 Rank: Advanced Member Groups: Registered
Posts: 66 Location: Canada
Was thanked: 7 time(s) in 7 post(s)
|
When attacking the opponent's face (and they don't have any traps) the state of the board doesn't change (apart from the opponent's health total), taking regular pauses between face attacks makes it very obvious a bot is playing. Face attacks should happen in rapid succession, from the bot's calculation point of view multiple attacks to the face should be considered a single action with the resulting board state (opponent's final health total and all the attacking minions tapped) being calculated before the first minion attacks.
|
1 user thanked flyingfree333 for this useful post.
|
|
|
Rank: Administration
Groups: Administrators
Posts: 4,886
Thanks: 808 times Was thanked: 4545 time(s) in 1642 post(s)
|
I'll improve it in the near future update =)
|
1 user thanked JoyAdmin for this useful post.
|
|
|
 Rank: Advanced Member Groups: Registered
Posts: 147
Thanks: 39 times Was thanked: 49 time(s) in 38 post(s)
|
What AI are you using? Silverfish needs to recalculate after every move, the default AI does not. @JoyAdmin: IMHO there is a constant delay between each action. Would be great to have some randomness here (lower and upper bound).
|
|
|
|
Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.