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silverfish update
xytrix
#865 Posted : Tuesday, December 8, 2015 8:42:08 AM(UTC)

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er009;33603 wrote:
Instead of playing Nerubian Egg turn 2, it used backstab and daggered the Zombie Chow. I would prefer it to play Nerubian Egg then Unearthed Raptor on turn 3 then possibility of Defender of Argus turn 4 etc.

https://www.sendspace.com/file/bavvfm - log file


If you want to play Nerubian Egg t2 and then Unearthed Raptor t3, you'd have to look into the _combo.txt system and making a 2 turn combo for it. I think this line below should do the trick, but I haven't really tested. Checkout Blackoak's combo files for more examples:

FP1_007,0;nxttrn;LOE_019,0;mana:2;bonusfirst:50;bonussecond:50;hero:thief


Dre;33604 wrote:
@botmaker can i somehow change combo or settins or whatever so i choose the order for Sir Finley Mrrgglton what hero power if prefered?



At the moment the "Discover" card choice can only really be affected if the card can also be played the same turn (bot won't simulate the selection if you don't have mana to play it). That said, you could make a combo for playing Finley + playing whichever hero power you want to select (as long as you're okay with it only happening on turn 3+)
1 user thanked xytrix for this useful post.
er009 on 12/9/2015(UTC)
botmaker
#869 Posted : Tuesday, December 8, 2015 9:11:36 AM(UTC)

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@er009 unearthed raptor is currently not simulated correctly (ai doesnt know about his deathrattle effect)
Dre
#867 Posted : Tuesday, December 8, 2015 11:22:27 AM(UTC)

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Quote:
At the moment the "Discover" card choice can only really be affected if the card can also be played the same turn (bot won't simulate the selection if you don't have mana to play it). That said, you could make a combo for playing Finley + playing whichever hero power you want to select (as long as you're okay with it only happening on turn 3+)


Understoot, would be a nice feature in the future like in settings you can make an order to pick. So for instance in face type of decks u can edit settings so it allways tries to get hunter power first, and then warlock power etc.


Another thing:

Testing out a deck with the paladin card: solemn vigil

Bot had the chance (or maybe even twice) to play it for 0 mana at the end of the turn but didnt play it, then it played it on the next turn as first card for the full 5 mana.

Full log: http://pastebin.ca/3278059

botmaker
#870 Posted : Tuesday, December 8, 2015 11:24:12 AM(UTC)

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update V117.1 :
- lots of fixes and tweaks (big thanxs to xytrix)
- discovery was fixed
1 user thanked botmaker for this useful post.
er009 on 12/8/2015(UTC)
Glider81
#871 Posted : Tuesday, December 8, 2015 5:33:58 PM(UTC)
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I want to report the following misplays:

Enemy boom bots on the board, nerubian eggs in hand, enough mana to play eggs, bot decides to attack boom bot with the hero and does not play any nrubian egg. ends turn with a lot of mana left.


Additionally I saw the following play where I think it somehow miscalculates how to play ideally with echoing ooze and mark of the wild (it plays a nurubian egg and then applies mark of the wild to an echoing ooze that was played last turn)
I am not sure if this is wrong it is just unexpected and makes me think why it did not either wait to play echoing ooze and mark of the wild during the same turn or play nerubian egg and apply mark of the wild to the nerubian egg that was just played.

I tried to play with the _combo file but somehow it did not change the behaviour towards mark of the wild and "old" echoing oozes

er009
#866 Posted : Tuesday, December 8, 2015 9:19:18 PM(UTC)
er009


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xytrix;33605 wrote:

FP1_007,0;nxttrn;LOE_019,0;mana:2;bonusfirst:50;bonussecond:50;hero:thief


Thanks, I'll check it out as soon I'm done getting golden warlock which should be today or tomorrow. Will also be trying out rogue ladder decks for climbing if possible.
Rx
#872 Posted : Wednesday, December 9, 2015 5:55:14 PM(UTC)
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Im using it in "face" mode, and its ending the turn with 2+ unused crystals and without using Ancestral Knowledge although its the only card it can use.
Rx
#873 Posted : Wednesday, December 9, 2015 5:57:31 PM(UTC)
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Im using silverfish in "face" mode, and its ending turn with 2+ unused crystals and without using Ancestral Knowledge although its the only card it can use.
er009
#874 Posted : Wednesday, December 9, 2015 7:39:56 PM(UTC)
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Bot misplays the last 2 turns, first by not playing anything and the second is to play Shattered sun cleric first then another minion.


https://www.sendspace.com/file/y57qq7 - log file
xytrix
#868 Posted : Thursday, December 10, 2015 4:14:17 PM(UTC)

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Dre;33608 wrote:
Testing out a deck with the paladin card: solemn vigil

Bot had the chance (or maybe even twice) to play it for 0 mana at the end of the turn but didnt play it, then it played it on the next turn as first card for the full 5 mana.


