I just found that using Cone of Cold (mage spell, 1 damge to middle + left + right + freeze), it sometimes could target somethiing more optimal. I have seen it a few times target something that is not the best optimal target..
Latest I played against paladin, he had these minions:
1/1 - 1/1 - 1/1 - 4/3
bot targeted 4/3 so only 1 addition got freezed.
Most optimal had been to target the left of the 4/3 to kill 2 1/1 instead of 1 1/1, and still freeze the 4/3.
Maybe someone can look into this, or tell where to change values if possible.
I use max calculation setting and DeckRules_Control. It has happened with DeckRules_Default as well.
Thanks in advance