Rank: Advanced Member Groups: HSModerator, Registered Posts: 472 Location: 127.0.0.1 Thanks: 76 times Was thanked: 271 time(s) in 93 post(s)
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Craig2EastCoast;31198 wrote:I would like to, Ideally in hearthranger, be able to make an active "interact with hearthstone" that isn't acutally a bot, but more of a quality of life thing, that I can automate with HR in the future.
Basically, to farm hunter wins, 90% of the time my bot will do one action, and then individually attack with each minion. I would much rather have a function I can call which just says "attack face with all" Basically, I would like to know how Hearthranger manages to input the mouse data directly into hearthstone, so I can automate it, and then make either my own bot which does this, or use it as an extra feature.
TL;DR: How does Hearthranger manage to simulate the mouse directly into unity, and does it read anything other than the play log to get the boardstate? Hi, Sorry but i don't think that JoyAdmin will give you his code because after that Blizzard can learn from it and make a wave ban after ! Regards.
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