This was fixed in some of my code that botmaker pulled in recently (valuing card draw later equal to card draw now), try the new version (117.1)

Glider81;33618 wrote:
I want to report the following misplays:


The bot isn't optimistic about the outcome of random plays, so it won't expect the boom bots to pop your eggs. But yeah, there should be a bonus there so it at least tries. You'll have to look for that in a future version unfortunately, no combo changes can really fix it.

Your egg+taunt problem is similar (needs code improvement). It would be more obvious to the bot though if you didn't already have an existing taunt in this case (because now the egg taunt can be avoided by the enemy for at least the next turn).

Rx;33643 wrote:
Im using silverfish in "face" mode, and its ending turn with 2+ unused crystals and without using Ancestral Knowledge although its the only card it can use.


I'm not surprised, the overload on that card can kill a lot of future plays. But you gotta provide logs, for all we know you're referring to turn 2.

er009;33649 wrote:
Bot misplays the last 2 turns, first by not playing anything and the second is to play Shattered sun cleric first then another minion.


This looks like the return of the "HearthRanger is too fast" bug. Your misplay happened because your druid used hero power, and bot got an update from HearthRanger that doesn't show +1 attack. It screwed up the bot's plans without it.

@botmaker, I see the "HR is too fast fix" is missing from your latest build? Was that intentional?

RicardoC
#875 Posted : Friday, December 11, 2015 7:54:44 AM(UTC)
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Hi guys, first post here. I´ve reading the rules and my bot work great, i´m just starting, i´m using silverfish with the AutoSwitchClass playing ranked games, the bot as i said is working fine but i´ve notice something, everytime the bot discards ALL the starting hands.

Is this common or somebody had the same issue before?

My winning rate over just 32 matches is 44%

Thanks a lot for your answers and help

botmaker
#880 Posted : Friday, December 11, 2015 8:25:39 AM(UTC)

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@Ricardo in default he is discarding all cards with costs >2 (or something like this, dont remember the default rules)

@xytrix i deleted the "HR is too fast fix", because joyadmin said, he is using this now as a default test
botmaker
#882 Posted : Friday, December 11, 2015 2:30:29 PM(UTC)

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update V117.11:
- readded "HR is too fast fix"
- added last few loe-cards (still missing raptor + anyfin)
RicardoC
#881 Posted : Friday, December 11, 2015 2:38:33 PM(UTC)
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botmaker;33679 wrote:
@Ricardo in default he is discarding all cards with costs >2 (or something like this, dont remember the default rules)



Thanks, i´ve watching closely and it descard all cards no matter with the cost is, 1, 2 ,3,5 or 7, always discards all of them. Is there any way to fix this or this standard configuration works fine?
RicardoC
#883 Posted : Friday, December 11, 2015 2:39:42 PM(UTC)
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botmaker;33684 wrote:
update V117.11:
- readded "HR is too fast fix"
- added last few loe-cards (still missing raptor + anyfin)



I´m using the SilverFishUpdater and i get this message "An unresolvable problem ocurred while trying to he data"

Thanks a lot
bima191
#884 Posted : Friday, December 11, 2015 3:41:54 PM(UTC)
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Can one help me to install it I got some problems to install Silverfish

Any Guides here I am searching since 3h for it :(

If someone could help me pls add me on Skype if u want to help me : thomas59376
sepefeets
#876 Posted : Friday, December 11, 2015 11:37:01 PM(UTC)

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RicardoC;33678 wrote:
Hi guys, first post here. I´ve reading the rules and my bot work great, i´m just starting, i´m using silverfish with the AutoSwitchClass playing ranked games, the bot as i said is working fine but i´ve notice something, everytime the bot discards ALL the starting hands.

