heretician;34643 wrote:I am currently updating BlackOak's mulligans and combos to release one to the general public that will encompass most builds, the basics updated for LoE basically.
Was wondering which _mulligan and _combo text files you are using?
EDIT: I could also easily fix your problems with the mulligans and combos you said you were having at the bottom. The problem is, I don't have Tirion or many other Paladin cards, never played Secret pally; actually have enough dust for a Legendary now and I have Dr. Boom and all of the expansions.
This is from ASC as im always using these but still the juggler been played either the moment it got muster in hand or before muster. Never played alone as a darnassus or cleric counter. Also not attacking with first muster weapon charge.Can you fix as an hybrid way if u can? Reall thanks.
combo
// Version: 0.20 (03-Nov-15)
EX1_619,0;CS2_093,0;bonus:5;hero:pala
NEW1_019,25;GVG_061,50;bonus:100;hero:pala
AT_076,25;CS2_101,0;bonus:50;hero:pala
AT_127,25;CS2_101,0;bonus:50;hero:pala
AT_090,25;CS2_101,0;bonus:50;hero:pala
NEW1_019,25;CS2_101,0;bonus:50;hero:pala
BRM_018,25;nxttrn;EX1_572,0;bonusfirst:0;bonussecond:100;hero:pala
BRM_018,25;nxttrn;AT_123,0;bonusfirst:0;bonussecond:90;hero:pala
GAME_005,0;AT_079,0;bonus:50;hero:pala
AT_073,0;nxttrn;GAME_005,5;GVG_061,50;mana:1;bonusfirst:25;bonussecond:10;hero:pala
GAME_005,0;GVG_058,0;mana:1;bonus:50;hero:pala
Mulligan
// This File: _mulligan.txt
// Author: Blackoak
// Credits: emilcoff, Dre, Per4mer
// Version: 0.35 (27-Oct-15)
// History: [fix] Improved All classes
// : [add] Faerie Dragon
// : [add] Gadgetzan Jouster thanks Per4mer
// : [fix] Many!
// Deck Name: SecretPaladin
// Hero: Paladin
// Deck Type: Mid-Range (Control)
// - P A L A D I N ------------------------------
// [1] Avenge (FP1_020)
// [1] Noble Sacrifice (EX1_130)
// [1] Redemption (EX1_136)
// [1] Repentance (EX1_379)
// [2] Shielded Minibot (GVG_058)
// [3] Aldor Peacekeeper (EX1_382)
// [3] Coghammer (GVG_059)
// [3] Muster for Battle (GVG_061)
// [4] Blessing of Kings (CS2_092)
// [4] Consecration (CS2_093)
// [5] Quartermaster (GVG_060)
// [6] Mysterious Challenger (AT_079)
// [8] Tirion Fordring (EX1_383)
// - N E U T R A L ------------------------------
// [1] Zombie Chow (FP1_001)
// [2] Haunted Creeper (FP1_002)
// [2] Knife Juggler (NEW1_019)
// [4] Piloted Shredder (GVG_096)
// [5] Loatheb (FP1_030)
// [5] Sludge Belcher (FP1_012)
// [7] Dr. Boom (GVG_110)
// - V A R I A T I O N S ------------------------
// [1] Competitive Spirit (AT_073)
// [1] Secretkeeper (EX1_080)
// [2] Ironbeak Owl (CS2_203)
// [2] Argent Protector (EX1_362)
// [2] Equality (EX1_619)
// [3] Divine Favor (EX1_349)
// [3] Warhorse Trainer (GVG_059)
// [4] Chillwind Yeti (CS2_182)
// [4] Truesilver Champion (CS2_097)
// [8] Ragnaros the Firelord (EX1_298)
// [4] Murloc Knight (AT_076)
// [5] Dragon Consort (BRM_018)
// [2] Faerie Dragon (NEW1_023)
// - A L L --------------------------------------
// 1-DROP
// 1 x Argent Squire
hold;pala;all;EX1_008:1
// 2 x Argent Squire
hold;pala;all;EX1_008:2;coin
// 1 x Gadgetzan Jouster
hold;pala;all;AT_133:1
// 2 x Gadgetzan Jouster
hold;pala;all;AT_133:2;coin
// 2-DROP
// 1 x Faerie Dragon
hold;pala;all;NEW1_023:1
// 2 x Faerie Dragon
hold;pala;all;NEW1_023:2;coin
// 4-DROP
// 1 x Blessing of Kings + Argent Squire + Shielded Minibot
