Using the "face" behavior with a Face Hunter deck. Worked well last week, but now a lot of misplays with Explosive Trap.
Example: Has Explosive Trap in play and enemy at 10hp (own hero at 30hp), but instead wastes Eaglehorn Bow, Arcane Shot, and Quick Shot to kill minions with 2hp that would've died to Explosive Trap if he just ignored them anyway (and the bow would've gotten an extra charge!)
#######################################################################
start calculations, current time: 12:51:37:3536 V116.11 face 5000 face 15 twoturnsim 1000 ntss 6 20 200 ets 40 ets2 200 ents 40 plcmnt
#######################################################################
mana 8/8
emana 10
own secretsCount: 1
enemy secretsCount: 0 ;
player:
0 0 0 2 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0
ownhero:
hunter 30 30 0 False False 36 True 0 False 0 0
weapon: 0 0 unknown
ability: True DS1h_292 0
osecrets: EX1_610
enemyhero:
shaman 10 30 0 False False 4
weapon: 0 0 unknown
ability: True CS2_049 0
fatigue: 17 0 19 0
OwnMinions:
EnemyMinions:
acidicswampooze EX1_066 zp:1 e:8 A:3 H:2 mH:2 rdy:False natt:0 ex ptt
gurubashiberserker EX1_399 zp:2 e:7 A:2 H:7 mH:7 rdy:False natt:0 ex ptt
wrathofairtotem CS2_052 zp:3 e:81 A:0 H:2 mH:2 rdy:False natt:0 ex ptt spllpwr(1)
Own Handcards:
pos 1 eaglehornbow 3 entity 47 EX1_536 0 2
pos 2 arcaneshot 1 entity 56 DS1_185 0 0
Enemy cards: 3
ownDiedMinions: EX1_089,40;CS2_124,41;FP1_004,45;CS2_124,57;FP1_004,58;CS2_188,60;EX1_089,61;NEW1_019,66;NEW1_033,72;
enemyDiedMinions: CS2_196,16;EX1_032,26;CS2_179,32;CS2_196,34;CS2_052,69;CS2_050,70;CS2_boar,75;CS2_051,76;CS2_boar,80;
og: 555,2;341,2;984,2;461,1;421,1;492,1;823,1;
eg: 360,2;530,1;286,1;282,1;355,1;
recalc-check###########
mana changed 8 1 10 9 8 7
Leathal-check###########
ailoop
deep 0 len 4 dones 1
cut to len 4
ailoop
deep 1 len 9 dones 2
cut to len 6
ailoop
deep 2 len 10 dones 3
cut to len 6
ailoop
deep 3 len 7 dones 4
cut to len 5
ailoop
deep 4 len 5 dones 5
cut to len 5
value of best board -49
missing dmg to lethal 3
play id 56 target 4 pos 1
useability
on enemy: 4
play id 47 pos 1
attack with hero, enemy: 4
calculated 0.2770158
no lethal, do something random######
ailoop
deep 0 len 7 dones 1
cut to len 7
ailoop
deep 1 len 24 dones 2
cut to len 15
ailoop
deep 2 len 51 dones 3
cut to len 26
ailoop
deep 3 len 47 dones 4
cut to len 19
ailoop
deep 4 len 5 dones 5
cut to len 5
value of best board -66
play id 56 target 8 pos 1
play id 47 pos 1
useability
on enemy: 4
attack with hero, enemy: 81
calculated 0.2950169
play id 56 target 8 pos 1
playcard: Arcane Shot target: Acidic Swamp Ooze choice: 0 place1
#######################################################################
start calculations, current time: 12:51:44:5330 V116.11 face 5000 face 15 twoturnsim 1000 ntss 6 20 200 ets 40 ets2 200 ents 40 plcmnt
#######################################################################
mana 7/8
emana 10
own secretsCount: 1
enemy secretsCount: 0 ;
player:
0 1 0 2 1 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0
ownhero:
hunter 30 30 0 False False 36 True 0 False 0 0
weapon: 0 0 unknown
ability: True DS1h_292 0
osecrets: EX1_610
enemyhero:
shaman 10 30 0 False False 4
weapon: 0 0 unknown
ability: True CS2_049 0
fatigue: 17 0 19 0
OwnMinions:
EnemyMinions:
gurubashiberserker EX1_399 zp:1 e:7 A:2 H:7 mH:7 rdy:False natt:0 ex ptt
wrathofairtotem CS2_052 zp:2 e:81 A:0 H:2 mH:2 rdy:False natt:0 ex ptt spllpwr(1)
Own Handcards:
pos 1 eaglehornbow 3 entity 47 EX1_536 0 2
