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Sepefeets Silverfish update (OG, Kara, MSG)
parakeet
#611 Posted : Friday, July 15, 2016 10:35:13 PM(UTC)

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@Sepefeets - Please commit the Dream penalty so I can see how you want them done from now on.
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sepefeets on 7/16/2016(UTC)
sepefeets
#608 Posted : Saturday, July 16, 2016 3:08:53 AM(UTC)

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darkprince;39674 wrote:
Anyone have 122.3 zip seeing as how 122.4 for some reason has low win rate?

Sigh... Refer to the OP for info about getting old releases.

@everyone - There's a ton of variance in win rates even if you stick to the same version, please stop being so quick to blame an update for your problems.

@parakeet - I made a new function for all the super simple penalty=x stuff.
Dre
#609 Posted : Saturday, July 16, 2016 3:39:02 AM(UTC)

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sepefeets;39677 wrote:

@everyone - There's a ton of variance in win rates even if you stick to the same version, please stop being so quick to blame an update for your problems.


It's not a blame, and i very much apreciate all your work, its not critism. But I saw these variables.

3SE got me 55%, night after 4SE gets me 35%, 2x people on the forum who still used 3SE that night, with the same deck as me clamed to gained to rank 5. So for me reason enough to atleast ask if anyone had probems with 4SE. I didnt find any in my logs. No blame was done. You are awesome :)

Other question - I asked this before, but dont know if this is possible. Is there some kind of way to add a line in the log when the bot coudnt finish it's moves due roping out. So i can check my logs for the word "Roped out" (or something like that) to see if this happens. If not I can up my settings. OR lower it if it does.


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sepefeets on 7/16/2016(UTC)
sepefeets
#610 Posted : Saturday, July 16, 2016 4:49:48 AM(UTC)

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Dre;39679 wrote:

Other question - I asked this before, but dont know if this is possible. Is there some kind of way to add a line in the log when the bot coudnt finish it's moves due roping out. So i can check my logs for the word "Roped out" (or something like that) to see if this happens. If not I can up my settings. OR lower it if it does.

IIRC parakeet told you something about how to look for it in the logs. Yes it's possible but SF can only guess when a new turn has started based on what data is given about mana/max mana/overloaded mana... We'll see.
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Dre on 7/16/2016(UTC)
edzq1
#612 Posted : Saturday, July 16, 2016 3:11:56 PM(UTC)
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Does the version in the first post of of this thread is the latest or should I search thread for the latest version? Please answer.
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sepefeets on 7/16/2016(UTC)
Dre
#613 Posted : Saturday, July 16, 2016 4:32:40 PM(UTC)

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edzq1;39689 wrote:
Does the version in the first post of of this thread is the latest or should I search thread for the latest version? Please answer.


The version in the first post is the latest
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sepefeets on 7/16/2016(UTC)
ericshug
#614 Posted : Saturday, July 16, 2016 6:47:10 PM(UTC)
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should i ciick silver.exe to start the bot?
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sepefeets on 7/16/2016(UTC)
sepefeets
#615 Posted : Saturday, July 16, 2016 7:08:12 PM(UTC)

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ericshug;39692 wrote:
should i ciick silver.exe to start the bot?

No, SF is just an AI and HR is the bot. Silver.exe will automatically start if you have it enabled in your settings.
Elekid
#616 Posted : Saturday, July 16, 2016 7:11:28 PM(UTC)
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sepefeets on 7/16/2016(UTC)
sepefeets
#617 Posted : Saturday, July 16, 2016 7:59:43 PM(UTC)

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It was never gone. When flametongue/direwolf is played then SF does a good job picking the best spot, but everything else played after them does not.
sadpwner
#618 Posted : Sunday, July 17, 2016 1:23:56 AM(UTC)

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Does joy know that the data sync bug is still an issue?
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sepefeets on 7/17/2016(UTC)
sepefeets
#619 Posted : Sunday, July 17, 2016 5:18:36 AM(UTC)

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sadpwner;39699 wrote:
Does joy know that the data sync bug is still an issue?