// hold;pala;all;CS2_092:1:EX1_008+GVG_058;coin
// 1 x Truesilver Champion + Coin
// hold;pala;all;CS2_097:1:EX1_008/EX1_080/NEW1_019/GVG_058;coin
// 1 x Truesilver Champion if dont have 1 x Coghammer
// hold;pala;all;CS2_097:1:-GVG_059
// IDEAL HAND -----------------------------------
// [1] Competitive Spirit + [3] Muster for Battle + Coin
hold;pala;all;AT_073:1:GVG_061;coin
// - D R U I D ----------------------------------
// 1-DROP
// 1 x Avenge
hold;pala;druid;FP1_020:1
// 1 x Redemption + Haunted Creeper + Shielded Minibot or Secretkeeper
hold;pala;druid;EX1_136:1:FP1_002+GVG_058/EX1_080
// 1 x Secretkeeper
hold;pala;druid;EX1_080:1
// 2 x Secretkeeper + $Secret + Coin
hold;pala;druid;EX1_080:2:FP1_020/EX1_136;coin
// Zombie Chow
hold;pala;druid;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;druid;FP1_002:1
hold;pala;druid;FP1_002:2;coin
// Knife Juggler
hold;pala;druid;NEW1_019:1
hold;pala;druid;NEW1_019:2;coin
// Shielded Minibot
hold;pala;druid;GVG_058:1
hold;pala;druid;GVG_058:2;coin
// 3-DROP
// 1 x Aldor Peacekeeper
hold;pala;druid;EX1_382:1
// 1 x Coghammer
hold;pala;druid;GVG_059:1
// 4-DROP
// 1 x Piloted Shredder
hold;pala;druid;GVG_096:1
// 1 x Piloted Shredder + 1-Drop + 2-Drop + Coin
// hold;pala;druid;GVG_096:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
// hold;pala;druid;GVG_096:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 1 x Chillwind Yeti + 1-Drop + 2-Drop + Coin
hold;pala;druid;CS2_182:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
hold;pala;druid;CS2_182:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;druid;AT_079:1
// 1 x Mysterious Challenger + Secretkeeper + Coin
//hold;pala;druid;AT_079:1:EX1_080;coin
// - H U N T E R --------------------------------
// 1-DROP
// 1 x Noble Sacrifice
hold;pala;hunter;EX1_130:1
// 1 x Secretkeeper
hold;pala;hunter;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;hunter;EX1_080:2:EX1_130;coin
// Zombie Chow
hold;pala;hunter;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;hunter;FP1_002:1
hold;pala;hunter;FP1_002:2;coin
// 1 x Ironbeak Owl
hold;pala;hunter;CS2_203:1
// Knife Juggler
hold;pala;hunter;NEW1_019:1
hold;pala;hunter;NEW1_019:2;coin
// Shielded Minibot
hold;pala;hunter;GVG_058:1
hold;pala;hunter;GVG_058:2;coin
// 3-DROP
// 1 x Coghammer
hold;pala;hunter;GVG_059:1
// 1 x Muster for Battle
hold;pala;hunter;GVG_061:1
// 4-DROP
// 1 x Consecration
// hold;pala;hunter;CS2_093:1
// - M A G E ------------------------------------
// 1-DROP
// 1 x Avenge
hold;pala;mage;FP1_020:1
// 1 x Redemption + Haunted Creeper + Shielded Minibot or Secretkeeper
hold;pala;mage;EX1_136:1:FP1_002+GVG_058/EX1_080
// 1 x Secretkeeper
hold;pala;mage;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;mage;EX1_080:2:FP1_020/EX1_136;coin
// Zombie Chow
hold;pala;mage;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;mage;FP1_002:1
hold;pala;mage;FP1_002:2;coin
// 1 x Ironbeak Owl
hold;pala;mage;CS2_203:1
// Knife Juggler
hold;pala;mage;NEW1_019:1
hold;pala;mage;NEW1_019:2;coin
// Shielded Minibot
hold;pala;mage;GVG_058:1
hold;pala;mage;GVG_058:2;coin
// 3-DROP
// 1 x Muster for Battle
hold;pala;mage;GVG_061:1
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;mage;AT_079:1
// - P A L A D I N ------------------------------
// 1-DROP
// 1 x Redemption + Haunted Creeper + Shielded Minibot or Secretkeeper
hold;pala;pala;EX1_136:1:FP1_002+GVG_058/EX1_080
