Mech Mage Aggro
_mulligan.txt :
// This File: _mulligan.txt
// Author: Blackoak
// Version: 0.7 (10/10/15)
// Deck Name: Mech Mage
// Hero: Mage
// Deck Type: Aggro
// - M A G E ------------------------------------
// [1] Frostbolt (CS2_024) [Hunter, Mage, Rogue, Shaman]
// [2] Snowchugger (GVG_002) [Druid, Hunter, Paladin, Warrior]
// [3] Mirror Entity (EX1_294)
// [4] Fireball (CS2_029)
// [4] Goblin Blastmage (GVG_004)
// [7] Archmage Antonidas (EX1_559)
// - NEUTRAL ------------------------------------
// [1] Clockwork Gnome (GVG_082) [Hunter, Paladin, Shaman, Warrior]
// [1] Cogmaster (GVG_013)
// [2] Annoy-o-Tron (GVG_085) [Hunter]
// [2] Mad Scientist (FP1_004)
// [2] Mechwarper (GVG_006)
// [3] Spider Tank (GVG_044)
// [3] Tinkertown Technician (GVG_102)
// [4] Mechanical Yeti (GVG_078)
// [4] Piloted Shredder (GVG_096)
// [6] Piloted Sky Golem (GVG_105)
// [7] Dr. Boom (GVG_110)
// - EXTRAS -------------------------------------
// [1] Mana Wyrm (NEW1_012)
// [2] Acidic Swamp Ooze (EX1_066)
// [2] Flamecannon (GVG_001)
// [5] Loatheb (FP1_030)
// ----------------------------------------------
// [1] Arcane Missiles (EX1_277)
// [2] Sorcerer's Apprentice (EX1_608)
// [2] Unstable Portal (GVG_003)
// [3] Flamewaker
// [3] Spellslinger
// [5] Azure Drake
// [7] Flamestrike
// [8] Rhonin
// [1] Zombie Chow (FP1_001)
// [4] Kezan Mystic (GVG_074)
// Kirin Tor Mage (EX1_612)
// vs All
// 1-Drop ---------------------------------------
// GVG_082/GVG_013/NEW1_012
// 1 x Clockwork Gnome
hold;mage;all;GVG_082:1;coin
// 1 x Cogmaster
hold;mage;all;GVG_013:1
// 1 x Mana Wyrm
hold;mage;all;NEW1_012:1
// 2-Drop ---------------------------------------
// GVG_002/GVG_085/FP1_004/GVG_006
// [2] Snowchugger
// hold;mage;all;GVG_002:1:GVG_082/GVG_013/NEW1_012
// hold;mage;all;GVG_002:1;coin
// [2] Annoy-o-Tron
hold;mage;all;GVG_085:1:GVG_082/GVG_013/NEW1_012
hold;mage;all;GVG_085:1;coin
// [2] Mad Scientist
hold;mage;all;FP1_004:1:GVG_082/GVG_013/NEW1_012
hold;mage;all;FP1_004:1;coin
// [2] Mechwarper
hold;mage;all;GVG_006:1:GVG_082/GVG_013/NEW1_012
hold;mage;all;GVG_006:1;coin
// 3-Drop ---------------------------------------
// [3] Spider Tank
hold;mage;all;GVG_044:1:GVG_082/GVG_013/NEW1_012;coin
// [3] Tinkertown Technician
hold;mage;all;GVG_102:1:GVG_082/GVG_013/NEW1_012;coin
// vs Druid
// 1 x Clockwork Gnome
hold;mage;druid;GVG_082:1;nocoin
// 1 x Frostbolt [M]
hold;mage;druid;CS2_024:1:NEW1_012/FP1_004/GVG_001/GVG_003
// 1 x Snowchugger + Coin
hold;mage;druid;GVG_002:1;coin
// 1 x Piloted Shredder + Mechwarper + Coin
hold;mage;druid;GVG_096:1:GVG_006;coin
// 1 x Unstable Portal
hold;mage;druid;GVG_003:1
// vs Hunter
// 1 x Frostbolt [H]
hold;mage;hunter;CS2_024:1
// Snowchugger
hold;mage;hunter;GVG_002:2:GVG_082/GVG_013/NEW1_012
hold;mage;hunter;GVG_002:1
// vs Mage
// [1] Frostbolt + Mana Wyrm
hold;mage;mage;CS2_024:1:NEW1_012