Is this common or somebody had the same issue before?


Which deck rules are you using? Check your _mulligan.txt file to see what it's doing and post it so we can check it too.

RicardoC;33678 wrote:

My winning rate over just 32 matches is 44%

That's really bad, what rank are you at?
RicardoC
#877 Posted : Saturday, December 12, 2015 12:05:47 AM(UTC)
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sepefeets;33697 wrote:
Which deck rules are you using? Check your _mulligan.txt file to see what it's doing and post it so we can check it too.


That's really bad, what rank are you at?




Hi, my rank is just 20.


I just checked and i have a lot of mulligan.txt files in the hearthstone/data folder. For every hero and one for every kind of hero approach (aggro, etc)

But This is a copy of my _mulligan.txt in the root hearthstone folder, Thanks for the help

// This File: _mulligan.txt
// Author: Blackoak
// Version: 0.1 (27-Oct-15)
// Deck Name: Paladin Generic (aggro)
// Hero: Paladin
// Deck Type: Aggro

// - P A L A D I N ------------------------------
// [1] Blessing of Might (CS2_087)
// [2] Equality (EX1_619)
// [2] Shielded Minibot (GVG_058)
// [3] Coghammer (GVG_059)
// [3] Divine Favor (EX1_349)
// [3] Muster for Battle (GVG_061)
// [3] Seal of Champions (AT_074)
// [4] Blessing of Kings (CS2_092)
// [4] Consecration (CS2_093)
// [4] Hammer of Wrath (CS2_094)
// [4] Truesilver Champion (CS2_097)
// - N E U T R A L ------------------------------
// [1] Abusive Sergeant (CS2_188)
// [1] Argent Squire (EX1_008)
// [1] Leper Gnome (EX1_029)
// [1] Southsea Deckhand (CS2_146)
// [2] Ironbeak Owl (CS2_203)
// [2] Knife Juggler (NEW1_019)
// [3] Arcane Golem (EX1_089)
// [4] Defender of Argus (EX1_093)
// - V A R I A T I O N S ------------------------
// [1] Avenge (FP1_020)
// [1] Competitive Spirit (AT_073)
// [1] Noble Sacrifice (EX1_130)
// [1] Redemption (EX1_136)
// [1] Repentance (EX1_379)
// [1] Secretkeeper (EX1_080)
// [2] Argent Protector (EX1_362)
// [3] Aldor Peacekeeper (EX1_382)
// [2] Haunted Creeper (FP1_002)
// [3] Blood Knight (EX1_590)
// [3] Warhorse Trainer (GVG_059)
// [4] Piloted Shredder (GVG_096)
// [5] Loatheb (FP1_030)
// [6] Mysterious Challenger (AT_079)
// [7] Dr. Boom (GVG_110)
// [8] Ragnaros the Firelord (EX1_298)
// [8] Tirion Fordring (EX1_383)

// - D R U I D ----------------------------------
// 1-DROP
// Argent Squire
hold;pala;druid;EX1_008:1
hold;pala;druid;EX1_008:2;coin
// 1 x Leper Gnome
hold;pala;druid;EX1_029:1
// 1 x Southsea Deckhand
hold;pala;druid;CS2_146:1

// 2-DROP
// Shielded Minibot
hold;pala;druid;GVG_058:1
hold;pala;druid;GVG_058:2;coin


// - H U N T E R --------------------------------
// 1-DROP
// Argent Squire
hold;pala;hunter;EX1_008:1
hold;pala;hunter;EX1_008:2;coin
// 1 x Leper Gnome
hold;pala;hunter;EX1_029:1
// 1 x Southsea Deckhand
hold;pala;hunter;CS2_146:1

// 2-DROP
// Shielded Minibot
hold;pala;hunter;GVG_058:1
hold;pala;hunter;GVG_058:2;coin


// - M A G E ------------------------------------
// 1-DROP
// Argent Squire
hold;pala;mage;EX1_008:1
hold;pala;mage;EX1_008:2;coin
// 1 x Leper Gnome
hold;pala;mage;EX1_029:1
// 1 x Southsea Deckhand
hold;pala;mage;CS2_146:1

// 2-DROP
// Shielded Minibot
hold;pala;mage;GVG_058:1
hold;pala;mage;GVG_058:2;coin


