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silverfish update
BlackOak
#657 Posted : Saturday, October 3, 2015 10:13:41 AM(UTC)
BlackOak


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keima97;30441 wrote:
sry but how to make the bot only uses wildgrowth on turn 1 ? cuz it always uses whenever it wants

add this to your _mulligan.txt it should work:
Code:
GAME_005,0;CS2_013,0;bonus:500;mana:1;hero:druid

a92010000
#658 Posted : Sunday, October 4, 2015 2:11:08 AM(UTC)
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misplay
current time: 12:49:24:4025
http://pastebin.com/rQTS97BH

the bot play lighting storm first instead of following totemic call to gain potential magic damage bonus.
sadpwner
#659 Posted : Sunday, October 4, 2015 4:42:33 AM(UTC)

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botmaker what does increases the value on play around probability do?
botmaker
#660 Posted : Sunday, October 4, 2015 5:07:11 AM(UTC)

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sadpwner;30489 wrote:
botmaker what does increases the value on play around probability do?

answered this 4 days ago :D
porb = 1 - decksize/decksize-handsize if he has only 1 of the remaining card in his hand or deck (like he played one of this cards, or its an legendary)
or
porb = 1 - ((decksize * (decksize - 1))) / (((decksize + handsize) * (decksize + handsize - 1))) if he has 2 cards of the aoe in his hand or deck
sadpwner
#661 Posted : Sunday, October 4, 2015 5:46:45 AM(UTC)

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http://pastebin.com/wwUhDB1L

Turn 7. Played velens+dragonkin sorcerer over dragonkin sorcerer+dark cultist 2. I can tell it was trying to set up lethal for next turn but playing dragonkin sorcerer+dark cultist then velen's chosen on the dragonkin would have yield the same results.

botmaker;30492 wrote:
answered this 4 days ago :D
porb = 1 - decksize/decksize-handsize if he has only 1 of the remaining card in his hand or deck (like he played one of this cards, or its an legendary)
or
porb = 1 - ((decksize * (decksize - 1))) / (((decksize + handsize) * (decksize + handsize - 1))) if he has 2 cards of the aoe in his hand or deck


Still don't get it lol.

Explain in the most basic terms what happens if I increase playaroundprob = 50 to playaroundprob = 55
Atgz
#662 Posted : Sunday, October 4, 2015 5:50:19 AM(UTC)
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Misplay Report:
Round 5 , played muster while enemy had wild pyromancer on board.No reason for playing it on that board.
http://pastebin.com/deaAeuLd
sadpwner
#663 Posted : Sunday, October 4, 2015 5:55:09 AM(UTC)

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Btw is it possible to program the bot to play around mysterious challenger secrets in the exact order repentance>noble sac>redemption>avenge>competitive spirit

Turn 5. Played velens choosing and attacked into the doomguard. Then healed. Literally any other play from hand would have been better.

http://pastebin.com/L8sRyEr1

Turn 2

Didn't play powerword shield on northshire cleric. Wrong because there were no turn 3 plays.
http://pastebin.com/PHdq2j1V

Btw does setting fast ai to true in the silverfish settings reduce the quality of gameplay at all?
botmaker
#664 Posted : Sunday, October 4, 2015 7:00:40 AM(UTC)

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@sadpwner ah, that you mean, if you increase that probability, it will play around aoe's "later". it means the formula posted above have to return a bigger value.
so either he has to have more cards in hand or less cards in deck remaining to activate that "play around aoe-spell"-feature.

and i dont know if the fast-mode will reduce the "quality" (didnt test it enough). but there will be errors due to the missplacement of minions.
sadpwner
#665 Posted : Sunday, October 4, 2015 7:24:07 AM(UTC)

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What do you mean by missplacement?



http://pastebin.com/f7wt52Na
turn 7 didn't just play challmaw
turn 10.
I think it shadow madness the cog master thinking it was a 3/2.

It should have blackwing corrupted the shredder then played dragon kin sorcerer+ power word shield. It instead power word shielded the worst minion that is the blast mage with 1 attack. Also, at the end of the turn. It didn't attack the darness aspirant.


http://pastebin.com/P8PWCacK

Turn 8. Shrink Miester and cabaled the azure drake over the piloted shredder. I assume it stole it because it cost 5 but it should have stole shredder.
Atgz
#666 Posted : Sunday, October 4, 2015 9:27:17 AM(UTC)
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http://pastebin.com/1fd0yfaz
put argus in wrong place. near the end of the log
anax
#667 Posted : Sunday, October 4, 2015 11:02:23 AM(UTC)

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Is possible to regulate this board value correctly?
i want to modify my own dll file but i can't find where board value changed.
as always thank you.
http://imgur.com/C9P3SLG
jiseokim
#668 Posted : Sunday, October 4, 2015 11:19:24 AM(UTC)
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Is not work at ver4.1.1.0?

when my program ver.4.1.0.0(?), the silverfish is work..

But when I update hearthstone bot, silverfish does not work.

I mean silver.exe does not work. Also It is not auto-open

should I wait the silverfish update?
Onyx
#669 Posted : Sunday, October 4, 2015 11:26:39 AM(UTC)

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Enemy has 4 minions on board and i have no minions. I just have a hyena, 2 houndmaster in my hand at turn 9. Bot plays hyena and ends turn immediately.
Also noticed bot always keeps Abusive Sergeant in hand and does nothing. Sometimes it uses houndmaster or argent but very seldom.

