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v.9.0.0.2 - Full support for all Un'Goro cards. (HSBOT)
ReQuiem222
#25 Posted : Monday, April 17, 2017 3:11:20 PM(UTC)

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No :/ but its the new ai update at your Pc?
Kurtka
#11 Posted : Monday, April 17, 2017 3:11:31 PM(UTC)

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xleckn;47980 wrote:
I was botting taunt warrior, but everytime it mulligan the quest away. Does that happen to you?


At the bottom of the custom mulligan it says "discard all cards not listed as hold"
You really need to make a custom config for bot to play a deck properly.
DarkFennec
#10 Posted : Monday, April 17, 2017 3:26:03 PM(UTC)

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yes it is.

xleckn;47980 wrote:
I was botting taunt warrior, but everytime it mulligan the quest away. Does that happen to you?

DarkFennec
#26 Posted : Monday, April 17, 2017 3:27:21 PM(UTC)

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the bot don't renew the 150gold after 1 arena. seemes it can't find the button to pay and go on..
please check it :)
gamemaster123456
#27 Posted : Monday, April 17, 2017 3:31:55 PM(UTC)
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Ok, this update is really cool (especially with quests actually working)

I have a couple of Issues that can be fixed for next update!

1. Bring Back easy "rush" or "Zoo" options tab ---- Pirate warrior now is done
2. Can't control calculation Number and more...WHY?
3. SLOW....maybe my computer but it seems like a basic movement takes forever
xleckn
#12 Posted : Monday, April 17, 2017 4:17:26 PM(UTC)
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Kurtka;47982 wrote:
At the bottom of the custom mulligan it says "discard all cards not listed as hold"
You really need to make a custom config for bot to play a deck properly.

So I should wait a couple of days for the actual file for quest taunt warrior right ?
ustica
#29 Posted : Monday, April 17, 2017 5:03:54 PM(UTC)

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big problem: when you play Priest and have Auchenai Priest on the table along with Priest of the Feast, the bot keeps damaging himself!!
DarkFennec
#28 Posted : Monday, April 17, 2017 5:15:42 PM(UTC)

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mulligan and discovery too. it'll help for a better gameplay..

gamemaster123456;47986 wrote:
Ok, this update is really cool (especially with quests actually working)

I have a couple of Issues that can be fixed for next update!

1. Bring Back easy "rush" or "Zoo" options tab ---- Pirate warrior now is done
2. Can't control calculation Number and more...WHY?
3. SLOW....maybe my computer but it seems like a basic movement takes forever

mrKsard3
#30 Posted : Monday, April 17, 2017 5:16:01 PM(UTC)
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mid range hunte(runking) - stupid
whatnosori
#31 Posted : Monday, April 17, 2017 8:58:53 PM(UTC)
whatnosori


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where can we find the database for card codes? for example for combos and mulligans?

JoyAdmin;47949 wrote:
v.9.0.0.2 - Vision A.I. is formally released.


Vision A.I. is a whole new A.I. module we made from Ground Zero, it has the most complete and advanced game simulator as part of its engine.


Learn more about Vision A.I.:

http://www.hearthranger.com/onlinehelp/hs/visionai/VisionAI_Help.htm


- Full support for all Un'Goro cards.

- Now Vision A.I. is default A.I. module.

- Over 10000 decks added to deck library for auto deck composer.

-Manyb improvements.



How to update manually?

Start Launcher.exe at Hearthranger directory, then click [UPDATE] button.

[Download Page]

http://www.hearthranger.com/forum/yaf_postst3384_Download-Hearthstone-Bot---HearthRanger.aspx

spyscouter
#32 Posted : Monday, April 17, 2017 9:19:20 PM(UTC)

