Hearthranger is in my opinion still too slow in calculating moves.
I would like to use my i7 processor to completely be assigned the 8 cores to calculate Silverfish.dll
Or use
GPU acceleration to calculate them.
I also have been thinking, (this might be rude to say) I think the programming of the calculate-engine is not programmed efficient enough, why else do you need so much process power to calculate the moves in time.
It's much like URL shortening...
If you search "Multithreading" in Google you'll get a URL like:
https://www.google.nl/se...ei=ycujVufzDIGsaeTuqZgE
So in theory it would take more time to calculate the search outcome then when the url is more efficient like:
goo.gl/qynkBB
Extra...
What is GPU computing?http://www.nvidia.com/ob...t-is-gpu-computing.html
Is the program language supported?http://www.nvidia.com/co...pps-catalog-mar2015.pdf
Thank you for your time, hope this helped in some way :)