Rank: Member
Groups: Registered
Posts: 12
Thanks: 2 times
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for the most of my default auto play time i use warrior. i would like to talk about the following example:
the enemy has a 2 2 damaged creature, which is not going to be executed.
the bot played abusive sergant which temporaly buffed it by 2 attack and the bot chose to execute it as that.
can the bot actually detect if a enemy creature has temporary buffs and not priotize? (sry im german) it?
a similar situation happened when playing warlock.
power overwelming (+4 +4 and die at the end of turn) in this example even gets healed or buffed after its attack to keep the unit alive, not knowing it dies the following turn.
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Rank: Administration
Groups: Administrators
Posts: 4,884
Thanks: 808 times Was thanked: 4545 time(s) in 1642 post(s)
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Thanks for telling me such kind of issue, I'll fix it in the future update.
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Rank: Member
Groups: Registered
Posts: 12
Thanks: 2 times
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would like to add a bug aswell.
if im on turn 1 with coin. the enemy has a creature on board.
the bot plays abusive sergant, selects to temporary buff the enemy creature, and does cancel it.
it repeats the process until the turn is over, playing nothing in the end
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