Rank: Advanced Member Groups: Registered
Posts: 34 Location: taiwan
Thanks: 7 times
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is there any way to make 'do not cast' on rule?
for ex, im editing mech rogue on my own,
but sometimes i have 2 of Jeeves on my hand, total hand 3 with backstab.
bot didnt cast any of them
so i added
jeeves / cast if / my hand card number <4
and
BOT used Rusty Horn to Micro Machine while annoy bot is still alive..
i want to add a rule not cast if one of my minion on the field is jeeves.
and im gonna need it lots on T6 rogue and Flamewalker Mage..
can you plz add "do not cast" or like keep it if.. should be really nice!
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Rank: Administration
Groups: Administrators
Posts: 4,881
Thanks: 808 times Was thanked: 4545 time(s) in 1642 post(s)
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set negative value can do it.
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Rank: Advanced Member Groups: Registered
Posts: 34 Location: taiwan
Thanks: 7 times
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JoyAdmin;27819 wrote:set negative value can do it. oh.. like 'has no' and 'are not'? thx :)
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Rank: Advanced Member Groups: Registered
Posts: 34 Location: taiwan
Thanks: 7 times
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JoyAdmin;27819 wrote:set negative value can do it. sorry how can i set nagative value...?
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