Rank: Member
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Posts: 12
Thanks: 1 times Was thanked: 15 time(s) in 6 post(s)
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What is this meassage? (line 17) Thanks
[...] 22:32:47:INFO::TransitStateMachineFromPlayInGame 22:32:47:DEBUG::in game to idle 7-1 22:32:47:INFO::use extern bot best move A.I. -- silver.dll 22:32:48:INFO::TransitStateMachineFromIdle 22:32:48:INFO::TransitStateMachineFromPlayInGame 22:32:49:INFO::ClickOnCard - Injured Blademaster ret=True 22:32:49:INFO::ClickOnCard - Thrall ret=True 22:32:52:DEBUG::in game to idle 7-6 22:32:53:INFO::TransitStateMachineFromIdle 22:32:53:INFO::TransitStateMachineFromPlayInGame 22:32:53:INFO::turn time out - turns - 29 22:32:53:DEBUG::in game to idle 7-1 22:32:54:INFO::TransitStateMachineFromIdle 22:32:54:INFO::TransitStateMachineFromPlayInGame 22:32:54:INFO::turn time out - turns - 29 22:32:54:DEBUG::Send hsplay timeout ! 22:32:54:INFO::signal timeout of memory restriction. 22:32:54:DEBUG::Send hsplay timeout ! 22:32:54:INFO::botplayer is working.. 22:32:54:DEBUG::in game to idle 7 [...]
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Rank: Administration
Groups: Administrators
Posts: 4,881
Thanks: 808 times Was thanked: 4545 time(s) in 1642 post(s)
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By default Hearthranger will use max to 1GB memory, if out of that during calculation, bot will stop calculating and get the current best result. You can tune it by yourself here: http://www.hearthranger....-low-spec-computer.aspx
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