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Board Control Rule Set (17-May-2015)
chunkybuddha
#245 Posted : Sunday, April 26, 2015 3:11:18 PM(UTC)
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Hey man thanks for the bot. Been using it extensively for the last week here, and I've found two cards with problems.

Rockbiter Weapon and Flamewalker.

Rocketbiter misses lethal if you have it. I've seen bot use it on weapon or minion, and miss lethal; typically it hits a minion but sometimes it'll cast it and not even use it, passing the turn and missing lethal; again, this is the case with both weapon and minion.

Flamewalker doesn't work. Bot doesn't use card.

I understand you're busy, I would do this myself, and with cards in the future but I am entirely new to any sort of coding .

If I were to add a rule for Flamewalker, would I edit deckrules_control.xlsx and under tab gameplay rule and sub-category //MAGE CLASS CARDS AND HERO ABILITY

do I just insert a row for flamerwalker? or should i be doing something else ? :s sry so noob. I've looked for guides and such on the forum but I guess I can't find enough to figure out what to do lol.

Oh ya forgot to add, in Arena, it doesn't use your gold to buy a ticket. Is this just so the bot doesn't accidentally spend all your cash ? It's not a big deal obviously, but it just means that if you start your arena bot, you have to start it after you buy a ticket, so you can't do any afk arena sessions.
Yoin
#246 Posted : Monday, April 27, 2015 10:39:16 AM(UTC)

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All this problems are from the defaukt AI, so JoyAdmin would fix them.

About Arena issue, again, you must post your problem in the errors board.
My Control rules: here.
1 user thanked Yoin for this useful post.
chunkybuddha on 4/28/2015(UTC)
sobbies
#247 Posted : Friday, May 1, 2015 2:59:17 PM(UTC)
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Once occured to me that the bot used truesilver twice in a turn before attacking
Yoin
#248 Posted : Saturday, May 2, 2015 4:52:42 AM(UTC)

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sobbies;25576 wrote:
Once occured to me that the bot used truesilver twice in a turn before attacking

This is a default Ai bug, sorry.
However it can be fixed under custom rules if you write a rule for the weapon to be no casted if another is into play.
My Control rules: here.
ezekielwordsworth
#249 Posted : Saturday, May 2, 2015 10:58:15 AM(UTC)
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Trying to study the rules myself. What are the numbers before the condition for?
Yoin
#250 Posted : Saturday, May 2, 2015 1:52:51 PM(UTC)

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They are values which modify the bot calculus for each posible move.
My Control rules: here.
margrab
#252 Posted : Saturday, May 2, 2015 10:59:52 PM(UTC)

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Yoin can u tell me why i have so much timeouts ?
Yoin
#253 Posted : Sunday, May 3, 2015 3:20:47 AM(UTC)

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margrab;25597 wrote:
Yoin can u tell me why i have so much timeouts ?

Conection issues with the bot server, I think. Moreover HS server has been very unstable for a couple a days, so this can add more problems too.

If you think that the problem is another one, it would be related to the bot itself. My rules are just a filter for default ones.
My Control rules: here.
ezekielwordsworth
#251 Posted : Sunday, May 3, 2015 10:10:26 AM(UTC)
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Yoin;25593 wrote:
They are values which modify the bot calculus for each posible move.


I'm sorry but can you elaborate more on this by giving an example? I really appreciate it. Thanks.
Yoin
#254 Posted : Sunday, May 3, 2015 11:32:24 AM(UTC)

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Each card has an internal value which is used to calculate the best move each turn. If you want to cast a card in some situation, you can add a positive value if you want give the card some priority, or a negative value if you want avoid to use that card in some scenarios, so when the bot calculates the posible moves, the result will be changed by the value added.

Check my rules to see how the values work. If you use a big value, you will force the bot to do that move. If you use a low value, just give some priority but other cards can be used as well in that turn.
My Control rules: here.
1 user thanked Yoin for this useful post.
ezekielwordsworth on 5/3/2015(UTC)
Leap
#255 Posted : Sunday, May 3, 2015 4:15:19 PM(UTC)
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Hi Yoin,

There might be a problem with your latest version. I'm unable to open it with my excel.
Is it my problem or could it be corrupted?

Thanks.
Yoin
#256 Posted : Sunday, May 3, 2015 5:19:55 PM(UTC)

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Weird. Try to download again. Nobody have reported this before
My Control rules: here.
ezekielwordsworth
#257 Posted : Sunday, May 3, 2015 6:08:22 PM(UTC)
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I'd appreciate if anyone would be willing to explain more on USE TYPE. Thank you :)
margrab
#258 Posted : Monday, May 4, 2015 1:59:47 PM(UTC)

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Yoin i have problem. Bot dont wanna play freezing trap even if he have 2 or more mana left just Bot end turn.
Yoin
#259 Posted : Monday, May 4, 2015 5:53:43 PM(UTC)

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margrab;25632 wrote:
Yoin i have problem. Bot dont wanna play freezing trap even if he have 2 or more mana left just Bot end turn.

My rules doesn't have any rules for hunter secrets. This seems to be an AI bug.

Which AI are you using? default one with my rules or are you using Silverfish?

If the answer is default one, the bug must be fixed by JoyAdmin. However, if the AI that you are using is silverfish, it must be rteported on silverfish thread, so Botmaker can fix it.
My Control rules: here.
margrab
#260 Posted : Monday, May 4, 2015 7:58:08 PM(UTC)

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i testing all and was same result ;/ so maybe u Yoin can add this rules ? Like never keep secrets in start hand ?
FIREWORKKS
#262 Posted : Tuesday, May 5, 2015 7:38:22 AM(UTC)
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if i have the spare part : that makes a unit stealth it will always target my own annoy o tron.
Yoin
#261 Posted : Tuesday, May 5, 2015 11:45:54 AM(UTC)

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margrab;25636 wrote:
i testing all and was same result ;/ so maybe u Yoin can add this rules ? Like never keep secrets in start hand ?

My rules mulligan away some secrets, as for example freeze one.
My Control rules: here.
Yoin
#263 Posted : Tuesday, May 5, 2015 11:48:59 AM(UTC)

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Added a rule to do not play the cloack spare part on taunt creatures.
My Control rules: here.
FIREWORKKS
#264 Posted : Wednesday, May 6, 2015 3:24:08 AM(UTC)
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On GlobalRule page, it would be very nice if you added the possible types of play as well as their effects ^.^
like
Control: Attempt to destroy enemy minions and attack face when possible lethal damage is detected.
Rush: Attempt to attack face as much as possible.
etc,etc :)
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