Hello,
i've been running Secret Midrange Pala for:
and i've noticed it NEVER kills FlameWaker which destroyes my board everytime. Can someone suggest some tweaks to give priority to this and major threat minions?
These are txts i'm using for silverfish latest:
settings:
// This File: Settings.txt
// Author: Blackoak
// Version: 0.6 (03-Nov-15)
// Deck Name: SecretPaladin
// Hero: Paladin
// Deck Type: Tempo (Control)
enfacehp = 29;
maxwide = 5000;
twotsamount = 1000;
simEnemySecondTurn = false;
playarround = true;
playaroundprob = 50;
playaroundprob2 = 80;
enemyTurnMaxWideSecondTime = 200;
enemyTurnMaxWide = 20;
enemySecondTurnMaxWide = 10;
nextTurnDeep = 6;
nextTurnMaxWide = 20;
nextTurnTotalBoards = 200;
useSecretsPlayArround = true;
alpha = 50;
simulatePlacement = false;
useExternalProcess = true;
passiveWaiting = false;
behave = control;
concedeOnBadBoard = true;
speed = true;
mulligan:
// This File: _mulligan.txt
// Author: Blackoak
// Version: 0.59 (05-Nov-15)
// Deck Name: Tempo Mage
// Hero: Mage
// Deck Type: Tempo (Control)
// - M A G E ------------------------------------
// [1] Arcane Missiles (EX1_277)
// [1] Mana Wyrm (NEW1_012)
// [1] Mirror Image (CS2_027)
// [2] Flamecannon (GVG_001)
// [2] Frostbolt (CS2_024)
// [2] Mad Scientist (FP1_004)
// [2] Sorcerer's Apprentice (EX1_608)
// [2] Unstable Portal (GVG_003)
// [3] Flamewaker (BRM_002)
// [4] Fireball (CS2_029)
// [4] Water Elemental (CS2_033)
// [7] Archmage Antonidas
// - N E U T R A L ------------------------------
// [1] Zombie Chow (FP1_001)
// [4] Piloted Shredder (GVG_096)
// [5] Azure Drake
// [5] Loatheb (FP1_030)
// [7] Dr. Boom (GVG_110)
// - V A R I A T I O N S ------------------------
// [1] Arcane Blast (AT_004)
// [1] Clockwork Gnome (GVG_082)
// [3] Kirin Tor Mage (EX1_612)
// [3] Effigy (AT_002)
// [3] Mirror Entity (EX1_294)
// [3] Spellslinger
// [7] Flamestrike
// [8] Rhonin
// [4] Kezan Mystic (GVG_074)
// ----------------------------------------------
// - A L L --------------------------------------
// 1-DROP - NEW1_012/FP1_001/GVG_082
// 1 x Clockwork Gnome
hold;mage;all;GVG_082
// Mana Wyrm
hold;mage;all;NEW1_012
// 1 x Mirror Image
hold;mage;all;CS2_027:1
// Zombie Chow
hold;mage;all;FP1_001
// 2-DROP - FP1_004/EX1_608
// 1 x Flamecannon
hold;mage;all;GVG_001:1
// Frostbolt
hold;mage;all;CS2_024
// Unstable Portal + 1-Drop / 2-Drop + Coin
hold;mage;all;GVG_003:1:NEW1_012/FP1_001/GVG_082;nocoin
hold;mage;all;GVG_003:1:FP1_004/EX1_608;coin
// 3-DROP
// 1 x Flamewaker + 1 or 2-Drop + Coin
hold;mage;all;BRM_002:1:NEW1_012/FP1_001/GVG_082/FP1_004/EX1_608;coin
// - D R U I D ----------------------------------
// 2-DROP
// Mad Scientist
hold;mage;druid;FP1_004:1
hold;mage;druid;FP1_004:2;coin
// 1 x Sorcerer's Apprentice
hold;mage;druid;EX1_608:1
// 4-DROP
// 1 x Water Elemental
hold;mage;druid;CS2_033:1
// - H U N T E R --------------------------------
// 1-DROP
// 1 x Arcane Missiles
hold;mage;hunter;EX1_277:1
// Clockwork Gnome
hold;mage;hunter;GVG_082
// 2-DROP
// 1 x Mad Scientist
hold;mage;hunter;FP1_004:1
hold;mage;hunter;FP1_004:2;coin
// 1 x Sorcerer's Apprentice
hold;mage;hunter;EX1_608:1
// 3-DROP
// 1 x Flamewaker
hold;mage;hunter;BRM_002:1
// - M A G E ------------------------------------
// 1-DROP
// 1 x Arcane Blast
hold;mage;mage;AT_004:1
// 1 x Arcane Missiles + 1 or 2-Drop
hold;mage;mage;EX1_277:1:NEW1_012/FP1_001/GVG_082/GVG_082/EX1_608
// Clockwork Gnome
