So im runing this deck:
With new silverfish (sepefeets one).
This Mullligan:
// This File: _mulligan.txt
// Author: Dre
// Version: 0.3 (24-Jul-2016)
// Deck Name: Standard Midrange Hunter
// Hero: Hunter
// Deck Type: Midrange (Control)
// - H U N T E R --------------------------------
// [1] Fiery Bat (OG_179) 2x
// [2] King's Elekk (AT_058) 2x
// [2] Quick Shot (BRM_013) 2x
// [3] Animal Companion (NEW1_031) 2x
// [3] Carrion Grub (OG_325) 1x
// [3] Deadly Shot (EX1_617) 1x
// [3] Eaglehorn Bow (EX1_536) 2x
// [3] Kill Command (EX1_539) 2x
// [3] Unleash the Hounds (EX1_538) 2x
// [4] Houndmaster (DS1_070) 2x
// [4] Infested Wolf (OG_216) 2x
// [5] Tundra Rhino (DS1_178) 1x
// [6] Savannah Highmane (EX1_534) 2x
// [8] Call of the Wild (OG_211) 2x
// - N E U T R A L -----------------------------
// [2] Huge Toad (LOE_046) 2x
// [2] Flame Juggler (AT_094) 2x
// [5] Strangletorn Tiger optional
// [5] Stampeding Kodo (NEW1_041) 1x
// - A L L --------------------------------------
// 1-DROP
// 1x Fiery Bat
hold;hunter;all;OG_179:1
// 1x Fiery Bat + coin
hold;hunter;all;OG_179:2;coin
// 2-DROP
// 1x Huge Toad
hold;hunter;all;LOE_046:1
// 1x Huge Toad + coin
hold;hunter;all;LOE_046:2;coin
// 1x King's Elekk
hold;hunter;all;AT_058:1
// 2x King's Elekk + coin
hold;hunter;all;AT_058:2;coin
// 1x Flame Juggler
hold;hunter;all;AT_094:1
// 2x Flame Juggler
hold;hunter;all;AT_094:2;coin
// 3-DROP
// Carrion Grub + 2-drop
hold;hunter;all;EX1_536:1:LOE_046/AT_058/AT_094/EX1_162
// 1 x Eaglehorn Bow + 2 drop
hold;hunter;all;NEW1_031:1:LOE_046/AT_058/AT_094/EX1_162
// 1 x Eaglehorn Bow + 1-drop + 2 drop
hold;hunter;all;NEW1_031:1:OG_179+LOE_046/OG_179+AT_058/OG_179+AT_094/OG_179+EX1_162
// 1 x Eaglehorn Bow + 1 drop + coin
hold;hunter;all;EX1_536:1:OG_179;coin
// 1 x Houndmaster + 2-drop + Coin
hold;hunter;all;DS1_070:1:LOE_046/AT_058/AT_094/EX1_162;coin
// 1 x Houndmaster + 1-drop + 2-drop + 3-drop
hold;hunter;all;DS1_070:1:OG_179+LOE_046+NEW1_031/OG_179+LOE_046+OG_325/OG_179+LOE_046+EX1_162
hold;hunter;all;DS1_070:1:OG_179+AT_058+NEW1_031/OG_179+AT_058+OG_325/OG_179+AT_058+EX1_162
hold;hunter;all;DS1_070:1:OG_179+AT_094+NEW1_031/OG_179+AT_094+OG_325/OG_179+AT_094+EX1_162
// 1 x Houndmaster + Carrion Grub + coin
hold;hunter;all;DS1_070:1:OG_325;coin
// 1 x Houndmaster + Carrion Grub + 2-drop
hold;hunter;all;DS1_070:1:OG_325+LOE_046/OG_325+EX1_162/OG_325+AT_094/OG_325+AT_058
// - D R U I D ----------------------------------
// 3-DROP
// 1 x Animal Companion
hold;hunter;druid;NEW1_031:1
// - H U N T E R --------------------------------
// 2-DROP
// 1 x Quick Shot
hold;hunter;hunter;BRM_013:1
// 3-DROP
// 1 x Animal Companion
hold;hunter;hunter;NEW1_031:1
// - M A G E ------------------------------------
// 2-DROP
// Quick Shot
hold;hunter;mage;BRM_013:1
// 3-DROP
// 1 x Animal Companion
hold;hunter;hunter;NEW1_031:1
// - P A L A D I N ------------------------------
// 3-DROP
// 1 x Animal Companion
hold;hunter;pala;NEW1_031:1
// - P R I E S T --------------------------------
// 3-DROP
// 1 x Animal Companion
hold;hunter;priest;NEW1_031:1
// - R O G U E ----------------------------------
// 3-DROP
// 1 x Animal Companion
hold;hunter;thief;NEW1_031:1
// - S H A M A N --------------------------------
// 2-DROP
// Quick Shot
hold;hunter;shaman;BRM_013:1
// 3-DROP
// Unleash the Hounds (EX1_538) + coin
hold;hunter;shaman;EX1_538:1;coin