// 1 x Secretkeeper
hold;pala;pala;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;pala;EX1_080:2:EX1_136;coin
// Zombie Chow
hold;pala;pala;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;pala;FP1_002:1
hold;pala;pala;FP1_002:2;coin
// Knife Juggler
hold;pala;pala;NEW1_019:1
hold;pala;pala;NEW1_019:2;coin
// Shielded Minibot
hold;pala;pala;GVG_058:1
hold;pala;pala;GVG_058:2;coin
// 3-DROP
// 1 x Muster for Battle
hold;pala;pala;GVG_061:1
// 1 x Coghammer + Coin
// hold;pala;pala;GVG_059:1;coin
// 4-DROP
// 1 x Consecration
hold;pala;pala;CS2_093:1
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;pala;AT_079:1
// - P R I E S T --------------------------------
// 1-DROP
// 1 x Redemption + Haunted Creeper + Shielded Minibot
hold;pala;priest;EX1_136:1:FP1_002+GVG_058
// 1 x Repentance (EX1_379)
hold;pala;priest;EX1_379:1
// Zombie Chow
hold;pala;priest;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;priest;FP1_002:1
hold;pala;priest;FP1_002:2;coin
// Knife Juggler
hold;pala;priest;NEW1_019:1
hold;pala;priest;NEW1_019:2;coin
// Shielded Minibot
hold;pala;priest;GVG_058:1
hold;pala;priest;GVG_058:2;coin
// 3-DROP
// 1 x Coghammer
hold;pala;priest;GVG_059:1
// 4-DROP
// 1 x Piloted Shredder
hold;pala;priest;GVG_096:1
// 1 x Piloted Shredder + 1-Drop + 2-Drop + Coin
// hold;pala;priest;GVG_096:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
// 1 x Chillwind Yeti + 1-Drop + 2-Drop + Coin
hold;pala;priest;CS2_182:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
hold;pala;priest;CS2_182:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;priest;AT_079:1
// - R O G U E ----------------------------------
// 1-DROP
// 1 x Redemption + Haunted Creeper + Shielded Minibot
hold;pala;thief;EX1_136:1:FP1_002+GVG_058
// 1 x Secretkeeper
hold;pala;thief;EX1_080:1
// 2 x Secretkeeper + Coin
hold;pala;thief;EX1_080:2;coin
// Zombie Chow
hold;pala;thief;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;thief;FP1_002:1
hold;pala;thief;FP1_002:2;coin
// Knife Juggler
hold;pala;thief;NEW1_019:1
hold;pala;thief;NEW1_019:2;coin
// Shielded Minibot
hold;pala;thief;GVG_058:1
hold;pala;thief;GVG_058:2;coin
// 3-DROP
// 1 x Coghammer
hold;pala;thief;GVG_059:1
// 4-DROP
// 1 x Piloted Shredder + 1-Drop + 2-Drop + Coin
hold;pala;thief;GVG_096:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
hold;pala;thief;GVG_096:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 1 x Chillwind Yeti + 1-Drop + 2-Drop + Coin
hold;pala;thief;CS2_182:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
hold;pala;thief;CS2_182:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 5-DROP
// 1 x Harrison Jones
hold;pala;thief;EX1_558
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;thief;AT_079:1
// - S H A M A N --------------------------------
// 1-DROP
// 1 x Avenge
hold;pala;shaman;FP1_020:1
// 1 x Redemption + Haunted Creeper + Shielded Minibot or Secretkeeper
hold;pala;shaman;EX1_136:1:FP1_002+GVG_058/EX1_080
// 1 x Secretkeeper
hold;pala;shaman;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;shaman;EX1_080:2:FP1_020/EX1_136;coin
// Zombie Chow
hold;pala;shaman;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;shaman;FP1_002:1
hold;pala;shaman;FP1_002:2;coin
// Knife Juggler
hold;pala;shaman;NEW1_019:1
hold;pala;shaman;NEW1_019:2;coin
// Shielded Minibot
hold;pala;shaman;GVG_058:1
hold;pala;shaman;GVG_058:2;coin
// 3-DROP