// hold;mage;mage;CS2_024:1
// 1 x Goblin Blastmage + Coin
hold;mage;mage;GVG_004:1;coin
// Snowchugger
hold;mage;mage;GVG_002:2:GVG_082/GVG_013/NEW1_012
hold;mage;mage;GVG_002:1
// 1 x Unstable Portal
hold;mage;mage;GVG_003:1:NEW1_012/FP1_004/CS2_024
// vs Paladin
// Snowchugger
hold;mage;pala;GVG_002:2:GVG_082/GVG_013/NEW1_012
hold;mage;pala;GVG_002:1
// 1 x Snowchugger
hold;mage;pala;GVG_002:1
hold;mage;pala;GVG_002:2;coin
// 1 x Goblin Blastmage + Coin
hold;mage;pala;GVG_004:1;coin
// vs Priest
// 1 x Clockwork Gnome
hold;mage;priest;GVG_082:1;nocoin
// 1 x Frostbolt [H]
hold;mage;priest;CS2_024:1
// 1 x Flamecannon + 1-Drop
hold;mage;priest;GVG_001:1:GVG_082/GVG_013/NEW1_012
// 1 x Flamecannon + 2-Drop + Coin
hold;mage;priest;GVG_001:1:GVG_002/GVG_085/FP1_004/GVG_006;coin
// 1 x Piloted Shredder + Mechwarper + Coin
hold;mage;priest;GVG_096:1:GVG_006;coin
// 1 x Unstable Portal + Flamecannon
hold;mage;priest;GVG_003:1:GVG_001/FP1_004/NEW1_012/CS2_024/EX1_608
// 2 x Unstable Portal + Mana Wyrm + Coin
hold;mage;priest;GVG_003:2:NEW1_012;coin
// 1 x Unstable Portal + Mana Wyrm
hold;mage;priest;GVG_003:1:NEW1_012
// vs Rogue
// 1 x Frostbolt [H]
hold;mage;thief;CS2_024:1
// 1 x Snowchugger
hold;mage;thief;GVG_002:1
hold;mage;thief;GVG_002:2;coin
// 1 x Flamecannon + 1-Drop
hold;mage;thief;GVG_001:1:GVG_082/GVG_013/NEW1_012
// 1 x Flamecannon + 2-Drop + Coin
hold;mage;thief;GVG_001:1:GVG_002/GVG_085/FP1_004/GVG_006;coin
// 1 x Unstable Portal
hold;mage;thief;GVG_003:1:NEW1_012/FP1_004/CS2_024
// vs Shaman
// 1 x Frostbolt [H]
hold;mage;shaman;CS2_024:1
// 1 x Unstable Portal
hold;mage;shaman;GVG_003:1:NEW1_012/FP1_004/CS2_024
// vs Warlock
// 1 x Frostbolt [Medium]
hold;mage;warlock;CS2_024:1:NEW1_012/FP1_004/GVG_001/EX1_608
// 1 x Goblin Blastmage + 1-Drop + Coin
hold;mage;warlock;GVG_004:1:GVG_082/GVG_013/NEW1_012;coin
// 1 x Unstable Portal + Flamecannon
hold;mage;warlock;GVG_003:1:GVG_001/FP1_004/NEW1_012/EX1_608
// 1 x Unstable Portal + Mana Wyrm
hold;mage;warlock;GVG_003:1:NEW1_012
// 2 x Unstable Portal + Mana Wyrm + Coin
hold;mage;warlock;GVG_003:2:NEW1_012;coin
// vs Warrior
// 1 x Frostbolt [Medium]
hold;mage;warrior;CS2_024:1:NEW1_012/FP1_004/GVG_001/GVG_003
// 1 x Snowchugger
hold;mage;warrior;GVG_002:1
hold;mage;warrior;GVG_002:2;coin
// 1 x Acidic Swamp Ooze + 1-Drop
hold;mage;warrior;EX1_066:1:GVG_082/GVG_013/NEW1_012
// 1 x Piloted Shredder
hold;mage;warrior;GVG_096:1
// 1 x Unstable Portal
hold;mage;warrior;GVG_003:1
// - LEFTOVERS ----------------------------------
// 1 x Arcane Missiles [Hunter, Paladin]
// hold;mage;hunter;EX1_277:1
// hold;mage;pala;EX1_277:1
// vs Paladin
// 1 x Blood Knight
// hold;mage;pala;EX1_590:1
// 1 x Flamecannon [High: Druid, Mage, Priest, Rogue, Warlock, Warrior]
// hold;mage;druid;GVG_001:1
// hold;mage;mage;GVG_001:1
// hold;mage;priest;GVG_001:1
// hold;mage;rogue;GVG_001:1
