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Sepefeets Silverfish update (OG, Kara, MSG)
sepefeets
#954 Posted : Saturday, September 10, 2016 10:24:57 AM(UTC)

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V123.4SE released.

check IsBlockingServer for data sync logging (clee's idea recently, xytrix's idea 11 months ago) - Joy said he would test for it in the next HR but I have no idea if it will fix the data sync problem until it's out, logging shows a correlation though.
[776] add quickshot to card draw battlecry db
[40108] always play secretkeeper before secrets
[761] attacking heroes doesn't proc frothing berserker
enabled buffered logging in default settings.txt
[667.1.1,886.2] fix rockbiter always buffing hero not minions
[934] change totemic call sim to be pessimistic until you have 2 other basic totems on board so that it doesn't think it will always get spell power first
fixed silverware golem sim and penalized it a bit to prevent hard summoning it
add tiny penalty for Malchezaar's Imp to hold it if you have better options
[917.3,919] don't penalize playing battle rage after other actions
[895] make control behavior a little more careful with low hp


ps. I have gotten 0 logs related to kara cards and few complaints about them at all. Considering that I wrote most of the code for them before they were available and I just found a broken sim myself, there is likely more problems with them. If there are kara cards that you want to be using, TRY THEM OUT, and report any obvious misplays with them.
7 users thanked sepefeets for this useful post.
GodGiven on 9/10/2016(UTC), Dre on 9/10/2016(UTC), glide93 on 9/11/2016(UTC), jsmwood729 on 9/11/2016(UTC), clee on 9/11/2016(UTC), mary7 on 9/12/2016(UTC), er009 on 9/14/2016(UTC)
Dre
#955 Posted : Saturday, September 10, 2016 6:16:51 PM(UTC)

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Thnx for the update!

Just started working with kara cards (70% to rank 8 and Climbing) and will test new ones out. But i got a weird play with an old card first: V3 tho not this latest one:

http://pastebin.com/RzDJSZiR

On turn 3 it thinks it gets a value of 4 hounds out of unleash the hounds but its clearly just 2. So first mis calculation there. THEN it kills a minion first so only ONE is left before playing unleash. So just got one hound. Should have played animal comp here anyway

Edit: it sims this play on V4 aswell, seems it's expectiong snaketrap hence it thinks it gets more hounds. but i have tried with play around enemy secrets on false even, and there was no snaketrap
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sepefeets on 9/11/2016(UTC)
charis2324
#956 Posted : Sunday, September 11, 2016 10:40:56 AM(UTC)

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SF doesn't know how to use Medivh's Valet.
sepefeets
#957 Posted : Sunday, September 11, 2016 2:54:46 PM(UTC)

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charis2324;41125 wrote:
SF doesn't know how to use Medivh's Valet.

Logs?
clee
#958 Posted : Sunday, September 11, 2016 8:34:15 PM(UTC)
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I have discovered that using a RAMdisk for HR could reduce a little bit of data-sync problem but thats only for me, maybe the latency from writing to disk is high. Simply copy the entire HR into a RAM disk (I use https://www.softperfect.com/products/ramdisk/ and I do not work for them, you can use any other RAMdisk software) . A 1 GB RAMdisk should be enough.
2 users thanked clee for this useful post.
jsmwood729 on 9/12/2016(UTC), sepefeets on 9/12/2016(UTC)
Elekid
#959 Posted : Monday, September 12, 2016 6:09:26 AM(UTC)
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Bot starts roping immediately after starting the game. Opponent had Prince Malchezaar so got 5 extra cards. Did that trigger it? Nothing in the logs I'm affraid, and no crashlog, since it didn't crash.

pastebin

edit: Same thing in the game after this one. Except now no Prince Malchezaar. It's probably one of the cards in my own deck?

I got wickedwitchdoctor in it. Maybe that's the problem?

pastebin

edit2: roping with a different deck now. Has there been a game update?
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sepefeets on 9/12/2016(UTC)
sepefeets
#960 Posted : Monday, September 12, 2016 6:58:36 AM(UTC)

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Elekid;41149 wrote:
Bot starts roping immediately after starting the game. Opponent had Prince Malchezaar so got 5 extra cards. Did that trigger it? Nothing in the logs I'm affraid, and no crashlog, since it didn't crash.

pastebin

edit: Same thing in the game after this one. Except now no Prince Malchezaar. It's probably one of the cards in my own deck?

I got wickedwitchdoctor in it. Maybe that's the problem?

pastebin

edit2: roping with a different deck now. Has there been a game update?

Wicked Witch Doctor has been fixed for a while. Neither log shows any problems.

Try looking in HR\task_log for the most recent HR log and see if it has anything jump out.
bot4notime2
#963 Posted : Monday, September 12, 2016 7:21:42 AM(UTC)
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Hi and thanks Sepefeets!