Yes.
sadpwner
#620 Posted : Sunday, July 17, 2016 12:06:50 PM(UTC)

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http://pastebin.com/S9FyqLvq

The bot missed lethal several times on turn 9. I assume it has something to do with the power word glory casted on the councilman.

http://pastebin.com/KuscxesA

Turn 3, didn't kill the abusive sergeant.
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sepefeets on 7/17/2016(UTC)
Dre
#621 Posted : Sunday, July 17, 2016 12:38:59 PM(UTC)

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sadpwner;39706 wrote:
http://pastebin.com/S9FyqLvq

The bot missed lethal several times on turn 9. I assume it has something to do with the power word glory casted on the councilman.

http://pastebin.com/KuscxesA

Turn 3, didn't kill the abusive sergeant.


Good one on the turn 9, seems indeed the penalty to attack it with PWG is so high that it even misses leathal. But the other play on turn 3 is arguable. I understand u want to protect the knifejuggler hence want to kill the abusive. But it's also 3dmg to face, maybe you should up the penalty on knifejuggler a bit. So its not played into this board. (cardvalue:NEW1_019,5 is enough to play the direwolf) When simming your play, the bot allready calculates that the abusive kills the juggler, it just doesnt care haha (as how i read it)
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sepefeets on 7/17/2016(UTC)
sadpwner
#622 Posted : Monday, July 18, 2016 12:44:09 AM(UTC)

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Dre;39708 wrote:
Good one on the turn 9, seems indeed the penalty to attack it with PWG is so high that it even misses leathal. But the other play on turn 3 is arguable. I understand u want to protect the knifejuggler hence want to kill the abusive. But it's also 3dmg to face, maybe you should up the penalty on knifejuggler a bit. So its not played into this board. (cardvalue:NEW1_019,5 is enough to play the direwolf) When simming your play, the bot allready calculates that the abusive kills the juggler, it just doesnt care haha (as how i read it)


It should kill the abusive because you should expect a muster for battle to come out. Then, the knife juggler would hard counter that.
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sepefeets on 7/18/2016(UTC)
Dre
#623 Posted : Monday, July 18, 2016 2:49:24 AM(UTC)

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sadpwner;39722 wrote:
It should kill the abusive because you should expect a muster for battle to come out. Then, the knife juggler would hard counter that.


Ah good old mustar, keep forgetting people play wild mode aswell hehe. I dunno if this is included in the AOEplayaround. But it seems a bit of a too far strech for the bot
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sepefeets on 7/18/2016(UTC)
er009
#625 Posted : Monday, July 18, 2016 1:10:56 PM(UTC)
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secret pala crash log: http://pastebin.com/PGvs0i5i

Edit1: Crash log 2 - http://pastebin.com/TCTBEFqW
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sepefeets on 7/18/2016(UTC)
sepefeets
#626 Posted : Monday, July 18, 2016 7:31:26 PM(UTC)

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er009;39732 wrote:
secret pala crash log: http://pastebin.com/PGvs0i5i

Edit1: Crash log 2 - http://pastebin.com/TCTBEFqW

I can't reproduce it with either log. Both were against warrior though so it was probably something the enemy played. Do you know which card they played?
Elekid
#627 Posted : Monday, July 18, 2016 8:15:16 PM(UTC)
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Guess the bot really, really, really didn't wanna play defender of argus or lavashock?

Kept onto it for turn after turn. Lost the lead, lost the game.
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sepefeets on 7/18/2016(UTC)
sadpwner
#628 Posted : Monday, July 18, 2016 9:27:57 PM(UTC)

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reliq seeker misplays

http://pastebin.com/M4guiSTb

Turn 3


http://pastebin.com/qwHDm76x

Turn 7


http://pastebin.com/k1BYv16L

Turn 3

___

http://pastebin.com/0MeVUrSc

Turn 4 - should implosion.

__

http://pastebin.com/f8QWxCyV

Turn 1 should have coined into the egg but coined into flameimp?

__

Is it possible to lower the value of egg when it doesn't have any activators or isn't trying to play around aoe?

http://pastebin.com/723edPAc

On turn 2, it should have played creeper.
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sepefeets on 7/18/2016(UTC)
84 Pages«<2930313233>»
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