Valorion;34361 wrote:
I would try to use Secret Paladin but I have no Paladin Cards. But I heard the results are good too. I just can´t confirm since I have no information and can´t check it out on my own. If anyone can I recommend you trying that out and report me back in case it is good or bad.
Secret pally still works fine but there are a lot of secret pallies and it does bad in a mirror match. Got rank 6 last season but I didn't really push until the last couple days and I'm currently rank 12 NA with it.
My current deck (see
https://tempostorm.com/hearthstone/meta-snapshot for some tech choices)
Tirion Fordring x1
Knife Juggler x2
Haunted Creeper x2
Loatheb x1
Coghammer x1
Dr. Boom x1
Keeper of Uldaman x1
Truesilver Champion x1
Secretkeeper x2
Sludge Belcher x1
Divine Favor x1
Piloted Shredder x2
Blessing of Kings x1
Ironbeak Owl x1
Noble Sacrifice x2
Avenge x2
Shielded Minibot x2
Muster for Battle x2
Competitive Spirit x1
Mysterious Challenger x2
Redemption x1
Combo (blackoak's + my 2 turn haunted creeper->knife juggler rule + number tweaks to the juggler/muster rules to hold them slightly less)
EX1_619,0;CS2_093,0;bonus:5;hero:pala
NEW1_019,20;GVG_061,35;bonus:40;hero:pala
FP1_002,0;nxttrn;NEW1_019,20;bonusfirst:10;bonussecond:20;hero:pala
AT_076,25;CS2_101,0;bonus:50;hero:pala
AT_127,25;CS2_101,0;bonus:50;hero:pala
AT_090,25;CS2_101,0;bonus:50;hero:pala
NEW1_019,25;CS2_101,0;bonus:50;hero:pala
BRM_018,25;nxttrn;EX1_572,0;bonusfirst:0;bonussecond:100;hero:pala
BRM_018,25;nxttrn;AT_123,0;bonusfirst:0;bonussecond:90;hero:pala
GAME_005,0;AT_079,0;bonus:50;hero:pala
AT_073,0;nxttrn;GAME_005,5;GVG_061,35;mana:1;bonusfirst:25;bonussecond:10;hero:pala
GAME_005,0;GVG_058,0;mana:1;bonus:50;hero:pala
Mulligan (blackoak's)
// This File: _mulligan.txt
// Author: Blackoak
// Credits: emilcoff, Dre, Per4mer
// Version: 0.35 (27-Oct-15)
// History: [fix] Improved All classes
// : [add] Faerie Dragon
// : [add] Gadgetzan Jouster thanks Per4mer
// : [fix] Many!
// Deck Name: SecretPaladin
// Hero: Paladin
// Deck Type: Mid-Range (Control)
// - P A L A D I N ------------------------------
// [1] Avenge (FP1_020)
// [1] Noble Sacrifice (EX1_130)
// [1] Redemption (EX1_136)
// [1] Repentance (EX1_379)
// [2] Shielded Minibot (GVG_058)
// [3] Aldor Peacekeeper (EX1_382)
// [3] Coghammer (GVG_059)
// [3] Muster for Battle (GVG_061)
// [4] Blessing of Kings (CS2_092)
// [4] Consecration (CS2_093)
// [5] Quartermaster (GVG_060)
// [6] Mysterious Challenger (AT_079)
// [8] Tirion Fordring (EX1_383)
// - N E U T R A L ------------------------------
// [1] Zombie Chow (FP1_001)
// [2] Haunted Creeper (FP1_002)
// [2] Knife Juggler (NEW1_019)
// [4] Piloted Shredder (GVG_096)
// [5] Loatheb (FP1_030)
// [5] Sludge Belcher (FP1_012)
// [7] Dr. Boom (GVG_110)
// - V A R I A T I O N S ------------------------
// [1] Competitive Spirit (AT_073)
// [1] Secretkeeper (EX1_080)
// [2] Ironbeak Owl (CS2_203)
// [2] Argent Protector (EX1_362)
// [2] Equality (EX1_619)
// [3] Divine Favor (EX1_349)
// [3] Warhorse Trainer (GVG_059)
// [4] Chillwind Yeti (CS2_182)
// [4] Truesilver Champion (CS2_097)
// [8] Ragnaros the Firelord (EX1_298)
// [4] Murloc Knight (AT_076)
// [5] Dragon Consort (BRM_018)
// [2] Faerie Dragon (NEW1_023)
// - A L L --------------------------------------
// 1-DROP
// 1 x Argent Squire
hold;pala;all;EX1_008:1
// 2 x Argent Squire
hold;pala;all;EX1_008:2;coin
// 1 x Gadgetzan Jouster
hold;pala;all;AT_133:1