I really appreciate your work.

I'm playing as a Shaman and I notice that the bot has some issues with positioning using flametonge totem.

Sometimes it summons a new creature at flametonge side without attacking with the one already there (losing the attack bonus).

In this game for instance, pastebin, I had the feral spirit on board and the bot did not played the totem between them.

Thanks again for you work!

Rgs
JJ
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sepefeets on 9/12/2016(UTC)
Elekid
#961 Posted : Monday, September 12, 2016 7:40:23 AM(UTC)
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sepefeets;41150 wrote:
Try looking in HR\task_log for the most recent HR log and see if it has anything jump out.


Mostly TransitStateMachineFromIdle...
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sepefeets on 9/12/2016(UTC)
KoRVeRT
#965 Posted : Monday, September 12, 2016 10:21:04 AM(UTC)
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On the table tunnel trogg, at doomsayer enemy. Bot played flametongue totem and they both died.
http://pastebin.com/GQk826ny
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sepefeets on 9/12/2016(UTC)
sepefeets
#964 Posted : Monday, September 12, 2016 12:26:02 PM(UTC)

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bot4notime2;41152 wrote:
Hi and thanks Sepefeets!

I really appreciate your work.

I'm playing as a Shaman and I notice that the bot has some issues with positioning using flametonge totem.

Sometimes it summons a new creature at flametonge side without attacking with the one already there (losing the attack bonus).

In this game for instance, pastebin, I had the feral spirit on board and the bot did not played the totem between them.

Thanks again for you work!

Rgs
JJ

FYI that log was from an old version of Joy's SF not mine but yes I know placement is a complicated problem.
sepefeets
#962 Posted : Monday, September 12, 2016 12:47:58 PM(UTC)

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Try reinstalling SF and be sure that all of Joy's SF is completely gone.
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Elekid on 9/12/2016(UTC)
Saegle
#966 Posted : Monday, September 12, 2016 8:56:42 PM(UTC)

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It also throws lightning blot on a secret keeper played by aa druid (which can't have secret) instead of targeting 3/3. But well..
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sepefeets on 9/13/2016(UTC)
sepefeets
#967 Posted : Tuesday, September 13, 2016 1:55:44 AM(UTC)

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Saegle;41178 wrote:
It also throws lightning blot on a secret keeper played by aa druid (which can't have secret) instead of targeting 3/3. But well..

But well no log so what do you expect to be done?
Dre
#968 Posted : Tuesday, September 13, 2016 4:18:40 AM(UTC)

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http://pastebin.com/1TkFza9M

The bot coin's out litterally every 2 drop in the game I think when it has no one-drop. but it doesnt coin out the kindly grandmother is seems. In this case coining out the grandmother would be by far the best play. because it counters the 1/1 and even the dire wolf after.



http://pastebin.com/6KYYexwS

Turn 3 grandmother hit totem golem while the enemy has healing totem, so the 1 tick of golem is healed back right away.
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sepefeets on 9/14/2016(UTC)
x014
#969 Posted : Tuesday, September 13, 2016 6:16:46 AM(UTC)
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Kindly Grandmother (KAR_005) do not attack, and time out.
there are a NullReferenceException in Log.

http://note.youdao.com/n...99ef6dabf32eb8cfaa4c438a
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sepefeets on 9/14/2016(UTC)
x014
#970 Posted : Tuesday, September 13, 2016 7:04:38 AM(UTC)
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1 user thanked x014 for this useful post.
sepefeets on 9/14/2016(UTC)
x014
#971 Posted : Tuesday, September 13, 2016 8:37:16 AM(UTC)
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time out, two dog do not attack. cpu i7-4790 memory 16G and ssd.

http://note.youdao.com/n...0869d2ac5c26a7413e034b8c
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sepefeets on 9/14/2016(UTC)
KoRVeRT
#972 Posted : Tuesday, September 13, 2016 3:35:31 PM(UTC)
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Attacked berserk lightning, then he called totem then hit himself. Not correct sequence. First, totem, and then kill lijuo berserk once lightning or if the damage is not enough to hit the most, and then lightning.
http://pastebin.com/wVB2xniU

Attack. Life became 1. Then put provocateurs. It makes no sense against the magician.
http://pastebin.com/fenz2rJD
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sepefeets on 9/14/2016(UTC)
x014
#973 Posted : Tuesday, September 13, 2016 11:48:55 PM(UTC)
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hi, @Dre, @sepefeets

I want to kill fandralstaghelm(OG_044 ) at high priority, how to set this rule in _combo.txt?
or must to update sliverfish code?
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sepefeets on 9/14/2016(UTC)
84 Pages«<4647484950>»
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