lwc5757;48631 wrote:From GlobalValues.json, there are several parameter which I don't really understand.
1. What is GlobalDurability?
2. What is GlobalMinionAttack?
3. What is GlobalHeroHealth?
4. What is GlobalMinionHealth?
5. What is GlobalMinionIntrinsicValue? (Important)
For the rest of parameter, for example "GlobalDivineShield" (value 2.24),
Is it means that if the minion has divine shield, it will calculate its value x 2.24?
- GlobalDurability
if a weapon is equipped, its value will be calculated as
(attack*GlobalWeaponAttack + durability*GlobalDurability + intrinsic value + ...)- GlobalMinionAttack
when a minion is on board its value will be
( attack*GlobalMinionAttack + health*GlobalMinionHealth + GlobalMinionIntrinsicValue + other attribute value ).- GlobalHeroHealth
your hero's value will be
( (health+armor)*GlobalHeroHealth + attack*GlobalHeroAttack + other attribute value).- GlobalMinionIntrinsicValue
this value can control bot to act more control style (high value for OppGlobalMinionIntrinsicValue ), or more face style (low value for OppGlobalMinionIntrinsicValue, and with high value of OppGlobalHeroHealth).
The whole board value is calculated as bot
side value ( hand + minion +hero + weapon + heropower + deck) - opp side value (hand + minion +hero + weapon + heropower + deck) .