// 2 x Gadgetzan Jouster
hold;pala;all;AT_133:2;coin
// 2-DROP
// 1 x Faerie Dragon
hold;pala;all;NEW1_023:1
// 2 x Faerie Dragon
hold;pala;all;NEW1_023:2;coin
// 4-DROP
// 1 x Blessing of Kings + Argent Squire + Shielded Minibot
// hold;pala;all;CS2_092:1:EX1_008+GVG_058;coin
// 1 x Truesilver Champion + Coin
// hold;pala;all;CS2_097:1:EX1_008/EX1_080/NEW1_019/GVG_058;coin
// 1 x Truesilver Champion if dont have 1 x Coghammer
// hold;pala;all;CS2_097:1:-GVG_059
// IDEAL HAND -----------------------------------
// [1] Competitive Spirit + [3] Muster for Battle + Coin
hold;pala;all;AT_073:1:GVG_061;coin
// - D R U I D ----------------------------------
// 1-DROP
// 1 x Avenge
hold;pala;druid;FP1_020:1
// 1 x Redemption + Haunted Creeper + Shielded Minibot or Secretkeeper
hold;pala;druid;EX1_136:1:FP1_002+GVG_058/EX1_080
// 1 x Secretkeeper
hold;pala;druid;EX1_080:1
// 2 x Secretkeeper + $Secret + Coin
hold;pala;druid;EX1_080:2:FP1_020/EX1_136;coin
// Zombie Chow
hold;pala;druid;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;druid;FP1_002:1
hold;pala;druid;FP1_002:2;coin
// Knife Juggler
hold;pala;druid;NEW1_019:1
hold;pala;druid;NEW1_019:2;coin
// Shielded Minibot
hold;pala;druid;GVG_058:1
hold;pala;druid;GVG_058:2;coin
// 3-DROP
// 1 x Aldor Peacekeeper
hold;pala;druid;EX1_382:1
// 1 x Coghammer
hold;pala;druid;GVG_059:1
// 4-DROP
// 1 x Piloted Shredder
hold;pala;druid;GVG_096:1
// 1 x Piloted Shredder + 1-Drop + 2-Drop + Coin
// hold;pala;druid;GVG_096:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
// hold;pala;druid;GVG_096:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 1 x Chillwind Yeti + 1-Drop + 2-Drop + Coin
hold;pala;druid;CS2_182:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
hold;pala;druid;CS2_182:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;druid;AT_079:1
// 1 x Mysterious Challenger + Secretkeeper + Coin
//hold;pala;druid;AT_079:1:EX1_080;coin
// - H U N T E R --------------------------------
// 1-DROP
// 1 x Noble Sacrifice
hold;pala;hunter;EX1_130:1
// 1 x Secretkeeper
hold;pala;hunter;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;hunter;EX1_080:2:EX1_130;coin
// Zombie Chow
hold;pala;hunter;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;hunter;FP1_002:1
hold;pala;hunter;FP1_002:2;coin
// 1 x Ironbeak Owl
hold;pala;hunter;CS2_203:1
// Knife Juggler
hold;pala;hunter;NEW1_019:1
hold;pala;hunter;NEW1_019:2;coin
// Shielded Minibot
hold;pala;hunter;GVG_058:1
hold;pala;hunter;GVG_058:2;coin
// 3-DROP
// 1 x Coghammer
hold;pala;hunter;GVG_059:1
// 1 x Muster for Battle
hold;pala;hunter;GVG_061:1
// 4-DROP
// 1 x Consecration
// hold;pala;hunter;CS2_093:1
// - M A G E ------------------------------------
// 1-DROP
// 1 x Avenge
hold;pala;mage;FP1_020:1
// 1 x Redemption + Haunted Creeper + Shielded Minibot or Secretkeeper
hold;pala;mage;EX1_136:1:FP1_002+GVG_058/EX1_080
// 1 x Secretkeeper
hold;pala;mage;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;mage;EX1_080:2:FP1_020/EX1_136;coin
// Zombie Chow
hold;pala;mage;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;mage;FP1_002:1
hold;pala;mage;FP1_002:2;coin
// 1 x Ironbeak Owl
hold;pala;mage;CS2_203:1
// Knife Juggler
hold;pala;mage;NEW1_019:1
hold;pala;mage;NEW1_019:2;coin
// Shielded Minibot
hold;pala;mage;GVG_058:1
hold;pala;mage;GVG_058:2;coin
// 3-DROP
// 1 x Muster for Battle
hold;pala;mage;GVG_061:1
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;mage;AT_079:1