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Testing out new AI. Do we need deck specific settings? Will that be a thing?
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gamemaster123456 on 4/17/2017(UTC)
Garcia98
#33 Posted : Monday, April 17, 2017 9:48:01 PM(UTC)
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Is it recommended to use the warrior_pirate configs or those aren't refined yet?
bobhelmut
#34 Posted : Monday, April 17, 2017 11:24:48 PM(UTC)
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Thank you so much!!!!
bobhelmut
#35 Posted : Tuesday, April 18, 2017 12:13:55 AM(UTC)
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Also, JoyAdmin, could you explain how vision a.i. works, and how it is different from the old ai and silverfish? thanks, I'm just curious(:
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u4ea on 4/18/2017(UTC)
JoyAdmin
#36 Posted : Tuesday, April 18, 2017 12:53:29 AM(UTC)
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bobhelmut;48014 wrote:
Also, JoyAdmin, could you explain how vision a.i. works, and how it is different from the old ai and silverfish? thanks, I'm just curious(:


Vision a.i. is multi-thread originated design, value based bot engine, it can simulate and search over 200,000 different boards (first turn + second turn) in about 20 seconds on an i7 intel CPU with 50% CPU usage, it can be more if we set default thread number to a higher value.

Vision a.i. also has full open value interface so you can config bot's behavior in many aspects, with unique visual debugger, you can do it easily like never before.

Vision a.i. has the most accurate and advanced game simulator, it can simulate all cards including cards which can never be simulated in other bots (Djinni of Zephyrs, Yogg-Saron...).

For siverfish, it's a 200 years old building may collapse on anytime, if you can read its source code, you'll know I'm telling the truth.


2 users thanked JoyAdmin for this useful post.
u4ea on 4/18/2017(UTC), protoman2 on 4/18/2017(UTC)
r4nd0m
#39 Posted : Tuesday, April 18, 2017 1:24:49 AM(UTC)

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i'm finding it quite difficult to create a mulligan, not to mention combos :3

i've been reading the online help, & looking at the warrior example, but i'm still struggling in the editor.
u4ea
#24 Posted : Tuesday, April 18, 2017 2:17:07 AM(UTC)

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ik777;47979 wrote:


Using token jade shaman, bot don't recognize gained attack and don't well use bloodlust even enemy hero is lethal with taunt minion.(reported)
Not bad even it misplays.

Also saw BL issue (reported) in case bot plays it properly the winrate can be higher.
noobtree2
#38 Posted : Tuesday, April 18, 2017 8:10:16 AM(UTC)
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JoyAdmin;48015 wrote:
Vision a.i. is multi-thread originated design, value based bot engine, it can simulate and search over 200,000 different boards (first turn + second turn) in about 20 seconds on an i7 intel CPU with 50% CPU usage, it can be more if we set default thread number to a higher value.

Vision a.i. also has full open value interface so you can config bot's behavior in many aspects, with unique visual debugger, you can do it easily like never before.

Vision a.i. has the most accurate and advanced game simulator, it can simulate all cards including cards which can never be simulated in other bots (Djinni of Zephyrs, Yogg-Saron...).

For siverfish, it's a 200 years old building may collapse on anytime, if you can read its source code, you'll know I'm telling the truth.




Can we change the number of boards (max)? or limit the time for calculation?
whatnosori
#37 Posted : Tuesday, April 18, 2017 9:40:12 AM(UTC)
whatnosori


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JoyAdmin;48015 wrote:
Vision a.i. is multi-thread originated design, value based bot engine, it can simulate and search over 200,000 different boards (first turn + second turn) in about 20 seconds on an i7 intel CPU with 50% CPU usage, it can be more if we set default thread number to a higher value.

Vision a.i. also has full open value interface so you can config bot's behavior in many aspects, with unique visual debugger, you can do it easily like never before.

Vision a.i. has the most accurate and advanced game simulator, it can simulate all cards including cards which can never be simulated in other bots (Djinni of Zephyrs, Yogg-Saron...).

For siverfish, it's a 200 years old building may collapse on anytime, if you can read its source code, you'll know I'm telling the truth.




Yes Joy, would it be possible to scale the calculations? I'm roping on some turns on my computer.
botwhat
#40 Posted : Tuesday, April 18, 2017 10:23:45 AM(UTC)
botwhat


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I was playing priest arena and watched the bot play auchenai soulpriest , sure that's spelled wrong, and the bot killed my own minions everytime it played the card because it didn't know that when that card was in play that healing became damage. I'll find the files and post them. I've noticed this misplay in older versions of the bot as well. Let me know what you need and I'll get you the info.
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