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Sepefeets Silverfish update (OG, Kara, MSG)
x014
#1182 Posted : Wednesday, October 19, 2016 5:26:31 AM(UTC)
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6 turn

play maelstromportal, so possessedvillager, darkpeddler, flameimp left 1 HP
if play lightningstorm, can kill them

https://paste.ee/p/s93Oz
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sepefeets on 10/22/2016(UTC)
the212th
#1183 Posted : Wednesday, October 19, 2016 7:23:46 AM(UTC)

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Why is it not improving for me?
I can't understand anything anymore...
Why does it waste the first hex on a 3-1 barnes, and the second one on a 2-4 leokk when there's a highmane on board?
http://pastebin.com/T6hatmMt

EDIT Dre: Moved to this tread (was wrongfully posted in the rank 5 tread)
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sepefeets on 10/22/2016(UTC)
mary7
#1184 Posted : Wednesday, October 19, 2016 8:08:46 AM(UTC)
mary7


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bot play Shifter Zerus as 1-1
concedeOnBadBoard
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sepefeets on 10/19/2016(UTC)
sepefeets
#1185 Posted : Wednesday, October 19, 2016 4:07:44 PM(UTC)

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mary7;42410 wrote:
bot play Shifter Zerus as 1-1

I don't think I can do anything about shifter zerus because HR always reports it as being the 1-1 shifter zerus not what it really is. There is some extra data in the game that HR needs to check to find out what it has changed to.

I'm guessing you probably got it from a dark peddler though? I've had to keep pushing back discovery improvements for other things but it's still a high priority.

edit: I see that it is the brawl... fuck brawls... play them yourself.



ps. Another busy week so I will be falling behind again...
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bobsmith9999 on 10/19/2016(UTC), mary7 on 10/20/2016(UTC)
bobsmith9999
#1186 Posted : Wednesday, October 19, 2016 7:29:37 PM(UTC)

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Any coders out there who can help Sep? He's been doing a great job, but is only one person...
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sepefeets on 10/22/2016(UTC)
mary7
#1187 Posted : Thursday, October 20, 2016 2:15:28 AM(UTC)
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im use zerus in randuin deck

edit: i see why you see zerus in brawls :)
no no that realy coincidence, im take him from booster and testing
concedeOnBadBoard
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sepefeets on 10/20/2016(UTC)
papuce
#1189 Posted : Thursday, October 20, 2016 11:58:50 AM(UTC)
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Misplay report
1) midrange shaman not using hero power:
Turn 7 midrange shaman bot played 5 mana stuff and ended turn with 2 mana left, did not play hero power, even though there were 4 free spots on board.
I think this might be because of Thing from below played previously and bot may think that another totem is not needed to discount Thing from below. However I observed similar behaviour even with bot plaing hunter where he sometimes at the end of turn had 2 mana left but did not play hero power, too.
Midrange shaman not playing ability log - http://pastebin.com/SLSEUzHM

2) midrange shaman not playing weapon - Spirit claws
Turn 7, bot shaman played minions and has full board (7 slots full), still got 1 or 2 mana left. Bot tried to play Tunnel trogg (1 mana), but it couldnt be done cos of full board. So bot decided to end turn - but on the table there were 2 minions giving spell damage and in hand there was Spirit claws weapon for 1 mana, bot could play the weapon and clear opponent's 2/2 minion or go face.
Midrange shaman not playing Spirit claws - http://pastebin.com/zvFYWcQB
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sepefeets on 10/22/2016(UTC)
sepefeets
#1188 Posted : Thursday, October 20, 2016 1:19:50 PM(UTC)

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mary7;42436 wrote:
im use zerus in randuin deck

edit: i see why you see zerus in brawls :)
no no that realy coincidence, im take him from booster and testing