// hold;mage;warlock;GVG_001:1
// hold;mage;warrior;GVG_001:1
// 1 x Flamecannon [Medium: Hunter]
// hold;mage;hunter;GVG_001:1:NEW1_012/FP1_004/CS2_024/FP1_001/GVG_074
// 1 x Flamecannon [Low: Paladin, Shaman]
// hold;mage;pala;GVG_001:1:NEW1_012/FP1_004/CS2_024/FP1_001/EX1_608
// hold;mage;shaman;GVG_001:1:NEW1_012/FP1_004/CS2_024/FP1_001/EX1_608
// 1 x Sorcerer's Apprentice [High: Priest, Warlock]
// hold;mage;priest;EX1_608:1
// hold;mage;warlock;EX1_608:1
// 1 x Sorcerer's Apprentice [Medium: Druid]
// hold;mage;druid;EX1_608:1:NEW1_012/FP1_004/GVG_001/GVG_003/EX1_294+EX1_612
// 1 x Sorcerer's Apprentice [Medium: Hunter]
// hold;mage;hunter;EX1_608:1:NEW1_012/FP1_004/CS2_024/GVG_074/FP1_001
// 1 x Sorcerer's Apprentice [Medium: Mage]
// hold;mage;mage;EX1_608:1:NEW1_012/FP1_004/GVG_001/CS2_024/GVG_074/FP1_001
// 1 x Sorcerer's Apprentice [Medium: Paladin]
// hold;mage;pala;EX1_608:1:NEW1_012/FP1_004/CS2_024/FP1_001
// 1 x Sorcerer's Apprentice [Medium: Rogue]
// hold;mage;thief;EX1_608:1:NEW1_012/FP1_004/GVG_001/CS2_024
// 1 x Sorcerer's Apprentice [Medium: Shaman]
// hold;mage;shaman;EX1_608:1:NEW1_012/FP1_004/CS2_024/FP1_001
// 1 x Sorcerer's Apprentice [Medium: Warrior]
// hold;mage;warrior;EX1_608:1:NEW1_012/FP1_004/GVG_001/GVG_003
// Loatheb [Medium: Rogue]
// hold;mage;thief;EX1_608:1:NEW1_012/FP1_004/GVG_001/CS2_024
// 1 x Kezan Mystic [High: Hunter, Mage]
// hold;mage;hunter;GVG_074:1
// hold;mage;mage;GVG_074:1
// 1 x Zombie Chow [High: Hunter, Mage, Paladin, Shaman]
// hold;mage;hunter;FP1_001:1
// hold;mage;mage;FP1_001:1
// hold;mage;pala;FP1_001:1
// hold;mage;shaman;FP1_001:1
// 1 x Mirror Entity + 1 x Kirin Tor Mage [High: Druid]
// hold;mage;druid;EX1_294:1:EX1_612,EX1_612:1:EX1_294
_Combo.txt :
// This File: _combo.txt
// Author: Blackoak
// Version: 0.2 (10/10/15)
// Deck Name: Mech Mage
// Hero: Mage
// Deck Type: Aggro
// [Nudge] [2]Mechwarper(GVG_006) + [4]Goblin Blastmage(GVG_004)
GVG_006,5;GVG_004,0;bonus:10;hero:mage
Settings:
// This File: Settings.txt
// Author: Blackoak
// Version: 0.2 (10/10/15)
// Deck Name: Mech Mage
// Hero: Mage
// Deck Type: Aggro
enfacehp = 29;
maxwide = 5000;
twotsamount = 750;
simEnemySecondTurn = true;
playarround = true;
playaroundprob = 50;
playaroundprob2 = 80;
enemyTurnMaxWideSecondTime = 160;
enemyTurnMaxWide = 32;
enemySecondTurnMaxWide = 32;
nextTurnDeep = 6;
nextTurnMaxWide = 16;
nextTurnTotalBoards = 160;
useSecretsPlayArround = true;
alpha = 50;
simulatePlacement = false;
useExternalProcess = true;
passiveWaiting = false;
behave = rush;
concedeOnBadBoard = false;
speed = true;
Mech Mage Control:
Combo:
// This File: _combo.txt
// Author: Blackoak
// Version: 0.1 (15-Oct-15)
// Deck Name: Mech Mage
// Hero: Mage
// Deck Type: Tempo (Control)
// [Nudge] [2]Mechwarper(GVG_006) + [4]Goblin Blastmage(GVG_004)
GVG_006,5;GVG_004,0;bonus:10;hero:mage
Mulligan:
// This File: _mulligan.txt