// - P A L A D I N ------------------------------
// 1-DROP
// Argent Squire
hold;pala;pala;EX1_008:1
hold;pala;pala;EX1_008:2;coin
// 1 x Leper Gnome
hold;pala;pala;EX1_029:1
// 1 x Southsea Deckhand
hold;pala;pala;CS2_146:1

// 2-DROP
// Shielded Minibot
hold;pala;pala;GVG_058:1
hold;pala;pala;GVG_058:2;coin


// - P R I E S T --------------------------------
// 1-DROP
// Argent Squire
hold;pala;priest;EX1_008:1
hold;pala;priest;EX1_008:2;coin
// 1 x Leper Gnome
hold;pala;priest;EX1_029:1
// 1 x Southsea Deckhand
hold;pala;priest;CS2_146:1

// 2-DROP
// Shielded Minibot
hold;pala;priest;GVG_058:1
hold;pala;priest;GVG_058:2;coin

// 4-DROP
// 1 x Truesilver Champion
hold;pala;priest;CS2_097:1


// - R O G U E ----------------------------------
// 1-DROP
// Argent Squire
hold;pala;thief;EX1_008:1
hold;pala;thief;EX1_008:2;coin
// 1 x Leper Gnome
hold;pala;thief;EX1_029:1
// 1 x Southsea Deckhand
hold;pala;thief;CS2_146:1

// 2-DROP
// Shielded Minibot
hold;pala;thief;GVG_058:1
hold;pala;thief;GVG_058:2;coin


// - S H A M A N --------------------------------
// 1-DROP
// Argent Squire
hold;pala;shaman;EX1_008:1
hold;pala;shaman;EX1_008:2;coin
// 1 x Leper Gnome
hold;pala;shaman;EX1_029:1
// 1 x Southsea Deckhand
hold;pala;shaman;CS2_146:1

// 2-DROP
// Shielded Minibot
hold;pala;shaman;GVG_058:1
hold;pala;shaman;GVG_058:2;coin


// - W A R L O C K ------------------------------
// 1-DROP
// Argent Squire
hold;pala;warlock;EX1_008:1
hold;pala;warlock;EX1_008:2;coin
// 1 x Leper Gnome
hold;pala;warlock;EX1_029:1
// 1 x Southsea Deckhand
hold;pala;warlock;CS2_146:1

// 2-DROP
// Shielded Minibot
hold;pala;warlock;GVG_058:1
hold;pala;warlock;GVG_058:2;coin


// - W A R R I O R ------------------------------
// 1-DROP
// Argent Squire
hold;pala;warrior;EX1_008:1
hold;pala;warrior;EX1_008:2;coin
// 1 x Leper Gnome
hold;pala;warrior;EX1_029:1
// 1 x Southsea Deckhand
hold;pala;warrior;CS2_146:1

// 2-DROP
// Shielded Minibot
hold;pala;warrior;GVG_058:1
hold;pala;warrior;GVG_058:2;coin


// L E F T O V E R S ----------------------------
// - 1-DROP -------------------------------------
// 1 x Abusive Sergeant
hold;pala;all;CS2_188:1
// 1 x Secretkeeper
hold;pala;all;EX1_080:1
// 2 x Secretkeeper + Coin
hold;pala;all;EX1_080:2;coin

// 2-Drop ---------------------------------------
// 1 x Argent Protector
hold;pala;all;EX1_362:1
// 1 x Knife Juggler
hold;pala;all;NEW1_019:1
// 2 x Knife Juggler + Coin
hold;pala;all;NEW1_019:2;coin
// 1 x Haunted Creeper
hold;pala;all;FP1_002:1:CS2_188/EX1_008/EX1_080/NEW1_019
// 1 x Haunted Creeper + Knife Juggler + Coin
hold;pala;all;FP1_002:1:NEW1_019;coin

// 3-Drop ---------------------------------------
// 1 x Coghammer
hold;pala;all;GVG_059:1
// 1 x Muster for Battle
hold;pala;all;GVG_061:1:CS2_188/EX1_008/EX1_080/NEW1_019
// 1 x Muster for Battle + Coin
hold;pala;all;GVG_061:1;coin

