEBUG::in game to idle 2
10:46:39:INFO::TransitStateMachineFromIdle
10:46:41:DEBUG::in game to idle 2
10:46:41:INFO::TransitStateMachineFromIdle
10:46:43:DEBUG::in game to idle 2
10:46:43:INFO::TransitStateMachineFromIdle
10:46:45:DEBUG::in game to idle 2
10:46:45:INFO::TransitStateMachineFromIdle
10:46:47:DEBUG::in game to idle 2
10:46:47:INFO::TransitStateMachineFromIdle
10:46:49:DEBUG::in game to idle 2
10:46:49:INFO::TransitStateMachineFromIdle
10:46:50:INFO::TransitStateMachineFromPlayInGame
10:46:50:DEBUG::in game to idle 7-1
10:46:50:INFO::start calculating...
10:46:50:INFO::=====start calculation multithreading====
10:46:50:INFO::=====start calculation multithreading====
10:46:50:INFO::=====start calculation multithreading====
Any idea what's going on? How to fix this? If you guys need more files, just ask ;)
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