// Author: Blackoak
// Version: 0.1 (15-Oct-15)
// Deck Name: Mech Mage
// Hero: Mage
// Deck Type: Tempo (Control)
// - M A G E ------------------------------------
// [1] Frostbolt (CS2_024
// [1] Mana Wyrm (NEW1_012)
// [2] Snowchugger (GVG_002)
// [2] Unstable Portal (GVG_003)
// [3] Arcane Intellect (CS2_023)
// [4] Fireball (CS2_029)
// [4] Goblin Blastmage (GVG_004)
// - N E U T R A L ------------------------------
// [1] Clockwork Gnome (GVG_082)
// [1] Cogmaster (GVG_013)
// [2] Annoy-o-Tron (GVG_085)
// [2] Mechwarper (GVG_006)
// [3] Harvest Golem (EX1_556)
// [3] Spider Tank (GVG_044)
// [3] Tinkertown Technician (GVG_102)
// [4] Mechanical Yeti (GVG_078)
// [4] Piloted Shredder (GVG_096)
// [5] Clockwork Knight (AT_096)
// [5] Fel Reaver (GVG_016)
// [5] Mukla's Champion (AT_090)
// [7] Dr. Boom (GVG_110)
// - V A R I A T I O N S ------------------------
// [1] Arcane Missiles (EX1_277)
// [2] Acidic Swamp Ooze (EX1_066)
// [2] Flamecannon (GVG_001)
// [2] Mad Scientist (FP1_004)
// [2] Sorcerer's Apprentice (EX1_608)
// [3] Mirror Entity (EX1_294)
// [5] Loatheb (FP1_030)
// [6] Piloted Sky Golem (GVG_105)
// [7] Archmage Antonidas (EX1_559)
// - A L L --------------------------------------
// 1-DROP
// GVG_082/GVG_013/NEW1_012
// 1 x Clockwork Gnome
hold;mage;all;GVG_082:1;coin
// 1 x Cogmaster
hold;mage;all;GVG_013:1
// 1 x Mana Wyrm
hold;mage;all;NEW1_012:1
// 2-Drop ---------------------------------------
// GVG_002/GVG_085/FP1_004/GVG_006
// [2] Snowchugger
// hold;mage;all;GVG_002:1:GVG_082/GVG_013/NEW1_012
// hold;mage;all;GVG_002:1;coin
// [2] Annoy-o-Tron
hold;mage;all;GVG_085:1:GVG_082/GVG_013/NEW1_012
hold;mage;all;GVG_085:1;coin
// [2] Mad Scientist
hold;mage;all;FP1_004:1:GVG_082/GVG_013/NEW1_012
hold;mage;all;FP1_004:1;coin
// [2] Mechwarper
hold;mage;all;GVG_006:1:GVG_082/GVG_013/NEW1_012
hold;mage;all;GVG_006:1;coin
// 3-Drop ---------------------------------------
// [3] Spider Tank
hold;mage;all;GVG_044:1:GVG_082/GVG_013/NEW1_012;coin
// [3] Tinkertown Technician
hold;mage;all;GVG_102:1:GVG_082/GVG_013/NEW1_012;coin
// - D R U I D ----------------------------------
// 1 x Clockwork Gnome
hold;mage;druid;GVG_082:1;nocoin
// 1 x Frostbolt
hold;mage;druid;CS2_024:1:NEW1_012/FP1_004/GVG_001/GVG_003
// 1 x Snowchugger + Coin
hold;mage;druid;GVG_002:1;coin
// 1 x Piloted Shredder + Mechwarper + Coin
hold;mage;druid;GVG_096:1:GVG_006;coin
// 1 x Unstable Portal
hold;mage;druid;GVG_003:1
// - H U N T E R --------------------------------
// 1 x Frostbolt
hold;mage;hunter;CS2_024:1
// Snowchugger
hold;mage;hunter;GVG_002:2:GVG_082/GVG_013/NEW1_012
hold;mage;hunter;GVG_002:1
// - M A G E ------------------------------------
// 1 x Frostbolt + Mana Wyrm
hold;mage;mage;CS2_024:1:NEW1_012
// hold;mage;mage;CS2_024:1
// 1 x Goblin Blastmage + Coin
hold;mage;mage;GVG_004:1;coin
// Snowchugger
