yzykatka;34228 wrote:May some1 explain what all these red numbers mean and why?
// [COMBO] [4] Dragonkin Sorcerer (BRM_020) + [1]Power Word: Shield (CS2_004)
BRM_020,0;CS2_004,0;bonus:100;hero:priest
BRM_020,0;nxttrn;CS2_004,0;bonusfirst:0;bonussecond:50;hero:priest
// [Nudge] [3] Coldlight Oracle (EX1_050) + // [2] Gang Up (BRM_007)
EX1_050,5;BRM_007,15;bonus:100;hero:Rogue
Thanks :)
How about a breakdown of them.
Quote:// [COMBO] [4] Dragonkin Sorcerer (BRM_020) + [1]Power Word: Shield (CS2_004)
This line is just a comment since it begins with //
Quote:BRM_020,0;CS2_004,0;bonus:100;hero:priest
Play Dragonkin Sorcerer (0 penalty for using it outside a combo) and play Power Word: Shield (also 0 penalty), give 100 bonus for playing the combo, this combo only applies to priest.
Quote:BRM_020,0;nxttrn;CS2_004,0;bonusfirst:0;bonussecond:50;hero:priest
Play Dragonkin Sorcerer (0 penalty), on the next turn play Power Word: Shield (0 penalty), give 0 bonus for playing the Dragonkin Sorcerer, give 50 bonus for playing the Power Word: Shield, this combo only applies to priest.
Quote:// [Nudge] [3] Coldlight Oracle (EX1_050) + // [2] Gang Up (BRM_007)
Another comment.
Quote:EX1_050,5;BRM_007,15;bonus:100;hero:Rogue
Play Coldlight Oracle (5 penalty for using it outside a combo), play Gang Up (15 penalty), give 100 bonus for the combo, this combo only applies to rogue.