Alright but I still can't really do anything about it since HR gives wrong info and I don't think it's really worth bugging Joy about it since it is a pretty terrible card anyways and even worse for a bot to use because it would have a really hard time judging when to use it.
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papuce on 10/20/2016(UTC)
papuce
#1191 Posted : Thursday, October 20, 2016 4:15:37 PM(UTC)
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Misplay report
1) Midrange shaman bot - round 2, bot shaman has spirit claw weapon + tunnel trog on board (coined from first round), enemy shaman has 0/2 taunt on board. Bot shaman hits the 0/2 with tunnel trog (1 dmg), then with spirit claw weapon (1 dmg), then plays flametongue totem. However, bot should definitely play Flametongue totem first, then kill 0/2 taunt with tunnel trog (who would have 3 dmg now), thus save one charge on spirit claw weapon.
Log is here: http://pastebin.com/dcdKDSBE
2) Midrange shaman bot - totally weird game! Bot kept failing board clears. From the start of the game to round 8, bot had 4 board clears in hand combined with spell damage, however bot prioritized playing minions and board clears playing strangely - too late and not combining with spell power (or combined with one spellpower minion, not all the two possible), a little bit weird. Eg. round 5 - Enemy has violet teacher and 4x 1/1 minion. Instead of playing heropower + Maelstrom Portal, bot plays heropower + Thing from below, leaving 5 enemy minioons on the board and then wasting weapon on it. Round 8 could have cleared whole board by playing Azure drake and Lighting storm, instead of that bot plays Lighting storm, then heropower and Spirit wolves, leaving 5/1 enemy minion on board.
However this game was just strange, no obvious misplays, just not ideal tactics.
Log here: http://pastebin.com/XfHHTa4e

PS: I just dont get it btw...
Sometimes bot plays insane plays, like one time, bot as a hunter had 5 minions on board, 8 cards in hand, enemy had 4 minions, some with taunts. Bot was able to combine 3 charge minions from hand and minions on board with Dire wolf alpha boosts - positioning, flawless order, precise attacking, not a single damage missed and it was lethal. I was astonished! If it was me, I would need another 30 seconds to even realize that it could have been lethal and then I would probably miss the order of attacking and fail...
On the other hand, there are really easy basic situations, where bot does some crazy stuff, really stupid movements, like this, or many crazy stuff I've seen (I was facinated first week using bot and watched like 150 games with hunter bot). It is really funny sometimes :D
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sepefeets on 10/22/2016(UTC)
sepefeets
#1192 Posted : Thursday, October 20, 2016 5:23:49 PM(UTC)

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papuce;42452 wrote:
PS: I just dont get it btw...
Sometimes bot plays insane plays, like one time, bot as a hunter had 5 minions on board, 8 cards in hand, enemy had 4 minions, some with taunts. Bot was able to combine 3 charge minions from hand and minions on board with Dire wolf alpha boosts - positioning, flawless order, precise attacking, not a single damage missed and it was lethal. I was astonished! If it was me, I would need another 30 seconds to even realize that it could have been lethal and then I would probably miss the order of attacking and fail...
On the other hand, there are really easy basic situations, where bot does some crazy stuff, really stupid movements, like this, or many crazy stuff I've seen (I was facinated first week using bot and watched like 150 games with hunter bot). It is really funny sometimes :D

SF works by assigning values to everything and trying to find the set of moves that gives the best value to the board. When it make really weird plays it's usually because there are penalties trying to prevent it from making a bad move but then causing another set of bad moves be considered good.
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papuce on 10/20/2016(UTC)
papuce
#1193 Posted : Thursday, October 20, 2016 5:38:57 PM(UTC)
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Thanks for explanation, sepfeets :)

Just adding here another case where shaman did not play Heropower and ended turn with 2 mana left - round 9.
http://pastebin.com/zQvDzk5s
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sepefeets on 10/22/2016(UTC)
parakeet
#1146 Posted : Thursday, October 20, 2016 10:18:54 PM(UTC)

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bobsmith9999;42222 wrote:
SF ends turn without playing minions

http://pastebin.com/QAGbyj8M


I think this must be related to your combos. When I test this board on my system it plays argent commander.


Elekid;42220 wrote:
Misplay:

Turn 4:

decides to play Abusive Sergeant on empty board + Faerie Dragon for 3 mana instead of Faerie Dragon + Hero Power for 4 and saving the Abusive Sergeant (now his battlecry is lost).

//edit: maybe the bot still thinks Abusive Sergeant is a 2/1 and therefor better then a 1/1 Silver Hand Recruit? Can't decipher that in the botcode.