hold;mage;mage;GVG_002:2:GVG_082/GVG_013/NEW1_012
hold;mage;mage;GVG_002:1
// 1 x Unstable Portal
hold;mage;mage;GVG_003:1:NEW1_012/FP1_004/CS2_024
// - P A L A D I N ------------------------------
// 1 x Snowchugger
hold;mage;pala;GVG_002:1
// 2 x Snowchugger
hold;mage;pala;GVG_002:2;coin
hold;mage;pala;GVG_002:2:GVG_082/GVG_013/NEW1_012
// 1 x Goblin Blastmage + Coin
hold;mage;pala;GVG_004:1;coin
// - P R I E S T --------------------------------
// 1 x Clockwork Gnome
hold;mage;priest;GVG_082:1;nocoin
// 1 x Frostbolt
hold;mage;priest;CS2_024:1
// 1 x Flamecannon + 1-Drop
hold;mage;priest;GVG_001:1:GVG_082/GVG_013/NEW1_012
// 1 x Flamecannon + 2-Drop + Coin
hold;mage;priest;GVG_001:1:GVG_002/GVG_085/FP1_004/GVG_006;coin
// 1 x Piloted Shredder + Mechwarper + Coin
hold;mage;priest;GVG_096:1:GVG_006;coin
// 1 x Unstable Portal + Flamecannon
hold;mage;priest;GVG_003:1:GVG_001/FP1_004/NEW1_012/CS2_024/EX1_608
// 2 x Unstable Portal + Mana Wyrm + Coin
hold;mage;priest;GVG_003:2:NEW1_012;coin
// 1 x Unstable Portal + Mana Wyrm
hold;mage;priest;GVG_003:1:NEW1_012
// - R O G U E ----------------------------------
// 1 x Frostbolt
hold;mage;thief;CS2_024:1
// 1 x Snowchugger
hold;mage;thief;GVG_002:1
// 2 x Snowchugger
hold;mage;thief;GVG_002:2;coin
// 1 x Flamecannon + 1-Drop
hold;mage;thief;GVG_001:1:GVG_082/GVG_013/NEW1_012
// 1 x Flamecannon + 2-Drop + Coin
hold;mage;thief;GVG_001:1:GVG_002/GVG_085/FP1_004/GVG_006;coin
// 1 x Unstable Portal
hold;mage;thief;GVG_003:1:NEW1_012/FP1_004/CS2_024
// - S H A M A N --------------------------------
// 1 x Frostbolt
hold;mage;shaman;CS2_024:1
// 1 x Unstable Portal
hold;mage;shaman;GVG_003:1:NEW1_012/FP1_004/CS2_024
// - W A R L O C K ------------------------------
// 1 x Frostbolt
hold;mage;warlock;CS2_024:1:NEW1_012/FP1_004/GVG_001/EX1_608
// 1 x Goblin Blastmage + 1-Drop + Coin
hold;mage;warlock;GVG_004:1:GVG_082/GVG_013/NEW1_012;coin
// 1 x Unstable Portal + Flamecannon
hold;mage;warlock;GVG_003:1:GVG_001/FP1_004/NEW1_012/EX1_608
// 1 x Unstable Portal + Mana Wyrm
hold;mage;warlock;GVG_003:1:NEW1_012
// 2 x Unstable Portal + Mana Wyrm + Coin
hold;mage;warlock;GVG_003:2:NEW1_012;coin
// - W A R R I O R ------------------------------
// 1 x Frostbolt
hold;mage;warrior;CS2_024:1:NEW1_012/FP1_004/GVG_001/GVG_003
// 1 x Snowchugger
hold;mage;warrior;GVG_002:1
hold;mage;warrior;GVG_002:2;coin
// 1 x Acidic Swamp Ooze + 1-Drop
hold;mage;warrior;EX1_066:1:GVG_082/GVG_013/NEW1_012
// 1 x Piloted Shredder
hold;mage;warrior;GVG_096:1
// 1 x Unstable Portal
hold;mage;warrior;GVG_003:1
// - L E F T O V E R S --------------------------
// 1 x Arcane Missiles [Hunter, Paladin]
// hold;mage;hunter;EX1_277:1
// hold;mage;pala;EX1_277:1
// vs Paladin
// 1 x Blood Knight
// hold;mage;pala;EX1_590:1
// 1 x Flamecannon [High: Druid, Mage, Priest, Rogue, Warlock, Warrior]
// hold;mage;druid;GVG_001:1
// hold;mage;mage;GVG_001:1