hold;mage;mage;GVG_082
// 2-DROP
// Mad Scientist
hold;mage;mage;FP1_004:1
hold;mage;mage;FP1_004:2;coin
// 1 x Sorcerer's Apprentice
hold;mage;mage;EX1_608:1
// - P A L A D I N ------------------------------
// 1-DROP
// 1 x Arcane Missiles
hold;mage;pala;EX1_277:1
// 2-DROP
// Mad Scientist
hold;mage;pala;FP1_004:1
hold;mage;pala;FP1_004:2;coin
// 1 x Sorcerer's Apprentice
hold;mage;pala;EX1_608:1
// 3-DROP
// 1 x Kirin Tor Mage
hold;mage;pala;EX1_612:1
// - P R I E S T --------------------------------
// 1-DROP
// 1 x Arcane Missiles
hold;mage;priest;EX1_277:1
// 2-DROP
// Mad Scientist
hold;mage;priest;FP1_004:1
hold;mage;priest;FP1_004:2;coin
// 1 x Sorcerer's Apprentice
hold;mage;priest;EX1_608:1
// 4-DROP
// 1 x Water Elemental
hold;mage;priest;CS2_033:1
// - R O G U E ----------------------------------
// 1-DROP
// 1 x Arcane Missiles
hold;mage;thief;EX1_277:1
// Clockwork Gnome
hold;mage;thief;GVG_082
// 2-DROP
// Mad Scientist
hold;mage;thief;FP1_004:1
hold;mage;thief;FP1_004:2;coin
// 1 x Sorcerer's Apprentice
hold;mage;thief;EX1_608:1
// Unstable Portal
hold;mage;thief;GVG_003:1
hold;mage;thief;GVG_003:2;coin
// 4-DROP
// 1 x Water Elemental
hold;mage;thief;CS2_033:1
// 5-DROP
// Loatheb
// hold;mage;thief;FP1_030:1:NEW1_012/FP1_004/GVG_001/CS2_024
// - S H A M A N --------------------------------
// 1-DROP
// 1 x Arcane Missiles
hold;mage;shaman;EX1_277:1
// Clockwork Gnome
hold;mage;shaman;GVG_082
// 2-DROP
// Mad Scientist
hold;mage;shaman;FP1_004:1
hold;mage;shaman;FP1_004:2;coin
// 1 x Sorcerer's Apprentice
hold;mage;shaman;EX1_608:1
// 5-DROP
// Loatheb
hold;mage;shaman;FP1_030:1
// - W A R L O C K ------------------------------
// 1-DROP
// 1 x Arcane Missiles
hold;mage;warlock;EX1_277:1
// Clockwork Gnome
hold;mage;warlock;GVG_082
// 2-DROP
// Mad Scientist
hold;mage;warlock;FP1_004:1
hold;mage;warlock;FP1_004:2;coin
// 1 x Sorcerer's Apprentice
hold;mage;warlock;EX1_608:1
// 3-DROP
// 1 x Big Game Hunter
hold;mage;warlock;EX1_005:1
// - W A R R I O R ------------------------------
// 1-DROP
// Clockwork Gnome
hold;mage;warrior;GVG_082
// 2-DROP
// Mad Scientist
hold;mage;warrior;FP1_004:1
hold;mage;warrior;FP1_004:2;coin
// 1 x Sorcerer's Apprentice
hold;mage;warrior;EX1_608:1
// 4-DROP
// 1 x Water Elemental
hold;mage;warrior;CS2_033:1
// - L E F T O V E R S --------------------------
// 1 x Kezan Mystic [High: Hunter, Mage]
// hold;mage;hunter;GVG_074:1
// hold;mage;mage;GVG_074:1
// 1 x Piloted Shredder [Medium: Priest]
// hold;mage;priest;GVG_096:1:GVG_001/FP1_004/NEW1_012/CS2_024/EX1_608
// hold;mage;warrior;GVG_096:1
// 1 x Mirror Entity + 1 x Kirin Tor Mage [High: Druid]
// hold;mage;druid;EX1_294:1:EX1_612,EX1_612:1:EX1_294
combo:
// Version: 0.20 (03-Nov-15)
EX1_619,0;CS2_093,0;bonus:5;hero:pala
NEW1_019,25;GVG_061,10;bonus:50;hero:pala
AT_076,25;CS2_101,0;bonus:50;hero:pala
AT_127,25;CS2_101,0;bonus:50;hero:pala
AT_090,25;CS2_101,0;bonus:50;hero:pala
NEW1_019,25;CS2_101,0;bonus:50;hero:pala
BRM_018,25;nxttrn;EX1_572,0;bonusfirst:0;bonussecond:100;hero:pala
BRM_018,25;nxttrn;AT_123,0;bonusfirst:0;bonussecond:90;hero:pala
GAME_005,0;AT_079,0;bonus:50;hero:pala
AT_073,0;nxttrn;GAME_005,5;GVG_061,50;mana:1;bonusfirst:25;bonussecond:10;hero:pala
GAME_005,0;GVG_058,0;mana:1;bonus:50;hero:pala
I'm running Kezan also in this, and it always been played as naked 4 drop vs hunters, mages and paladins which often runs secrets!
Any help will be very appreciated!