// 1 x Muster for Battle
hold;pala;shaman;GVG_061:1
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;shaman;AT_079:1
// - W A R L O C K ------------------------------
// If you know it is Handlock, keep Aldor Peacekeeper
// 1-DROP
// 1 x Noble Sacrifice + Secretkeeper
hold;pala;warlock;EX1_130:1:EX1_080
// 1 x Redemption + Haunted Creeper + Shielded Minibot or Secretkeeper
hold;pala;warlock;EX1_136:1:FP1_002+GVG_058/EX1_080
// 1 x Secretkeeper
hold;pala;warlock;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;warlock;EX1_080:2:EX1_136/EX1_130;coin
// Zombie Chow
hold;pala;warlock;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;warlock;FP1_002:1
hold;pala;warlock;FP1_002:2;coin
// 1 x Ironbeak Owl
hold;pala;warlock;CS2_203:1
// Knife Juggler
hold;pala;warlock;NEW1_019:1
hold;pala;warlock;NEW1_019:2;coin
// Shielded Minibot
hold;pala;warlock;GVG_058:1
hold;pala;warlock;GVG_058:2;coin
// 3-DROP
// 1 x Aldor Peacekeeper + 2-Drop + 1-Drop + No Coin
hold;pala;warlock;EX1_382:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
// 1 x Aldor Peacekeeper + 2-Drop + 2-Drop + Coin
hold;pala;warlock;EX1_382:1:FP1_002/CS2_203/NEW1_019/GVG_058;coin
// 1 x Divine Favor + 2-Drop (Curve)
hold;pala;warlock;EX1_349:1:FP1_002/CS2_203/NEW1_019/GVG_058
// 1 x Muster for Battle
hold;pala;warlock;GVG_061:1
// 1 x Coghammer + Coin
// hold;pala;warlock;GVG_059:1;coin
// 4-DROP
// 1 x Consecration + Coin
// hold;pala;warlock;CS2_093:1;coin
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;warlock;AT_079:1
// - W A R R I O R ------------------------------
// 1-DROP
// 1 x Avenge
hold;pala;warrior;FP1_020:1
// 1-DROP
// 1 x Secretkeeper
hold;pala;warrior;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;warrior;EX1_080:2:FP1_020;coin
// Zombie Chow
hold;pala;warrior;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;warrior;FP1_002:1
hold;pala;warrior;FP1_002:2;coin
// 1 x Ironbeak Owl
hold;pala;warrior;CS2_203:1
// Knife Juggler
hold;pala;warrior;NEW1_019:1
hold;pala;warrior;NEW1_019:2;coin
// Shielded Minibot
hold;pala;warrior;GVG_058:1
hold;pala;warrior;GVG_058:2;coin
// 3-DROP
// 1 x Muster for Battle
hold;pala;warrior;GVG_061:1
// 4-DROP
// 1 x Piloted Shredder
hold;pala;warrior;GVG_096:1
// 1 x Piloted Shredder + 1-Drop + 2-Drop + Coin
// hold;pala;warrior;GVG_096:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
// 1 x Chillwind Yeti + 1-Drop + 2-Drop + Coin
hold;pala;warrior;CS2_182:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
hold;pala;warrior;CS2_182:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 5-DROP
// 1 x Harrison Jones (EX1_558)
hold;pala;warrior;EX1_558
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;warrior;AT_079:1
// - L E F T O V E R S --------------------------
settings
// This File: Settings.txt
// Author: Blackoak
// Version: 0.6 (03-Nov-15)
// Deck Name: SecretPaladin
// Hero: Paladin
// Deck Type: Tempo (Control)
enfacehp = 29;
maxwide = 5000;
twotsamount = 1000;
simEnemySecondTurn = false;
playarround = true;
playaroundprob = 50;
playaroundprob2 = 80;
enemyTurnMaxWideSecondTime = 200;
enemyTurnMaxWide = 20;
enemySecondTurnMaxWide = 10;
nextTurnDeep = 6;
nextTurnMaxWide = 20;
nextTurnTotalBoards = 200;
useSecretsPlayArround = true;
alpha = 50;
simulatePlacement = false;
useExternalProcess = true;
passiveWaiting = false;
behave = control;
concedeOnBadBoard = true;
speed = true;