// hold;mage;priest;GVG_001:1
// hold;mage;rogue;GVG_001:1
// hold;mage;warlock;GVG_001:1
// hold;mage;warrior;GVG_001:1
// 1 x Flamecannon [Medium: Hunter]
// hold;mage;hunter;GVG_001:1:NEW1_012/FP1_004/CS2_024/FP1_001/GVG_074
// 1 x Flamecannon [Low: Paladin, Shaman]
// hold;mage;pala;GVG_001:1:NEW1_012/FP1_004/CS2_024/FP1_001/EX1_608
// hold;mage;shaman;GVG_001:1:NEW1_012/FP1_004/CS2_024/FP1_001/EX1_608
// 1 x Sorcerer's Apprentice [High: Priest, Warlock]
// hold;mage;priest;EX1_608:1
// hold;mage;warlock;EX1_608:1
// 1 x Sorcerer's Apprentice [Medium: Druid]
// hold;mage;druid;EX1_608:1:NEW1_012/FP1_004/GVG_001/GVG_003/EX1_294+EX1_612
// 1 x Sorcerer's Apprentice [Medium: Hunter]
// hold;mage;hunter;EX1_608:1:NEW1_012/FP1_004/CS2_024/GVG_074/FP1_001
// 1 x Sorcerer's Apprentice [Medium: Mage]
// hold;mage;mage;EX1_608:1:NEW1_012/FP1_004/GVG_001/CS2_024/GVG_074/FP1_001
// 1 x Sorcerer's Apprentice [Medium: Paladin]
// hold;mage;pala;EX1_608:1:NEW1_012/FP1_004/CS2_024/FP1_001
// 1 x Sorcerer's Apprentice [Medium: Rogue]
// hold;mage;thief;EX1_608:1:NEW1_012/FP1_004/GVG_001/CS2_024
// 1 x Sorcerer's Apprentice [Medium: Shaman]
// hold;mage;shaman;EX1_608:1:NEW1_012/FP1_004/CS2_024/FP1_001
// 1 x Sorcerer's Apprentice [Medium: Warrior]
// hold;mage;warrior;EX1_608:1:NEW1_012/FP1_004/GVG_001/GVG_003
// Loatheb [Medium: Rogue]
// hold;mage;thief;EX1_608:1:NEW1_012/FP1_004/GVG_001/CS2_024
// 1 x Kezan Mystic [High: Hunter, Mage]
// hold;mage;hunter;GVG_074:1
// hold;mage;mage;GVG_074:1
// 1 x Zombie Chow [High: Hunter, Mage, Paladin, Shaman]
// hold;mage;hunter;FP1_001:1
// hold;mage;mage;FP1_001:1
// hold;mage;pala;FP1_001:1
// hold;mage;shaman;FP1_001:1
// 1 x Mirror Entity + 1 x Kirin Tor Mage [High: Druid]
// hold;mage;druid;EX1_294:1:EX1_612,EX1_612:1:EX1_294
Settings
// This File: Settings.txt
// Author: NICKBETTS
// Version: 0.1 (15-Oct-15)
// Deck Name: Mech Mage
// Hero: Mage
// Deck Type: Tempo (Control)
enfacehp = 15;
maxwide = 5000;
twotsamount = 1000;
simEnemySecondTurn = true;
playarround = false;
playaroundprob = 50;
playaroundprob2 = 80;
enemyTurnMaxWideSecondTime = 320;
enemyTurnMaxWide = 16;
enemySecondTurnMaxWide = 16;
nextTurnDeep = 6;
nextTurnMaxWide = 16;
nextTurnTotalBoards = 320;
useSecretsPlayArround = false;
alpha = 50;
simulatePlacement = true;
useExternalProcess = true;
passiveWaiting = false;
behave = control;
concedeOnBadBoard = true;
speed = true;
Notes: I'm not mirroring forsen's deck for this, the bot definitely cannot utilize gorillabot well. I replace them with mech yeti's and added a piloted sky golem in place of archmage.
Also I haven't done enough testing to figure out if aggro or control settings work better. The begging of the season isn't the best time bot either.
When you guys use these settings if you see that that bot needs any combos or tweaks in the mulligan i'd be willing to write them.