// - P A L A D I N ------------------------------
// 1-DROP
// 1 x Redemption + Haunted Creeper + Shielded Minibot or Secretkeeper
hold;pala;pala;EX1_136:1:FP1_002+GVG_058/EX1_080
// 1 x Secretkeeper
hold;pala;pala;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;pala;EX1_080:2:EX1_136;coin
// Zombie Chow
hold;pala;pala;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;pala;FP1_002:1
hold;pala;pala;FP1_002:2;coin
// Knife Juggler
hold;pala;pala;NEW1_019:1
hold;pala;pala;NEW1_019:2;coin
// Shielded Minibot
hold;pala;pala;GVG_058:1
hold;pala;pala;GVG_058:2;coin
// 3-DROP
// 1 x Muster for Battle
hold;pala;pala;GVG_061:1
// 1 x Coghammer + Coin
// hold;pala;pala;GVG_059:1;coin
// 4-DROP
// 1 x Consecration
hold;pala;pala;CS2_093:1
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;pala;AT_079:1
// - P R I E S T --------------------------------
// 1-DROP
// 1 x Redemption + Haunted Creeper + Shielded Minibot
hold;pala;priest;EX1_136:1:FP1_002+GVG_058
// 1 x Repentance (EX1_379)
hold;pala;priest;EX1_379:1
// Zombie Chow
hold;pala;priest;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;priest;FP1_002:1
hold;pala;priest;FP1_002:2;coin
// Knife Juggler
hold;pala;priest;NEW1_019:1
hold;pala;priest;NEW1_019:2;coin
// Shielded Minibot
hold;pala;priest;GVG_058:1
hold;pala;priest;GVG_058:2;coin
// 3-DROP
// 1 x Coghammer
hold;pala;priest;GVG_059:1
// 4-DROP
// 1 x Piloted Shredder
hold;pala;priest;GVG_096:1
// 1 x Piloted Shredder + 1-Drop + 2-Drop + Coin
// hold;pala;priest;GVG_096:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
// 1 x Chillwind Yeti + 1-Drop + 2-Drop + Coin
hold;pala;priest;CS2_182:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
hold;pala;priest;CS2_182:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;priest;AT_079:1
// - R O G U E ----------------------------------
// 1-DROP
// 1 x Redemption + Haunted Creeper + Shielded Minibot
hold;pala;thief;EX1_136:1:FP1_002+GVG_058
// 1 x Secretkeeper
hold;pala;thief;EX1_080:1
// 2 x Secretkeeper + Coin
hold;pala;thief;EX1_080:2;coin
// Zombie Chow
hold;pala;thief;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;thief;FP1_002:1
hold;pala;thief;FP1_002:2;coin
// Knife Juggler
hold;pala;thief;NEW1_019:1
hold;pala;thief;NEW1_019:2;coin
// Shielded Minibot
hold;pala;thief;GVG_058:1
hold;pala;thief;GVG_058:2;coin
// 3-DROP
// 1 x Coghammer
hold;pala;thief;GVG_059:1
// 4-DROP
// 1 x Piloted Shredder + 1-Drop + 2-Drop + Coin
hold;pala;thief;GVG_096:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
hold;pala;thief;GVG_096:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 1 x Chillwind Yeti + 1-Drop + 2-Drop + Coin
hold;pala;thief;CS2_182:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
hold;pala;thief;CS2_182:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 5-DROP
// 1 x Harrison Jones
hold;pala;thief;EX1_558
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;thief;AT_079:1
// - S H A M A N --------------------------------
// 1-DROP
// 1 x Avenge
hold;pala;shaman;FP1_020:1
// 1 x Redemption + Haunted Creeper + Shielded Minibot or Secretkeeper
hold;pala;shaman;EX1_136:1:FP1_002+GVG_058/EX1_080
// 1 x Secretkeeper
hold;pala;shaman;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;shaman;EX1_080:2:FP1_020/EX1_136;coin
// Zombie Chow
hold;pala;shaman;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;shaman;FP1_002:1
hold;pala;shaman;FP1_002:2;coin
// Knife Juggler
hold;pala;shaman;NEW1_019:1
hold;pala;shaman;NEW1_019:2;coin
