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Sepefeets Silverfish update (OG, Kara, MSG)
otkpotato
#1564 Posted : Sunday, January 22, 2017 2:07:01 AM(UTC)

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sepefeets on 1/22/2017(UTC)
otkpotato
#1567 Posted : Sunday, January 22, 2017 2:51:16 AM(UTC)

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http://pastebin.com/UA2VKSaa

line 1537 plays fierywaraxe
line 1580 plays arcanite reaper
while having ship cannon on board. should play nzoth first mate and get a shot off first and just play arcanite. but it killed off the cannon...
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sepefeets on 1/22/2017(UTC)
sepefeets
#1565 Posted : Sunday, January 22, 2017 11:18:00 AM(UTC)

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otkpotato;45291 wrote:
http://pastebin.com/9jPjFWij
http://pastebin.com/EfHA5y5i

early misplays against tunneltrogg.

Say what they are, I'm not guessing.
otkpotato
#1566 Posted : Sunday, January 22, 2017 3:12:53 PM(UTC)

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sepefeets;45299 wrote:
Say what they are, I'm not guessing.

http://pastebin.com/EfHA5y5i
line 520
it kills STB over trogg when both of them are 3/2.


http://pastebin.com/9jPjFWij
line 306
it attacks with 1/3 hook on turn one didnt seem like the right play. it has a waraxe in hand and next turn could just kill it.
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sepefeets on 1/23/2017(UTC)
otkpotato
#1568 Posted : Sunday, January 22, 2017 3:54:12 PM(UTC)

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http://pastebin.com/AeAaYSS6

line 1983 bloodsail attacked acolyte of pain. actually if it attacked face next turn hunter hero power and would be lethal.
then it plays the finley that got freezing trap to hand and got rid of the hunter hero power.
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sepefeets on 1/23/2017(UTC)
JOM
#1569 Posted : Monday, January 23, 2017 12:37:18 PM(UTC)
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Bot made a series of mis-plays, I was druid.

1. Healed a hurt enemy
2. I have a card which draws a card when you heal it, it draws a card. It healed then placed card.
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sepefeets on 1/24/2017(UTC)
otkpotato
#1572 Posted : Monday, January 23, 2017 7:50:23 PM(UTC)

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http://pastebin.com/PYVn3iwU
line 247. plays heroic strike to kill 1/1 weasler. but has 2 upgrades in hand.
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sepefeets on 1/24/2017(UTC)
Incredibility
#1573 Posted : Monday, January 23, 2017 8:35:38 PM(UTC)
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Doesn't play card "Infest".
There were 3 friendly minions on board, 3 mana to spend, no other cards left in hand, but it didn't play and ended turn.
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sepefeets on 1/24/2017(UTC)
sepefeets
#1570 Posted : Tuesday, January 24, 2017 12:02:38 AM(UTC)

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@JOM @Incredibility - No logs = no fix but it sounds like non-meta garbage cards anyways.
Ownage
#1575 Posted : Tuesday, January 24, 2017 12:10:07 AM(UTC)
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http://pastebin.com/ERYBQjc5

Right before his last turn ( I ended up winning but....) It had lethal with Arcanite Reaper and Mortal Strike. and had enough mana for bot, it attacked then ended turn. played mortal strike on my next turn for the win.
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sepefeets on 1/24/2017(UTC)
omgfrost
#1571 Posted : Tuesday, January 24, 2017 1:32:36 AM(UTC)
omgfrost


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sepefeets;45338 wrote:
@JOM @Incredibility - No logs = no fix but it sounds like non-meta garbage cards anyways.

LUL.
Hey sepe why not step by @discord some time to time? i know you are pretty busy and so i am...infact this is my first time im reading here after an intense day of pc stuff implied!

Hope u gonna jump there just for a visit ^^
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sepefeets on 1/24/2017(UTC)
Dre
#1576 Posted : Tuesday, January 24, 2017 10:32:00 AM(UTC)

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http://pastebin.com/96XVHTP7

Turn 4, bot refuses to kill doomsayer, with the flametongue totem in hand this was an easy kill.
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sepefeets on 1/24/2017(UTC)
sepefeets
#1577 Posted : Tuesday, January 24, 2017 12:11:42 PM(UTC)

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@omgfrost - unlikely.

