Hi all this is the start of a large project to create decks that Vision A.I. can play correctly and win you those matches.
PRE-V(ision)-AI-L (A little play on words)
definitions of the word prevail. (Verb)
- Be larger in number, quantity, power, status or importance
- Be valid, applicable, or true
- Continue to exist
- Prove superior
- Use persuasion successfully
The goal is not only to be all of the above but to give you all the best chance of getting to legend quickly. I've been playing HearthStone for many years now and botting (with HearthRanger) about 80% of my play time. I believe it's one of the reasons why I've not been banned yet (nothing is guaranteed). All of the decks and configs I have created over the years have a few things in common, removing mis-plays, making fast play decks and a lot of testing and fine-tuning. But recently I've found a couple of useful tools ChatGPT & Gemini both of which I've spent a lot of hours training how to understand and modify the JSON files which custom decks rely on. One thing you guys have to note this project is not for newbies sorry but I don't have time answer question that this forum has already answered elsewhere (google is your friend). I'm not a selfish player and some decks and configs will be in beta phase, but I am also happy for you guys to offer up you suggestions, decks & configs to be added to this project.
All the decks and associated code is on my GitHub. I will update this post once I have made sure all the information there is correct and working.
Guides and Tutorials:How to Set Vision A.I. Custom Config
(Please bare in mind I will not be answering questions regarding the set-up as I have already said this is not for newbies.)** Notice there seems to be a lot of mis-plays and doesn't matter what I do the bot still plays cards incorrectly, all I can do is say I'm sorry for the inconvenience and will try and rectify them as soon as possible **Update: 03-Oct-24 Pirate Dermon Hunter v1.3 and Hyper-Aggro Painlock 1.5Bookmark this page and check it regularly as I will update this first post with what changes have been made.