// Shielded Minibot
hold;pala;shaman;GVG_058:1
hold;pala;shaman;GVG_058:2;coin
// 3-DROP
// 1 x Muster for Battle
hold;pala;shaman;GVG_061:1
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;shaman;AT_079:1
// - W A R L O C K ------------------------------
// If you know it is Handlock, keep Aldor Peacekeeper
// 1-DROP
// 1 x Noble Sacrifice + Secretkeeper
hold;pala;warlock;EX1_130:1:EX1_080
// 1 x Redemption + Haunted Creeper + Shielded Minibot or Secretkeeper
hold;pala;warlock;EX1_136:1:FP1_002+GVG_058/EX1_080
// 1 x Secretkeeper
hold;pala;warlock;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;warlock;EX1_080:2:EX1_136/EX1_130;coin
// Zombie Chow
hold;pala;warlock;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;warlock;FP1_002:1
hold;pala;warlock;FP1_002:2;coin
// 1 x Ironbeak Owl
hold;pala;warlock;CS2_203:1
// Knife Juggler
hold;pala;warlock;NEW1_019:1
hold;pala;warlock;NEW1_019:2;coin
// Shielded Minibot
hold;pala;warlock;GVG_058:1
hold;pala;warlock;GVG_058:2;coin
// 3-DROP
// 1 x Aldor Peacekeeper + 2-Drop + 1-Drop + No Coin
hold;pala;warlock;EX1_382:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
// 1 x Aldor Peacekeeper + 2-Drop + 2-Drop + Coin
hold;pala;warlock;EX1_382:1:FP1_002/CS2_203/NEW1_019/GVG_058;coin
// 1 x Divine Favor + 2-Drop (Curve)
hold;pala;warlock;EX1_349:1:FP1_002/CS2_203/NEW1_019/GVG_058
// 1 x Muster for Battle
hold;pala;warlock;GVG_061:1
// 1 x Coghammer + Coin
// hold;pala;warlock;GVG_059:1;coin
// 4-DROP
// 1 x Consecration + Coin
// hold;pala;warlock;CS2_093:1;coin
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;warlock;AT_079:1
// - W A R R I O R ------------------------------
// 1-DROP
// 1 x Avenge
hold;pala;warrior;FP1_020:1
// 1-DROP
// 1 x Secretkeeper
hold;pala;warrior;EX1_080:1
// 2 x Secretkeeper + $secret + Coin
hold;pala;warrior;EX1_080:2:FP1_020;coin
// Zombie Chow
hold;pala;warrior;FP1_001
// 2-DROP
// Haunted Creeper
hold;pala;warrior;FP1_002:1
hold;pala;warrior;FP1_002:2;coin
// 1 x Ironbeak Owl
hold;pala;warrior;CS2_203:1
// Knife Juggler
hold;pala;warrior;NEW1_019:1
hold;pala;warrior;NEW1_019:2;coin
// Shielded Minibot
hold;pala;warrior;GVG_058:1
hold;pala;warrior;GVG_058:2;coin
// 3-DROP
// 1 x Muster for Battle
hold;pala;warrior;GVG_061:1
// 4-DROP
// 1 x Piloted Shredder
hold;pala;warrior;GVG_096:1
// 1 x Piloted Shredder + 1-Drop + 2-Drop + Coin
// hold;pala;warrior;GVG_096:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
// 1 x Chillwind Yeti + 1-Drop + 2-Drop + Coin
hold;pala;warrior;CS2_182:1:FP1_001+FP1_002/FP1_001+NEW1_019/FP1_001+GVG_058;coin
hold;pala;warrior;CS2_182:1:EX1_080+FP1_002/EX1_080+NEW1_019/EX1_080+GVG_058;coin
// 5-DROP
// 1 x Harrison Jones (EX1_558)
hold;pala;warrior;EX1_558
// 6-DROP
// 1 x Mysterious Challenger
hold;pala;warrior;AT_079:1
// - L E F T O V E R S --------------------------
Settings (mine)
Note: keep useSecretsPlayArround = false or else it will play muster before juggler
enfacehp = 29;
maxwide = 7500;
twotsamount = 1500;
simEnemySecondTurn = true;
playarround = true;
playaroundprob = 50;
playaroundprob2 = 80;
enemyTurnMaxWide = 40;
enemyTurnMaxWideSecondTime = 200;
enemySecondTurnMaxWide = 40;
nextTurnDeep = 6;
nextTurnMaxWide = 20;
nextTurnTotalBoards = 200;
useSecretsPlayArround = false; // keep disabled for muster+juggler combo
alpha = 50;
simulatePlacement = false;
useExternalProcess = true;
passiveWaiting = false;
behave = control;
concedeOnBadBoard = false;
speed = false;