Dre;45357 wrote:
http://pastebin.com/96XVHTP7

Turn 4, bot refuses to kill doomsayer, with the flametongue totem in hand this was an easy kill.

Back in mid December I had an idea how to fix doomsayer once and for all but it wasn't working so I changed test.txt sims to output the action list instead of useless heavily abbreviated boards. This helped me realize that things which should be reducing the value of doomsayer boards weren't having any affect at all except with extreme values which often made it even worse. I think there is something going on with the second turn sim value having too much affect on the current turn but it's going to take a lot of debugging to figure out.
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Dre on 1/25/2017(UTC)
cert
#1578 Posted : Tuesday, January 24, 2017 12:35:23 PM(UTC)
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http://pastebin.com/zRupcUiE

the bot played a tunnel trogg instead of a lightning bolt to the enemy's ragnaros at the last turn. the lightning bolt was able to kill the ragnaros
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sepefeets on 2/5/2017(UTC)
cert
#1579 Posted : Tuesday, January 24, 2017 12:52:35 PM(UTC)
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http://pastebin.com/wFU1GFCG

The bot used the lightning bolt to the enemy's water element with full health and then attacked the water element again with my flamewreathed faceless.
So, in result, we just wasted the lightning bolt
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sepefeets on 2/5/2017(UTC)
skdmlfkdla03
#1580 Posted : Wednesday, January 25, 2017 2:04:49 PM(UTC)
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No updates?
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sepefeets on 2/5/2017(UTC)
sepefeets
#1581 Posted : Wednesday, January 25, 2017 3:04:29 PM(UTC)

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skdmlfkdla03;45391 wrote:
No updates?

I just did some work on it, mostly crash fixes and a potentially huge weapon behavior change (for better or worse)... I might do a release tomorrow but we'll see.
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mary7 on 1/26/2017(UTC)
botwhat
#1582 Posted : Wednesday, January 25, 2017 7:49:33 PM(UTC)
botwhat


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http://pastebin.com/64sSy2bN

I was starting to build this as a combo but figured it was more of a misplay.

Line 1628 and downward it plays living roots before it plays fandral. I know that the living roots was enough to kill the target but it had already decided that it was going to play fandral anyway and missed the potential for the 2 extra 1/1.
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sepefeets on 2/5/2017(UTC)
sepefeets
#1583 Posted : Thursday, January 26, 2017 10:57:36 AM(UTC)

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V125.3SE released.

[1460] fix heraldvolazj crash
[1465.1][1465.2] fix barnes crash when it gets abnormal data (minions disappearing???)
[1465.3][1465.4] fix a crash with rng target effects
[1491] fix djinniofzephyrs crash
read the turn deck into the .exe (not much use yet)
[1539] reduce board value if hero attacked a minion without killing it
[1415][1500.6][1523][1526][1563.1] don't play upgrade after attacking
added penalties to discourage playing bloodsail cultist without a weapon/after attacking (didn't fix any logs though)
penalize wasting hero temp attack spells (redundant?)
[1181][1286][1293][1300][1522][1543] major hex/poly changes
add penalty to overwrite weapons with jade claws to counter some of the jade golem value



ps. I will probably be gone a few days and season is ending, if you are still trying to rank then don't assume a new build will help.
7 users thanked sepefeets for this useful post.
zws on 1/26/2017(UTC), wannabeabuse on 1/26/2017(UTC), otkpotato on 1/26/2017(UTC), scottbreak on 1/26/2017(UTC), omgfrost on 1/27/2017(UTC), mary7 on 1/28/2017(UTC), Dre on 1/30/2017(UTC)
Sk1llSh0t
#1584 Posted : Thursday, January 26, 2017 6:45:19 PM(UTC)
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How does that silverfish work with dragon priest decks?
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sepefeets on 2/5/2017(UTC)
84 Pages«<7677787980>»
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