Silver knows Abusive Sergeant is a 1/1. I agree this is a poor play, but it is a complicated one to fix because it involves some subtly.


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sepefeets on 10/22/2016(UTC)
lordnot
#1194 Posted : Thursday, October 20, 2016 11:21:53 PM(UTC)
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bot not working after lastest patch

not playing any card or mullican


TransitStateMachineFromIdle
waiting..
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sepefeets on 10/21/2016(UTC)
bobsmith9999
#1198 Posted : Thursday, October 20, 2016 11:38:08 PM(UTC)

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SF uses minion to attack BEFORE buff from Call of the Wild, losing 1 dmg

http://pastebin.com/LrSTDiKA


SF uses minion, damaging it, BEFORE playing Faceless Shambler

http://pastebin.com/X5N5YRyz
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sepefeets on 10/22/2016(UTC)
sepefeets
#1195 Posted : Friday, October 21, 2016 2:20:31 AM(UTC)

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lordnot;42473 wrote:
bot not working after lastest patch

not playing any card or mullican


TransitStateMachineFromIdle
waiting..

HR problem not SF.
ZergShadow
#1196 Posted : Friday, October 21, 2016 2:24:53 AM(UTC)
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sepefeets;42479 wrote:
HR problem not SF.


it works without your silver dll
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sepefeets on 10/22/2016(UTC)
parakeet
#1199 Posted : Friday, October 21, 2016 2:31:54 AM(UTC)

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bobsmith9999;42474 wrote:
SF uses minion to attack BEFORE buff from Call of the Wild, losing 1 dmg

http://pastebin.com/LrSTDiKA

It looks to me like this does not matter because it will still take two minions to kill the twin veklor.
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sepefeets on 10/22/2016(UTC)
Dre
#1197 Posted : Friday, October 21, 2016 2:31:55 AM(UTC)

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ZergShadow;42481 wrote:
it works without your silver dll


No it probabaly works because you have restarted it, HR is updated server-side by Joy now. So all must work normaly again.
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sepefeets on 10/22/2016(UTC)
nos6
#1190 Posted : Friday, October 21, 2016 2:46:44 AM(UTC)
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papuce;42448 wrote:
Misplay report
1) midrange shaman not using hero power:
Turn 7 midrange shaman bot played 5 mana stuff and ended turn with 2 mana left, did not play hero power, even though there were 4 free spots on board.
I think this might be because of Thing from below played previously and bot may think that another totem is not needed to discount Thing from below. However I observed similar behaviour even with bot plaing hunter where he sometimes at the end of turn had 2 mana left but did not play hero power, too.
Midrange shaman not playing ability log - http://pastebin.com/SLSEUzHM

2) midrange shaman not playing weapon - Spirit claws
Turn 7, bot shaman played minions and has full board (7 slots full), still got 1 or 2 mana left. Bot tried to play Tunnel trogg (1 mana), but it couldnt be done cos of full board. So bot decided to end turn - but on the table there were 2 minions giving spell damage and in hand there was Spirit claws weapon for 1 mana, bot could play the weapon and clear opponent's 2/2 minion or go face.
Midrange shaman not playing Spirit claws - http://pastebin.com/zvFYWcQB



I have this issue too. And there was once shaman had 3 mana left, Thing From Below was 2mana, but the bot summoned Thing From Below instead of using hero power (2mana) and then Thing From Below (1mana)
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papuce on 10/21/2016(UTC), sepefeets on 10/22/2016(UTC)
papuce
#1200 Posted : Friday, October 21, 2016 8:16:42 AM(UTC)
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Misplay as midrange shaman - round 9 - bot trades with BloodmageThalnos, then hits with Spirit Claw weapon for 1 dmg (dead thalnos -> no spell damage), instead of hitting first for 3 dmg.
This lead to trading 4/2 minion next, instead of trading 2/1 (if bot previously attacked with spell damage boost). Probably this wrong order happened because bot wanted to card draw from Bloodmage Thalnos first, but I am not sure.
Log here: http://pastebin.com/xP5EP8gP
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sepefeets on 10/22/2016(UTC)
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