Enemy cards: 3
ownDiedMinions: EX1_089,40;CS2_124,41;FP1_004,45;CS2_124,57;FP1_004,58;CS2_188,60;EX1_089,61;NEW1_019,66;NEW1_033,72;
enemyDiedMinions: EX1_066,8;CS2_196,16;EX1_032,26;CS2_179,32;CS2_196,34;CS2_052,69;CS2_050,70;CS2_boar,75;CS2_051,76;CS2_boar,80;
og: 555,2;341,2;984,2;461,1;421,1;388,1;492,1;823,1;
eg: 396,1;360,2;530,1;286,1;282,1;355,1;
recalc-check###########
noRecalcNeeded!!!-----------------------------------
nmgsim-
nmgsime-
play id 47 pos 1
playcard: Eaglehorn Bow choice: 0 place1
#######################################################################
start calculations, current time: 12:51:51:2014 V116.11 face 5000 face 15 twoturnsim 1000 ntss 6 20 200 ets 40 ets2 200 ents 40 plcmnt
#######################################################################
mana 4/8
emana 10
own secretsCount: 1
enemy secretsCount: 0 ;
player:
0 2 0 2 1 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0
ownhero:
hunter 30 30 0 False False 36 True 0 False 3 0
weapon: 3 2 eaglehornbow
ability: True DS1h_292 0
osecrets: EX1_610
enemyhero:
shaman 10 30 0 False False 4
weapon: 0 0 unknown
ability: True CS2_049 0
fatigue: 17 0 19 0
OwnMinions:
EnemyMinions:
gurubashiberserker EX1_399 zp:1 e:7 A:2 H:7 mH:7 rdy:False natt:0 ex ptt
wrathofairtotem CS2_052 zp:2 e:81 A:0 H:2 mH:2 rdy:False natt:0 ex ptt spllpwr(1)
Own Handcards:
Enemy cards: 3
ownDiedMinions: EX1_089,40;CS2_124,41;FP1_004,45;CS2_124,57;FP1_004,58;CS2_188,60;EX1_089,61;NEW1_019,66;NEW1_033,72;
enemyDiedMinions: EX1_066,8;CS2_196,16;EX1_032,26;CS2_179,32;CS2_196,34;CS2_052,69;CS2_050,70;CS2_boar,75;CS2_051,76;CS2_boar,80;
og: 555,2;341,2;984,2;461,1;421,1;388,1;492,1;823,1;
eg: 396,1;360,2;530,1;286,1;282,1;355,1;
recalc-check###########
noRecalcNeeded!!!-----------------------------------
nmgsim-
nmgsime-
useability
on enemy: 4
useHeroPower: Steady Shot target: Thrall choice: 0 place0
#######################################################################
start calculations, current time: 12:51:57:4007 V116.11 face 5000 face 15 twoturnsim 1000 ntss 6 20 200 ets 40 ets2 200 ents 40 plcmnt
#######################################################################
mana 2/8
emana 10
own secretsCount: 1
enemy secretsCount: 0 ;
player:
0 2 0 2 1 0 0 1 0
0 0 0 0 0 0 0 0 0 0 0
ownhero:
hunter 30 30 0 False False 36 True 0 False 3 0
weapon: 3 2 eaglehornbow
ability: False DS1h_292 1
osecrets: EX1_610
enemyhero:
shaman 8 30 0 False False 4
weapon: 0 0 unknown
ability: True CS2_049 0
fatigue: 17 0 19 0
OwnMinions:
EnemyMinions:
gurubashiberserker EX1_399 zp:1 e:7 A:2 H:7 mH:7 rdy:False natt:0 ex ptt
wrathofairtotem CS2_052 zp:2 e:81 A:0 H:2 mH:2 rdy:False natt:0 ex ptt spllpwr(1)
Own Handcards:
Enemy cards: 3
ownDiedMinions: EX1_089,40;CS2_124,41;FP1_004,45;CS2_124,57;FP1_004,58;CS2_188,60;EX1_089,61;NEW1_019,66;NEW1_033,72;
enemyDiedMinions: EX1_066,8;CS2_196,16;EX1_032,26;CS2_179,32;CS2_196,34;CS2_052,69;CS2_050,70;CS2_boar,75;CS2_051,76;CS2_boar,80;
og: 555,2;341,2;984,2;461,1;421,1;388,1;492,1;823,1;
eg: 396,1;360,2;530,1;286,1;282,1;355,1;
recalc-check###########
noRecalcNeeded!!!-----------------------------------
nmgsim-
nmgsime-
attack with hero, enemy: 81
attackWithHero: Rexxar target: Wrath of Air Totem choice: 0 place0
#######################################################################
start calculations, current time: 12:52:27:6345 V116.11 face 5000 face 15 twoturnsim 1000 ntss 6 20 200 ets 40 ets2 200 ents 40 plcmnt
#######################################################################