// Unleash the Hounds (EX1_538) + 1 or 2 drop
hold;hunter;shaman;EX1_538:1:LOE_046/AT_058/AT_094/OG_179/EX1_162
// 1 x Animal Companion + 1 or 2 drop
hold;hunter;shaman;NEW1_031:1:LOE_046/AT_058/AT_094/OG_179/EX1_162
// - W A R L O C K ------------------------------
// 2-DROP
// 1 x Quick Shot
hold;hunter;warlock;BRM_013:1
// 3-DROP
// Unleash the Hounds (EX1_538) + 1 or 2 drop
hold;hunter;warlock;EX1_538:1:LOE_046/AT_058/AT_094/OG_179/EX1_162
// 1 x Animal Companion + 1 or 2 drop
hold;hunter;warlock;NEW1_031:1:LOE_046/AT_058/AT_094/OG_179/EX1_162
// - W A R R I O R ------------------------------
// 3-DROP
// 1 x Animal Companion
hold;hunter;warrior;NEW1_031:1
And this combo:
// This File: _combo.txt
// Author: Dre
// Version: 0.6 (27-Jul-2016)
// Deck Name: Standard Midrange Hunter
// Hero: Hunter
// Deck Type: Midrange (Control)
// [Nudge] [1] Fiery Bat (OG_179) > [2] King's Elekk (AT_058)
OG_179,0;nxttrn;AT_058,0;mana:1;bonusfirst:2;bonussecond:0;hero:hunter
// [Nudge] [0] The Coin (GAME_005) + [6] Savannah Highmane (EX1_534)
GAME_005,1;EX1_534,0;mana:5;bonus:50;hero:hunter
// [Nudge] Force [6] Savannah Highmane (EX1_534)
EX1_534,0;mana:6;bonus:10;hero:hunter
// [Nudge] [3] Carrion Grub (OG_325) > [4] Houndmaster (DS1_070)
OG_325,0;nxttrn;DS1_070,0;mana:3;bonusfirst:25;bonussecond:45;hero:hunter
// [Nudge] [3] Carrion Grub (OG_325) + [4] Houndmaster (DS1_070)
OG_325,0;DS1_070,0;bonus:50;hero:hunter
// [Nudge] [5] Tundra Rhino (DS1_178) > [6] Savannah Highmane (EX1_534)
DS1_178,0;nxttrn;EX1_534,0;mana:5;bonusfirst:25;bonussecond:45;hero:hunter
// [Nudge] [0] The Coin (GAME_005) + [8] Call of the Wild (OG_211)
GAME_005,1;OG_211,0;mana:7;bonus:50;hero:hunter
// Cardvalue Quickshot (BRM_013)
cardvalue:BRM_013,7
// Cardvalue Unleash the Hounds (EX1_538)
cardvalue:EX1_538,8
// Cardvalue Kill Command (EX1_539)
cardvalue:EX1_539,5
// Cardvalue Deadly shot (EX1_617)
cardvalue:EX1_617,8
// Cardvalue Infested Wolf (OG_216)
cardvalue:OG_216,-11
// Cardvalue Stampeding Kodo (NEW1_041)
cardvalue:NEW1_041,-1
// Cardvalue Eaglehorn Bow (EX1_536)
cardvalue:EX1_536,-2
// Cardvalue Steady Shot (DS1h_292)
cardvalue:DS1h_292,4
// Cardvalue Astral Communion (AT_043)
cardvalue:AT_043,500
And this settings:
// This File: settings.txt
// Author: Dre
// Version: 0.3 (24-Jul-16)
// Deck Name: Mid-Range Hunter
// Hero: Hunter
// Deck Type: Mid-Range (Control)
enfacehp = 29;
maxwide = 6000;
twotsamount = 1200;
simEnemySecondTurn = true;
playarround = false;
playaroundprob = 50;
playaroundprob2 = 80;
enemyTurnMaxWide = 24;
enemyTurnMaxWideSecondTime = 240;
enemySecondTurnMaxWide = 24;
nextTurnDeep = 6;
nextTurnMaxWide = 24;
nextTurnTotalBoards = 240;
useSecretsPlayArround = true;
alpha = 50;
simulatePlacement = true;
useExternalProcess = true;
passiveWaiting = false;
behave = control;
concedeOnBadBoard = false;
speed = false;
So like in the topic i need some combo and mulligan commands for "Kindly Grandmother", "Barnes" cards.
For example when bot's playing "tundra rhino" card and after this "Kindly grandmother" (the kindly grandmother drop 3/2 beast after death), bot is not doing anything with this 3/2 beast from deathrattle.
Same for Barnes, sometimes bot is not doing anything with beast from "Barnes" battlecry.
Also im looking for Mulligan commands to keep the "Kindly grandomother" sometimes.
Thanks for help :).