Also noticed bot playing other minions 1st rather than playing knife juggler.

Thanks and sorry if im in the wrong thread thanks
botmaker
#670 Posted : Sunday, October 4, 2015 6:48:06 PM(UTC)

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Update V116.36:
-will work with HR 4.1.1.0
-placement works now!
means much less recalculations!
fryham
#672 Posted : Sunday, October 4, 2015 9:23:32 PM(UTC)

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botmaker;30535 wrote:

-placement works now!
means much less recalculations!



NICE!

Concede on lethal still conceding much too early, so I turned it off. Bot often has lethal but still concedes.
sadpwner
#671 Posted : Sunday, October 4, 2015 9:55:47 PM(UTC)

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botmaker;30535 wrote:
Update V116.36:
-will work with HR 4.1.1.0
-placement works now!
means much less recalculations!


Though any misplays fixed?

Is it possible to add a new play style called arena because constructed and arena play differ.

Does hold;warlock;pala;BRM_006:2/1:EX1_008/EX1_319/CS2_065 work?

_
http://pastebin.com/5iLDYKFW

Doesn't play myesterious challenger on turn 6 and 7 wtf. On turn 7 it then proceeds to divine favor when playing the creeper was correct if it didn't play mysterious challenger.

It's always better to mysterious challenger first then divine favor.
_

I didn't realise shadow madnessing a pint sized summoner let you play stuff cheaper. Is that in the rules?

http://pastebin.com/1eM0TYaS

It happened on turn 4. Although, there was nothing to play. I am just noting it.

In the same game, turn 9, it should killed the azure drake with the cabal shadow priest. The reason is playing around force of nature savage roar.
_

http://pastebin.com/ZXaJmuZG

Very the end like the 3rd last round. It should killed the flame jungler and healed for 2 instead of going face and healing a minion for 1. Not doing that allowed him to clear the chillmaw next turn.

__

Turn 10 or 11

Should have lightbombed then velen choosing to finish off the windlord. Instead it dreamed the windlord then lightbomb then healed.

http://pastebin.com/GwgSGbci

_

Turn 8

Should have ran the mad scientist or at least the cabal shadow priest into the abusive seagant. Reason: playing around unleash the hounds, explosive trap and disallowing the hunter to clear the wyrmest agent with bow and abusive

http://pastebin.com/859ngAqX

_

http://pastebin.com/k5WdBiGb

Turn 2 Should have coined out the velens chosen on the zombie chow because it clears the minion and plays around bow. Next turn with my heal+twilight whelp

_
turn 4

http://pastebin.com/warning.php?p=1

Should have attacked with argent squire into the owl first before doing anything else

turn 5

Should have true silvered and played argent squire

Alternatively, it should have cog hammered before attacking.

_
turn 2

Should have played noble sacrifise over repetence
http://pastebin.com/iYxNwErD

_
http://pastebin.com/s4HJv7yw

Turn 3 doesn't hit face with light's justice. I am aware this is due to the hit face sitting but I think light's justice should be an exception to this rule. It should be able to hit face anytime due to the nature of this deck and the card. I think the criteria should be hit face if has another weapon in hand or has more than 2 durability.
sadpwner
#673 Posted : Monday, October 5, 2015 5:16:38 AM(UTC)

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http://pastebin.com/TfArMvZm

Turn 1 should have coined out shielded mini bot instead of knife jungler. This rule should only apply against paladin, rogue, hunter and warrior

turn 2 should be knife jungler again warrior. Against other classes it should be haunted creeper

turn 4

Should have played shredder over blessing of kings

turn 6

played muster over mysterious challenger


Don't why it rarely chooses to play MC. It's a huge mistake and needs immediate fix.

__
http://pastebin.com/VEyjFREy

Turn 1 didn't play secret keeper

turn 2 should have coined out a muster for battle

turn 3 I don't really remember but I think it did a stupid play. I think it played knife jungler over muster for battle

_

Turn where enemy played tirion

It lightbombed killing my entire board instead of hitting the tirion with the drake and healing the drake, which would have been much better.

http://pastebin.com/qq4GfutP

Turn 5

Should have cleared the flamewaker with twilight whelp and blackwing corruptor. It sent everything to face instead. There was a cabal shadow priest in hand but the flamewaker is too important not to kill.

turn 8

Should have played the zombie chow first to check for mirror entity.
Atgz
#674 Posted : Monday, October 5, 2015 8:04:50 AM(UTC)
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http://pastebin.com/cpYmt1h0
traded knife juggler with mad scientist , then played muster for battle
should've played muster first.
it's near the end of the log
sadpwner
#675 Posted : Monday, October 5, 2015 8:11:53 AM(UTC)

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Atgz;30567 wrote:
http://pastebin.com/cpYmt1h0
traded knife juggler with mad scientist , then played muster for battle
should've played muster first.
it's near the end of the log


Yeah, I see that it does that all the time. I think it doesn't account for the knives from muster for battle.
Atgz
#676 Posted : Monday, October 5, 2015 8:14:07 AM(UTC)
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http://pastebin.com/ebPkRb0J
missed lethal, attacked 5-3 with 7-7 instead of a 3 attack one.
near the end of the log
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