mana 9/9
emana 10
own secretsCount: 1
enemy secretsCount: 0 ;
player:
0 0 0 2 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0
ownhero:
hunter 30 30 0 False False 36 True 0 False 3 0
weapon: 3 1 eaglehornbow
ability: True DS1h_292 1
osecrets: EX1_610
enemyhero:
shaman 8 30 0 False False 4
weapon: 0 0 unknown
ability: True CS2_049 0
fatigue: 16 0 18 0
OwnMinions:
EnemyMinions:
gurubashiberserker EX1_399 zp:1 e:7 A:2 H:7 mH:7 rdy:True natt:0
murloctidehunter EX1_506 zp:2 e:18 A:2 H:1 mH:1 rdy:False natt:0 ex ptt
murlocscout EX1_506a zp:3 e:82 A:1 H:1 mH:1 rdy:False natt:0 ex ptt
stoneclawtotem CS2_051 zp:4 e:83 A:0 H:2 mH:2 rdy:False natt:0 ex tnt ptt
frostwolfwarlord CS2_226 zp:5 e:24 A:8 H:8 mH:8 rdy:False natt:0 ex ptt
Own Handcards:
pos 1 quickshot 2 entity 65 BRM_013 0 0
Enemy cards: 2
ownDiedMinions: EX1_089,40;CS2_124,41;FP1_004,45;CS2_124,57;FP1_004,58;CS2_188,60;EX1_089,61;NEW1_019,66;NEW1_033,72;
enemyDiedMinions: EX1_066,8;CS2_196,16;EX1_032,26;CS2_179,32;CS2_196,34;CS2_052,69;CS2_050,70;CS2_boar,75;CS2_051,76;CS2_boar,80;CS2_052,81;
og: 555,2;341,2;984,2;461,1;421,1;388,1;492,1;823,1;
eg: 396,1;360,2;530,1;286,1;282,1;355,1;
recalc-check###########
mana changed 9 2 10 10 9 8
Leathal-check###########
ailoop
deep 0 len 4 dones 1
cut to len 4
ailoop
deep 1 len 8 dones 2
cut to len 5
ailoop
deep 2 len 6 dones 3
cut to len 4
ailoop
deep 3 len 4 dones 4
cut to len 4
value of best board -132
missing dmg to lethal 3
play id 65 target 4 pos 1
useability
on enemy: 4
calculated 0.2170124
no lethal, do something random######
ailoop
deep 0 len 9 dones 1
cut to len 9
ailoop
deep 1 len 31 dones 2
cut to len 18
ailoop
deep 2 len 27 dones 3
cut to len 12
ailoop
deep 3 len 4 dones 4
cut to len 4
value of best board -46
useability
on enemy: 4
play id 65 target 18 pos 1
calculated 0.2470142
useability
on enemy: 4
useHeroPower: Steady Shot target: Thrall choice: 0 place0
#######################################################################
start calculations, current time: 12:52:34:3509 V116.11 face 5000 face 15 twoturnsim 1000 ntss 6 20 200 ets 40 ets2 200 ents 40 plcmnt
#######################################################################
mana 7/9
emana 10
own secretsCount: 1
enemy secretsCount: 0 ;
player:
0 0 0 2 0 0 0 1 0
0 0 0 0 0 0 0 0 0 0 0
ownhero:
hunter 30 30 0 False False 36 True 0 False 3 0
weapon: 3 1 eaglehornbow
ability: False DS1h_292 2
osecrets: EX1_610
enemyhero:
shaman 6 30 0 False False 4
weapon: 0 0 unknown
ability: True CS2_049 0
fatigue: 16 0 18 0
OwnMinions:
EnemyMinions:
gurubashiberserker EX1_399 zp:1 e:7 A:2 H:7 mH:7 rdy:True natt:0
murloctidehunter EX1_506 zp:2 e:18 A:2 H:1 mH:1 rdy:False natt:0 ex ptt
murlocscout EX1_506a zp:3 e:82 A:1 H:1 mH:1 rdy:False natt:0 ex ptt
stoneclawtotem CS2_051 zp:4 e:83 A:0 H:2 mH:2 rdy:False natt:0 ex tnt ptt
frostwolfwarlord CS2_226 zp:5 e:24 A:8 H:8 mH:8 rdy:False natt:0 ex ptt
Own Handcards:
pos 1 quickshot 2 entity 65 BRM_013 0 0
Enemy cards: 2
ownDiedMinions: EX1_089,40;CS2_124,41;FP1_004,45;CS2_124,57;FP1_004,58;CS2_188,60;EX1_089,61;NEW1_019,66;NEW1_033,72;
enemyDiedMinions: EX1_066,8;CS2_196,16;EX1_032,26;CS2_179,32;CS2_196,34;CS2_052,69;CS2_050,70;CS2_boar,75;CS2_051,76;CS2_boar,80;CS2_052,81;
og: 555,2;341,2;984,2;461,1;421,1;388,1;492,1;823,1;
eg: 396,1;360,2;530,1;286,1;282,1;355,1;
recalc-check###########
noRecalcNeeded!!!-----------------------------------
nmgsim-
nmgsime-
play id 65 target 18 pos 1
playcard: Quick Shot target: Murloc Tidehunter choice: 0 place1