// 4-Drop ---------------------------------------
// 1 x Consecration + Coin [Hunter, Paladin, Warlock]
hold;pala;hunter;CS2_093:1;coin
hold;pala;pala;CS2_093:1;coin
hold;pala;warlock;CS2_093:1;coin
// 1 x Piloted Shredder + Coin [Priest, Paladin, Warrior]
hold;pala;warrior;GVG_096:1;coin
// 1 x Truesilver Champion + Coin
hold;pala;all;CS2_097:1:CS2_188/EX1_008/EX1_080/NEW1_019/GVG_058;coin

// 6-Drop ---------------------------------------
// 1 x Mysterious Challenger (AT_079) ?Slow Decks?-Druid
// hold;pala;druid;AT_079:1
hold;pala;all;AT_079:1

// IDEAL HAND -----------------------------------
// [1] Competitive Spirit + [3] Muster for Battle + Coin
hold;pala;all;AT_073:1:GVG_061;coin

// 1 x Truesilver Champion [Druid, Preist, Rogue, Shaman, Warrior]
// hold;pala;druid;CS2_097:1
// hold;pala;thief;CS2_097:1
// hold;pala;shaman;CS2_097:1
// hold;pala;warrior;CS2_097:1
// Aldor Peacekeeper [Druid, Shaman]
// hold;pala;druid;EX1_382:1
// hold;pala;shaman;EX1_382:1
// 1 x Argent Protector
// hold;pala;all;EX1_362:1
// 1 x Coghammer + Coin [vs Aggro: Hunter, Paladin, Warlock]
// hold;pala;hunter;GVG_059:1;coin
// hold;pala;pala;GVG_059:1;coin
// hold;pala;warlock;GVG_059:1;coin
// 1 x Consecration [Mage, Hunter, Paladin, Shaman, Warlock]
// hold;pala;mage;CS2_093:1
// hold;pala;hunter;CS2_093:1
// hold;pala;pala;CS2_093:1
// hold;pala;shaman;CS2_093:1
// hold;pala;warlock;CS2_093:1
// 1 x Equality [Druid, Priest, Warrior]
// hold;pala;druid;EX1_619:1
// hold;pala;priest;EX1_619:1
// hold;pala;warrior;EX1_619:1
// 1 x Garrison Commander
// hold;pala;all;AT_080:1
// Harrison Jones [Rogue, Warrior]
// hold;pala;thief;EX1_558
// hold;pala;warrior;EX1_558
// 1 x Ironbeak Owl [Hunter, Warlock]
// hold;pala;hunter;CS2_203:1
// hold;pala;warlock;CS2_203:1
// Silver Hand Regent
// hold;pala;all;AT_100
// Warhorse Trainer
// hold;pala;all;GVG_059
// vs Druid
// 1 x Piloted Shredder
// hold;pala;druid;GVG_096:1
// vs Rogue
// 1 x Piloted Shredder
// hold;pala;thief;GVG_096:1

// 1 x Noble Sacrifice + Secretkeeper
// hold;pala;all;EX1_130:1:EX1_080

// 1 x Piloted Shredder + Coin [Priest, Paladin, Warrior]
// hold;pala;priest;GVG_096:1;coin
// hold;pala;thief;GVG_096:1;coin
// hold;pala;warrior;GVG_096:1;coin

// 1 x Redemption + Secretkeeper
// hold;pala;all;EX1_136:1:EX1_080
Psyrodon
#885 Posted : Saturday, December 12, 2015 3:10:06 AM(UTC)

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Pm me ur deck..maybe i can help u to reach more than 20
Rx
#886 Posted : Saturday, December 12, 2015 7:01:39 AM(UTC)
Rank: Newbie

Groups: Registered
Posts: 8

There is definitely a problem with Unstable Portal, for example theres 4 mana left, it plays other cards, and it wont use the portal, it will just end the turn, honestly it seems to be using the portal randomly. I will post some logs as soon as I can but most of the game it loses as mage are because of a horrible use of Unstable portal (although when it decides to use it it generally does a good use of the discovered minion) so fixing this would be a huge improvement in my opinion.

Sometimes it looks like it doesnt think its worth using the Unstable portal because of low mana, but you can get awesome 0 cost minions that win the game instantly. Most of the times it only uses Unstable Portal when there is literally nothing else to play (and its usually too late, Unstable portal is in fact an early game advantage and a late game almost disadvantage).
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