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If HR detects life-steal heals more then 3 times, Concede
HR always loses to Life-steal decks, letting it concede minutes in advance is a time saver. This way completing the daily quest and 30 win quest is much faster.
Maybe in 6 hours instead of 8 with a good deck :P
Also if you think about it: Life-Steal opponents take way more time for HR to play and mostly (80%) ends up losing.
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1 user thanked evert7877 for this useful post.
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That sounds too specific gameplay-wise to create an option in HR for it.
I think a custom Concede.json config would make much more sense.
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